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-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
index 6742ed5..115e4e8 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
@@ -190,7 +190,7 @@ namespace OpenSim.Region.ScriptEngine.Common
190 //wiki: (deprecated) 190 //wiki: (deprecated)
191 void llMakeFire(); 191 void llMakeFire();
192 //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param) 192 //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param)
193 void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param); 193 void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param);
194 //wiki: llLookAt(vector target, double strength, double damping) 194 //wiki: llLookAt(vector target, double strength, double damping)
195 void llLookAt(LSL_Types.Vector3 target, double strength, double damping); 195 void llLookAt(LSL_Types.Vector3 target, double strength, double damping);
196 //wiki: llStopLookAt() 196 //wiki: llStopLookAt()