diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_Types.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_Types.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs index bbdd4ee..fc0e282 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs | |||
@@ -80,6 +80,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
80 | return "<" + x.ToString() + ", " + y.ToString() + ", " + z.ToString() + ">"; | 80 | return "<" + x.ToString() + ", " + y.ToString() + ", " + z.ToString() + ">"; |
81 | } | 81 | } |
82 | 82 | ||
83 | public static explicit operator string(Vector3 vec) | ||
84 | { | ||
85 | return "<" + vec.x.ToString() + ", " + vec.y.ToString() + ", " + vec.z.ToString() + ">"; | ||
86 | } | ||
87 | |||
83 | public static bool operator ==(Vector3 lhs, Vector3 rhs) | 88 | public static bool operator ==(Vector3 lhs, Vector3 rhs) |
84 | { | 89 | { |
85 | return (lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z); | 90 | return (lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z); |