diff options
Diffstat (limited to 'OpenSim/Region/Physics')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index d8aad7b..04ba738 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -1780,7 +1780,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1780 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, | 1780 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, |
1781 | Vector3 size, Quaternion rotation, bool isPhysical, uint localid) | 1781 | Vector3 size, Quaternion rotation, bool isPhysical, uint localid) |
1782 | { | 1782 | { |
1783 | m_log.DebugFormat("[ODE SCENE]: Adding physics prim {0} {1} to physics scene {2}", primName, localid, Name); | 1783 | // m_log.DebugFormat("[ODE SCENE]: Adding physics prim {0} {1} to physics scene {2}", primName, localid, Name); |
1784 | 1784 | ||
1785 | return AddPrim(primName, position, size, rotation, pbs, isPhysical, localid); | 1785 | return AddPrim(primName, position, size, rotation, pbs, isPhysical, localid); |
1786 | } | 1786 | } |