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-rw-r--r--OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs7
-rw-r--r--OpenSim/Region/Physics/Manager/ZeroMesher.cs2
-rw-r--r--OpenSim/Region/Physics/Meshing/HelperTypes.cs2
-rw-r--r--OpenSim/Region/Physics/Meshing/Meshmerizer.cs22
-rw-r--r--OpenSim/Region/Physics/Meshing/SimpleHull.cs10
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODECharacter.cs2
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs33
7 files changed, 25 insertions, 53 deletions
diff --git a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
index 8482e4c..180e14c 100644
--- a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
+++ b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
@@ -13,7 +13,7 @@
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
@@ -81,7 +81,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin
81 /// </summary> 81 /// </summary>
82 public class BulletXMaths 82 public class BulletXMaths
83 { 83 {
84 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 84 //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
85 85
86 //Vector3 86 //Vector3
87 public static Vector3 PhysicsVectorToXnaVector3(PhysicsVector physicsVector) 87 public static Vector3 PhysicsVectorToXnaVector3(PhysicsVector physicsVector)
@@ -313,10 +313,9 @@ namespace OpenSim.Region.Physics.BulletXPlugin
313 313
314 bool needsCollision = base.NeedsCollision(bodyA, bodyB); 314 bool needsCollision = base.NeedsCollision(bodyA, bodyB);
315 315
316 //m_log.Debug("[BulletX]: A collision was detected between {0} and {1} --> {2}", nameA, nameB, 316 //m_log.DebugFormat("[BulletX]: A collision was detected between {0} and {1} --> {2}", nameA, nameB,
317 //needsCollision); 317 //needsCollision);
318 318
319
320 return needsCollision; 319 return needsCollision;
321 } 320 }
322 } 321 }
diff --git a/OpenSim/Region/Physics/Manager/ZeroMesher.cs b/OpenSim/Region/Physics/Manager/ZeroMesher.cs
index 7dae4ac..928a628 100644
--- a/OpenSim/Region/Physics/Manager/ZeroMesher.cs
+++ b/OpenSim/Region/Physics/Manager/ZeroMesher.cs
@@ -13,7 +13,7 @@
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
diff --git a/OpenSim/Region/Physics/Meshing/HelperTypes.cs b/OpenSim/Region/Physics/Meshing/HelperTypes.cs
index ac06614..bcc2c37 100644
--- a/OpenSim/Region/Physics/Meshing/HelperTypes.cs
+++ b/OpenSim/Region/Physics/Meshing/HelperTypes.cs
@@ -13,7 +13,7 @@
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
index ec13564..30fab39 100644
--- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
+++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
@@ -13,7 +13,7 @@
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Physics.Meshing
53 53
54 public class Meshmerizer : IMesher 54 public class Meshmerizer : IMesher
55 { 55 {
56 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 56 //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
57 57
58 // Setting baseDir to a path will enable the dumping of raw files 58 // Setting baseDir to a path will enable the dumping of raw files
59 // raw files can be imported by blender so a visual inspection of the results can be done 59 // raw files can be imported by blender so a visual inspection of the results can be done
@@ -530,12 +530,11 @@ namespace OpenSim.Region.Physics.Meshing
530 } 530 }
531 } 531 }
532 532
533
534
535 Mesh result = extr.Extrude(m); 533 Mesh result = extr.Extrude(m);
536 result.DumpRaw(baseDir, primName, "Z extruded"); 534 result.DumpRaw(baseDir, primName, "Z extruded");
537 return result; 535 return result;
538 } 536 }
537
539 private static Mesh CreateCyllinderMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size) 538 private static Mesh CreateCyllinderMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size)
540 // Builds the z (+ and -) surfaces of a box shaped prim 539 // Builds the z (+ and -) surfaces of a box shaped prim
541 { 540 {
@@ -601,7 +600,6 @@ namespace OpenSim.Region.Physics.Meshing
601 Vertex Q1Q13 = new Vertex(-0.43f, -0.24f, 0.0f); 600 Vertex Q1Q13 = new Vertex(-0.43f, -0.24f, 0.0f);
602 Vertex Q1Q14 = new Vertex(-0.40f, -0.30f, 0.0f); 601 Vertex Q1Q14 = new Vertex(-0.40f, -0.30f, 0.0f);
603 602
604
