diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs index 4311836..13c9d25 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs | |||
@@ -218,7 +218,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
218 | objtype |= 0x04; // passive non-moving | 218 | objtype |= 0x04; // passive non-moving |
219 | else | 219 | else |
220 | objtype |= 0x02; // active moving | 220 | objtype |= 0x02; // active moving |
221 | if (ent is IScript) objtype |= 0x08; // Scripted. It COULD have one hidden ... | 221 | if (ent is IScript) objtype |= 0x08; // Scripted. It COULD have one hidden ... |
222 | 222 | ||
223 | if (((ts.type & objtype) != 0) || ((ts.type & objtype) == ts.type)) | 223 | if (((ts.type & objtype) != 0) || ((ts.type & objtype) == ts.type)) |
224 | { | 224 | { |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs index 141e471..6f88e11 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs | |||
@@ -94,7 +94,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
94 | } | 94 | } |
95 | } | 95 | } |
96 | 96 | ||
97 | // Old method: Create new list | 97 | // Old method: Create new list |
98 | //List<TimerClass> NewTimers = new List<TimerClass>(); | 98 | //List<TimerClass> NewTimers = new List<TimerClass>(); |
99 | //foreach (TimerClass ts in Timers) | 99 | //foreach (TimerClass ts in Timers) |
100 | //{ | 100 | //{ |