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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_Types.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_Types.cs24
1 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
index e98dec6..3b317ac 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
@@ -703,7 +703,7 @@ namespace OpenSim.Region.ScriptEngine.Common
703 // Otherwise, if we have strings, compare them alphabetically. 703 // Otherwise, if we have strings, compare them alphabetically.
704 string str1 = new string(space1); 704 string str1 = new string(space1);
705 string str2 = new string(space2); 705 string str2 = new string(space2);
706 706
707 int result; 707 int result;
708 708
709 if (char.IsDigit(space1[0]) && char.IsDigit(space2[0])) 709 if (char.IsDigit(space1[0]) && char.IsDigit(space2[0]))
@@ -1427,22 +1427,22 @@ namespace OpenSim.Region.ScriptEngine.Common
1427 bool ret = i1.value != i2.value; 1427 bool ret = i1.value != i2.value;
1428 return ret; 1428 return ret;
1429 } 1429 }
1430 1430
1431 static public LSLInteger operator +(LSLInteger i1, int i2) 1431 static public LSLInteger operator +(LSLInteger i1, int i2)
1432 { 1432 {
1433 return new LSLInteger(i1.value + i2); 1433 return new LSLInteger(i1.value + i2);
1434 } 1434 }
1435 1435
1436 static public LSLInteger operator -(LSLInteger i1, int i2) 1436 static public LSLInteger operator -(LSLInteger i1, int i2)
1437 { 1437 {
1438 return new LSLInteger(i1.value - i2); 1438 return new LSLInteger(i1.value - i2);
1439 } 1439 }
1440 1440
1441 static public LSLInteger operator *(LSLInteger i1, int i2) 1441 static public LSLInteger operator *(LSLInteger i1, int i2)
1442 { 1442 {
1443 return new LSLInteger(i1.value * i2); 1443 return new LSLInteger(i1.value * i2);
1444 } 1444 }
1445 1445
1446 static public LSLInteger operator /(LSLInteger i1, int i2) 1446 static public LSLInteger operator /(LSLInteger i1, int i2)
1447 { 1447 {
1448 return new LSLInteger(i1.value / i2); 1448 return new LSLInteger(i1.value / i2);
@@ -1452,22 +1452,22 @@ namespace OpenSim.Region.ScriptEngine.Common
1452 { 1452 {
1453 return new LSLFloat((double)i1.value + f); 1453 return new LSLFloat((double)i1.value + f);
1454 } 1454 }
1455 1455
1456 static public LSLFloat operator -(LSLInteger i1, double f) 1456 static public LSLFloat operator -(LSLInteger i1, double f)
1457 { 1457 {
1458 return new LSLFloat((double)i1.value - f); 1458 return new LSLFloat((double)i1.value - f);
1459 } 1459 }
1460 1460
1461 static public LSLFloat operator *(LSLInteger i1, double f) 1461 static public LSLFloat operator *(LSLInteger i1, double f)
1462 { 1462 {
1463 return new LSLFloat((double)i1.value * f); 1463 return new LSLFloat((double)i1.value * f);
1464 } 1464 }
1465 1465
1466 static public LSLFloat operator /(LSLInteger i1, double f) 1466 static public LSLFloat operator /(LSLInteger i1, double f)
1467 { 1467 {
1468 return new LSLFloat((double)i1.value / f); 1468 return new LSLFloat((double)i1.value / f);
1469 } 1469 }
1470 1470
1471 static public LSLInteger operator -(LSLInteger i) 1471 static public LSLInteger operator -(LSLInteger i)
1472 { 1472 {
1473 return new LSLInteger(-i.value); 1473 return new LSLInteger(-i.value);
@@ -1623,17 +1623,17 @@ namespace OpenSim.Region.ScriptEngine.Common
1623 f.value--; 1623 f.value--;
1624 return f; 1624 return f;
1625 } 1625 }
1626 1626
1627 static public LSLFloat operator +(LSLFloat f, int i) 1627 static public LSLFloat operator +(LSLFloat f, int i)
1628 { 1628 {
1629 return new LSLFloat(f.value + (double)i); 1629 return new LSLFloat(f.value + (double)i);
1630 } 1630 }
1631 1631
1632 static public LSLFloat operator -(LSLFloat f, int i) 1632 static public LSLFloat operator -(LSLFloat f, int i)
1633 { 1633 {
1634 return new LSLFloat(f.value - (double)i); 1634 return new LSLFloat(f.value - (double)i);
1635 } 1635 }
1636 1636
1637 static public LSLFloat operator *(LSLFloat f, int i) 1637 static public LSLFloat operator *(LSLFloat f, int i)
1638 { 1638 {
1639 return new LSLFloat(f.value * (double)i); 1639 return new LSLFloat(f.value * (double)i);