605 SimpleHull outerHull = new SimpleHull(); 603 SimpleHull outerHull = new SimpleHull();
606 //Clockwise around the quadrants 604 //Clockwise around the quadrants
607 outerHull.AddVertex(Q1Q15); 605 outerHull.AddVertex(Q1Q15);
@@ -684,7 +682,7 @@ namespace OpenSim.Region.Physics.Meshing
684 // Calculated separately to avoid errors 682 // Calculated separately to avoid errors
685 cutHull.AddVertex(legEnd); 683 cutHull.AddVertex(legEnd);
686 684
687 // m_log.DebugFormat("Starting cutting of the hollow shape from the prim {1}", 0, primName); 685 // m_log.DebugFormat("Starting cutting of the hollow shape from the prim {1}", 0, primName);
688 SimpleHull cuttedHull = SimpleHull.SubtractHull(outerHull, cutHull); 686 SimpleHull cuttedHull = SimpleHull.SubtractHull(outerHull, cutHull);
689 687
690 outerHull = cuttedHull; 688 outerHull = cuttedHull;
@@ -693,7 +691,6 @@ namespace OpenSim.Region.Physics.Meshing
693 // Deal with the hole here 691 // Deal with the hole here
694 if (hollowFactor > 0) 692 if (hollowFactor > 0)
695 { 693 {
696
697 SimpleHull holeHull = BuildHoleHull(primShape, primShape.ProfileShape, primShape.HollowShape, hollowFactor); 694 SimpleHull holeHull = BuildHoleHull(primShape, primShape.ProfileShape, primShape.HollowShape, hollowFactor);
698 if (holeHull != null) 695 if (holeHull != null)
699 { 696 {
@@ -799,10 +796,8 @@ namespace OpenSim.Region.Physics.Meshing
799 Mesh result = extr.Extrude(m); 796 Mesh result = extr.Extrude(m);
800 result.DumpRaw(baseDir, primName, "Z extruded"); 797 result.DumpRaw(baseDir, primName, "Z extruded");
801 return result; 798 return result;
802
803 } 799 }
804 800
805
806 private static Mesh CreatePrismMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size) 801 private static Mesh CreatePrismMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size)
807 // Builds the z (+ and -) surfaces of a box shaped prim 802 // Builds the z (+ and -) surfaces of a box shaped prim
808 { 803 {
@@ -837,7 +832,6 @@ namespace OpenSim.Region.Physics.Meshing
837 outerHull.AddVertex(PM); 832 outerHull.AddVertex(PM);
838 outerHull.AddVertex(PP); 833 outerHull.AddVertex(PP);
839 834
840
841 // Deal with cuts now 835 // Deal with cuts now
842 if ((profileBegin != 0) || (profileEnd != 0)) 836 if ((profileBegin != 0) || (profileEnd != 0))
843 { 837 {
@@ -882,8 +876,6 @@ namespace OpenSim.Region.Physics.Meshing
882 // Deal with the hole here 876 // Deal with the hole here
883 if (hollowFactor > 0) 877 if (hollowFactor > 0)
884 { 878 {
885
886
887 SimpleHull holeHull = BuildHoleHull(primShape, primShape.ProfileShape, primShape.HollowShape, hollowFactor); 879 SimpleHull holeHull = BuildHoleHull(primShape, primShape.ProfileShape, primShape.HollowShape, hollowFactor);
888 if (holeHull != null) 880 if (holeHull != null)
889 { 881 {
@@ -940,7 +932,6 @@ namespace OpenSim.Region.Physics.Meshing
940 extr.taperBotFactorX = 1.0f - ((100 - (float)taperX) / 100); 932 extr.taperBotFactorX = 1.0f - ((100 - (float)taperX) / 100);
941 //m_log.Warn("taperBotFactorX: " + extr.taperBotFactorX.ToString()); 933 //m_log.Warn("taperBotFactorX: " + extr.taperBotFactorX.ToString());
942 } 934 }
943
944 } 935 }
945 936
946 if (taperY != 100) 937 if (taperY != 100)
@@ -957,7 +948,6 @@ namespace OpenSim.Region.Physics.Meshing
957 } 948 }
958 } 949 }
959 950
960
961 if (pathShearX != 0) 951 if (pathShearX != 0)
962 { 952 {
963 if (pathShearX > 50) 953 if (pathShearX > 50)
@@ -988,8 +978,6 @@ namespace OpenSim.Region.Physics.Meshing
988 } 978 }
989 } 979 }
990 980
991
992
993 Mesh result = extr.Extrude(m); 981 Mesh result = extr.Extrude(m);
994 result.DumpRaw(baseDir, primName, "Z extruded"); 982 result.DumpRaw(baseDir, primName, "Z extruded");
995 return result; 983 return result;
@@ -1090,4 +1078,4 @@ namespace OpenSim.Region.Physics.Meshing
1090 return mesh; 1078 return mesh;
1091 } 1079 }
1092 } 1080 }
1093} \ No newline at end of file 1081}
diff --git a/OpenSim/Region/Physics/Meshing/SimpleHull.cs b/OpenSim/Region/Physics/Meshing/SimpleHull.cs
index 91df98f..58b9a0e 100644
--- a/OpenSim/Region/Physics/Meshing/SimpleHull.cs
+++ b/OpenSim/Region/Physics/Meshing/SimpleHull.cs
@@ -42,7 +42,7 @@ namespace OpenSim.Region.Physics.Meshing
