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-rw-r--r--OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs2
-rw-r--r--OpenSim/Region/Physics/Meshing/SimpleHull.cs2
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODECharacter.cs2
3 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
index a88299e..082021f 100644
--- a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
+++ b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
@@ -976,7 +976,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin
976 public class BulletXCharacter : BulletXActor 976 public class BulletXCharacter : BulletXActor
977 { 977 {
978 public BulletXCharacter(BulletXScene parent_scene, PhysicsVector pos) 978 public BulletXCharacter(BulletXScene parent_scene, PhysicsVector pos)
979 : this("", parent_scene, pos) 979 : this(String.Empty, parent_scene, pos)
980 { 980 {
981 } 981 }
982 982
diff --git a/OpenSim/Region/Physics/Meshing/SimpleHull.cs b/OpenSim/Region/Physics/Meshing/SimpleHull.cs
index 809f3d5..4532bda 100644
--- a/OpenSim/Region/Physics/Meshing/SimpleHull.cs
+++ b/OpenSim/Region/Physics/Meshing/SimpleHull.cs
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Physics.Meshing
53 53
54 public override String ToString() 54 public override String ToString()
55 { 55 {
56 String result = ""; 56 String result = String.Empty;
57 foreach (Vertex v in vertices) 57 foreach (Vertex v in vertices)
58 { 58 {
59 result += "b:" + v.ToString() + "\n"; 59 result += "b:" + v.ToString() + "\n";
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
index b824cbe..bfdb90f 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
@@ -83,7 +83,7 @@ namespace OpenSim.Region.Physics.OdePlugin
83 private bool m_alwaysRun = false; 83 private bool m_alwaysRun = false;
84 private bool m_hackSentFall = false; 84 private bool m_hackSentFall = false;
85 private bool m_hackSentFly = false; 85 private bool m_hackSentFly = false;
86 private string m_name = ""; 86 private string m_name = String.Empty;
87 87
88 private bool[] m_colliderarr = new bool[11]; 88 private bool[] m_colliderarr = new bool[11];
89 private bool[] m_colliderGroundarr = new bool[11]; 89 private bool[] m_colliderGroundarr = new bool[11];