diff options
Diffstat (limited to 'OpenSim/Region/Physics')
9 files changed, 28 insertions, 11 deletions
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs index 7ab2a03..373c7e0 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
49 | 49 | ||
50 | public PhysicsScene GetScene(string sceneIdentifier) | 50 | public PhysicsScene GetScene(string sceneIdentifier) |
51 | { | 51 | { |
52 | return new BasicScene(sceneIdentifier); | 52 | return new BasicScene(GetName(), sceneIdentifier); |
53 | } | 53 | } |
54 | 54 | ||
55 | public string GetName() | 55 | public string GetName() |
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs index f5826ed..c4b9117 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs | |||
@@ -49,8 +49,10 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
49 | 49 | ||
50 | //protected internal string sceneIdentifier; | 50 | //protected internal string sceneIdentifier; |
51 | 51 | ||
52 | public BasicScene(string _sceneIdentifier) | 52 | public BasicScene(string engineType, string _sceneIdentifier) |
53 | { | 53 | { |
54 | EngineType = engineType; | ||
55 | Name = EngineType + "/" + _sceneIdentifier; | ||
54 | //sceneIdentifier = _sceneIdentifier; | 56 | //sceneIdentifier = _sceneIdentifier; |
55 | } | 57 | } |
56 | 58 | ||
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs index 65be52a..9442854 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs | |||
@@ -59,7 +59,7 @@ public class BSPlugin : IPhysicsPlugin | |||
59 | { | 59 | { |
60 | if (_mScene == null) | 60 | if (_mScene == null) |
61 | { | 61 | { |
62 | _mScene = new BSScene(sceneIdentifier); | 62 | _mScene = new BSScene(GetName(), sceneIdentifier); |
63 | } | 63 | } |
64 | return (_mScene); | 64 | return (_mScene); |
65 | } | 65 | } |
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs index 4a6cebd..a5bdc07 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | |||
@@ -167,11 +167,16 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters | |||
167 | public bool VehiclePhysicalLoggingEnabled { get; private set; } | 167 | public bool VehiclePhysicalLoggingEnabled { get; private set; } |
168 | 168 | ||
169 | #region Construction and Initialization | 169 | #region Construction and Initialization |
170 | public BSScene(string identifier) | 170 | public BSScene(string engineType, string identifier) |
171 | { | 171 | { |
172 | m_initialized = false; | 172 | m_initialized = false; |
173 | // we are passed the name of the region we're working for. | 173 | |
174 | // The name of the region we're working for is passed to us. Keep for identification. | ||
174 | RegionName = identifier; | 175 | RegionName = identifier; |
176 | |||
177 | // Set identifying variables in the PhysicsScene interface. | ||
178 | EngineType = engineType; | ||
179 | Name = EngineType + "/" + RegionName; | ||
175 | } | 180 | } |
176 | 181 | ||
177 | public override void Initialise(IMesher meshmerizer, IConfigSource config) | 182 | public override void Initialise(IMesher meshmerizer, IConfigSource config) |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 488900e..201007b 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -62,13 +62,20 @@ namespace OpenSim.Region.Physics.Manager | |||
62 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 62 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
63 | 63 | ||
64 | /// <summary> | 64 | /// <summary> |
65 | /// Name of this scene. Useful in debug messages to distinguish one OdeScene instance from another. | 65 | /// A unique identifying string for this instance of the physics engine. |
66 | /// Useful in debug messages to distinguish one OdeScene instance from another. | ||
67 | /// Usually set to include the region name that the physics engine is acting for. | ||
66 | /// </summary> | 68 | /// </summary> |
67 | public string Name { get; protected set; } | 69 | public string Name { get; protected set; } |
68 | 70 | ||
71 | /// <summary> | ||
72 | /// A string identifying the family of this physics engine. Most common values returned | ||
73 | /// are "OpenDynamicsEngine" and "BulletSim" but others are possible. | ||
74 | /// </summary> | ||
75 | public string EngineType { get; protected set; } | ||
76 | |||
69 | // The only thing that should register for this event is the SceneGraph | 77 | // The only thing that should register for this event is the SceneGraph |
70 | // Anything else could cause problems. | 78 | // Anything else could cause problems. |
71 | |||
72 | public event physicsCrash OnPhysicsCrash; | 79 | public event physicsCrash OnPhysicsCrash; |
73 | 80 | ||
74 | public static PhysicsScene Null | 81 | public static PhysicsScene Null |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 478dd95..07663b3 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -72,7 +72,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
72 | // http://opensimulator.org/mantis/view.php?id=2750). | 72 | // http://opensimulator.org/mantis/view.php?id=2750). |
73 | d.InitODE(); | 73 | d.InitODE(); |
74 | 74 | ||
75 | m_scene = new OdeScene(sceneIdentifier); | 75 | m_scene = new OdeScene(GetName(), sceneIdentifier); |
76 | } | 76 | } |
77 | 77 | ||
78 | return m_scene; | 78 | return m_scene; |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index d53bd90..02a0b15 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -526,11 +526,12 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
526 | /// These settings need to be tweaked 'exactly' right or weird stuff happens. | 526 | /// These settings need to be tweaked 'exactly' right or weird stuff happens. |
527 | /// </summary> | 527 | /// </summary> |
528 | /// <param value="name">Name of the scene. Useful in debug messages.</param> | 528 | /// <param value="name">Name of the scene. Useful in debug messages.</param> |
529 | public OdeScene(string name) | 529 | public OdeScene(string engineType, string name) |
530 | { | 530 | { |
531 | m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType.ToString() + "." + name); | 531 | m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType.ToString() + "." + name); |
532 | 532 | ||
533 | Name = name; | 533 | Name = name; |
534 | EngineType = engineType; | ||
534 | 535 | ||
535 | nearCallback = near; | 536 | nearCallback = near; |
536 | triCallback = TriCallback; | 537 | triCallback = TriCallback; |
diff --git a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs index e6b42e6..ed086dd 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
49 | 49 | ||
50 | public PhysicsScene GetScene(string sceneIdentifier) | 50 | public PhysicsScene GetScene(string sceneIdentifier) |
51 | { | 51 | { |
52 | return new POSScene(sceneIdentifier); | 52 | return new POSScene(GetName(), sceneIdentifier); |
53 | } | 53 | } |
54 | 54 | ||
55 | public string GetName() | 55 | public string GetName() |
diff --git a/OpenSim/Region/Physics/POSPlugin/POSScene.cs b/OpenSim/Region/Physics/POSPlugin/POSScene.cs index 2f24a50..d30d482 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSScene.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSScene.cs | |||
@@ -43,8 +43,10 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
43 | 43 | ||
44 | //protected internal string sceneIdentifier; | 44 | //protected internal string sceneIdentifier; |
45 | 45 | ||
46 | public POSScene(String _sceneIdentifier) | 46 | public POSScene(string engineType, String _sceneIdentifier) |
47 | { | 47 | { |
48 | EngineType = engineType; | ||
49 | Name = EngineType + "/" + _sceneIdentifier; | ||
48 | //sceneIdentifier = _sceneIdentifier; | 50 | //sceneIdentifier = _sceneIdentifier; |
49 | } | 51 | } |
50 | 52 | ||