42 // is defined by the hull lies inside or outside the simplex chain 42 // is defined by the hull lies inside or outside the simplex chain
43 public class SimpleHull 43 public class SimpleHull
44 { 44 {
45 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 45 //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
46 46
47 private List<Vertex> vertices = new List<Vertex>(); 47 private List<Vertex> vertices = new List<Vertex>();
48 private List<Vertex> holeVertices = new List<Vertex>(); // Only used, when the hull is hollow 48 private List<Vertex> holeVertices = new List<Vertex>(); // Only used, when the hull is hollow
@@ -228,8 +228,8 @@ namespace OpenSim.Region.Physics.Meshing
228 distToV1 = distTemp; 228 distToV1 = distTemp;
229 bestIntersectingSimplex = sTest; 229 bestIntersectingSimplex = sTest;
230 } 230 }
231 } // end if vTemp 231 }
232 } // end foreach 232 }
233 233
234 Intersection = bestIntersection; 234 Intersection = bestIntersection;
235 if (bestIntersectingSimplex != null) 235 if (bestIntersectingSimplex != null)
@@ -308,7 +308,6 @@ namespace OpenSim.Region.Physics.Meshing
308 //m_log.Debug("State after intersection detection for the base hull"); 308 //m_log.Debug("State after intersection detection for the base hull");
309 //m_log.DebugFormat("The otherHull is:\n{1}", 0, otherHullClone.ToString()); 309 //m_log.DebugFormat("The otherHull is:\n{1}", 0, otherHullClone.ToString());
310 310
311
312 bool otherIsInBase = baseHullClone.containsPointsFrom(otherHullClone); 311 bool otherIsInBase = baseHullClone.containsPointsFrom(otherHullClone);
313 if (!intersects && otherIsInBase) 312 if (!intersects && otherIsInBase)
314 { 313 {
@@ -317,7 +316,6 @@ namespace OpenSim.Region.Physics.Meshing
317 return baseHullClone; 316 return baseHullClone;
318 } 317 }
319 318
320
321 SimpleHull result = new SimpleHull(); 319 SimpleHull result = new SimpleHull();
322 320
323 // Find a good starting Simplex from baseHull 321 // Find a good starting Simplex from baseHull
@@ -394,4 +392,4 @@ namespace OpenSim.Region.Physics.Meshing
394 return result; 392 return result;
395 } 393 }
396 } 394 }
397} \ No newline at end of file 395}
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
index c41f812..499422f 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
@@ -56,7 +56,7 @@ namespace OpenSim.Region.Physics.OdePlugin
56 } 56 }
57 public class OdeCharacter : PhysicsActor 57 public class OdeCharacter : PhysicsActor
58 { 58 {
59 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 59 //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
60 60
61 private PhysicsVector _position; 61 private PhysicsVector _position;
62 private d.Vector3 _zeroPosition; 62 private d.Vector3 _zeroPosition;
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 0cfb5ff..a8ee20d 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Physics.OdePlugin
44 /// </summary> 44 /// </summary>
45 public class OdePlugin : IPhysicsPlugin 45 public class OdePlugin : IPhysicsPlugin
46 { 46 {
47 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 47 //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
48 48
49 private CollisionLocker ode; 49 private CollisionLocker ode;
50 private OdeScene _mScene; 50 private OdeScene _mScene;
@@ -75,8 +75,6 @@ namespace OpenSim.Region.Physics.OdePlugin
75 75
76 public void Dispose() 76 public void Dispose()
77 { 77 {
78
79
80 } 78 }
81 } 79 }
82 80
@@ -324,7 +322,7 @@ namespace OpenSim.Region.Physics.OdePlugin
324 322
325 //if (id == d.GeomClassId.TriMeshClass) 323 //if (id == d.GeomClassId.TriMeshClass)
326 //{ 324 //{
327 // m_log.Info("near: A collision was detected between {1} and {2}", 0, name1, name2); 325 // m_log.InfoFormat("near: A collision was detected between {1} and {2}", 0, name1, name2);
328 //System.Console.WriteLine("near: A collision was detected between {1} and {2}", 0, name1, name2); 326 //System.Console.WriteLine("near: A collision was detected between {1} and {2}", 0, name1, name2);
329 //} 327 //}
330 328
@@ -357,7 +355,6 @@ namespace OpenSim.Region.Physics.OdePlugin
357 IntPtr joint; 355 IntPtr joint;
358 // If we're colliding with terrain, use 'TerrainContact' instead of contact. 356 // If we're colliding with terrain, use 'TerrainContact' instead of contact.
