diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs index b091e04..efd9894 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs | |||
@@ -134,17 +134,17 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
134 | 134 | ||
135 | public void collision_start(uint localID, LLUUID itemID) | 135 | public void collision_start(uint localID, LLUUID itemID) |
136 | { | 136 | { |
137 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision_start", EventQueueManager.llDetectNull); | 137 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision_start", EventQueueManager.llDetectNull, new object[] { (int)1 }); |
138 | } | 138 | } |
139 | 139 | ||
140 | public void collision(uint localID, LLUUID itemID) | 140 | public void collision(uint localID, LLUUID itemID) |
141 | { | 141 | { |
142 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision", EventQueueManager.llDetectNull); | 142 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision", EventQueueManager.llDetectNull, new object[] { (int)1 }); |
143 | } | 143 | } |
144 | 144 | ||
145 | public void collision_end(uint localID, LLUUID itemID) | 145 | public void collision_end(uint localID, LLUUID itemID) |
146 | { | 146 | { |
147 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision_end", EventQueueManager.llDetectNull); | 147 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision_end", EventQueueManager.llDetectNull, new object[] { (int)1 }); |
148 | } | 148 | } |
149 | 149 | ||
150 | public void land_collision_start(uint localID, LLUUID itemID) | 150 | public void land_collision_start(uint localID, LLUUID itemID) |