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-rw-r--r--OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsPlugin.cs42
1 files changed, 21 insertions, 21 deletions
diff --git a/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsPlugin.cs b/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsPlugin.cs
index e78c191..db02eb6 100644
--- a/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsPlugin.cs
+++ b/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsPlugin.cs
@@ -36,29 +36,29 @@ namespace OpenSim.Region.PhysicsModule.BasicPhysics
36 /// <summary> 36 /// <summary>
37 /// Effectively a physics plugin that simulates no physics at all. 37 /// Effectively a physics plugin that simulates no physics at all.
38 /// </summary> 38 /// </summary>
39 public class BasicPhysicsPlugin : IPhysicsPlugin 39 //public class BasicPhysicsPlugin : IPhysicsPlugin
40 { 40 //{
41 public BasicPhysicsPlugin() 41 // public BasicPhysicsPlugin()
42 { 42 // {
43 } 43 // }
44 44
45 public bool Init() 45 // public bool Init()
46 { 46 // {
47 return true; 47 // return true;
48 } 48 // }
49 49
50 public PhysicsScene GetScene(string sceneIdentifier) 50 // public PhysicsScene GetScene(string sceneIdentifier)
51 { 51 // {
52 return new BasicScene(GetName(), sceneIdentifier); 52 // return new BasicScene(GetName(), sceneIdentifier);
53 } 53 // }
54 54
55 public string GetName() 55 // public string GetName()
56 { 56 // {
57 return ("basicphysics"); 57 // return ("basicphysics");
58 } 58 // }
59 59
60 public void Dispose() 60 // public void Dispose()
61 { 61 // {
62 } 62 // }
63 } 63 //}
64} 64}