359 // allows us to have different settings 357 // allows us to have different settings
360
361 358
362 if (!actor_name_map.TryGetValue(g1, out p1)) 359 if (!actor_name_map.TryGetValue(g1, out p1))
363 { 360 {
@@ -371,7 +368,6 @@ namespace OpenSim.Region.Physics.OdePlugin
371 // We only need to test p2 for 'jump crouch purposes' 368 // We only need to test p2 for 'jump crouch purposes'
372 p2.IsColliding = true; 369 p2.IsColliding = true;
373 370
374
375 switch (p1.PhysicsActorType) 371 switch (p1.PhysicsActorType)
376 { 372 {
377 case (int)ActorTypes.Agent: 373 case (int)ActorTypes.Agent:
@@ -395,12 +391,12 @@ namespace OpenSim.Region.Physics.OdePlugin
395 391
396 if (contacts[i].depth >= 0.08f) 392 if (contacts[i].depth >= 0.08f)
397 { 393 {
398 //This is disabled at the moment only because it needs more tweaking 394 //This is disabled at the moment only because it needs more tweaking
399 //It will eventually be uncommented 395 //It will eventually be uncommented
400 396
401 if (contacts[i].depth >= 1.00f) 397 if (contacts[i].depth >= 1.00f)
402 { 398 {
403 //m_log.Debug("[PHYSICS]: " +contacts[i].depth.ToString()); 399 //m_log.Debug("[PHYSICS]: " + contacts[i].depth.ToString());
404 } 400 }
405 401
406 //If you interpenetrate a prim with an agent 402 //If you interpenetrate a prim with an agent
@@ -769,7 +765,6 @@ namespace OpenSim.Region.Physics.OdePlugin
769 // If the geometry is in the targetspace, remove it from the target space 765 // If the geometry is in the targetspace, remove it from the target space
770 //m_log.Warn(prim.m_targetSpace); 766 //m_log.Warn(prim.m_targetSpace);
771 767
772
773 //if (prim.m_targetSpace != (IntPtr)0) 768 //if (prim.m_targetSpace != (IntPtr)0)
774 //{ 769 //{
775 if (d.SpaceQuery(prim.m_targetSpace, prim.prim_geom)) 770 if (d.SpaceQuery(prim.m_targetSpace, prim.prim_geom))
@@ -832,12 +827,10 @@ namespace OpenSim.Region.Physics.OdePlugin
832 //} 827 //}
833 } 828 }
834 829
835
836
837 ode.dunlock(world); 830 ode.dunlock(world);
838
839 } 831 }
840 } 832 }
833
841 /// <summary> 834 /// <summary>
842 /// Takes a space pointer and zeros out the array we're using to hold the spaces 835 /// Takes a space pointer and zeros out the array we're using to hold the spaces
843 /// </summary> 836 /// </summary>
@@ -914,7 +907,6 @@ namespace OpenSim.Region.Physics.OdePlugin
914 } 907 }
915 } 908 }
916 909
917
918 //If there are no more geometries in the sub-space, we don't need it in the main space anymore 910 //If there are no more geometries in the sub-space, we don't need it in the main space anymore
919 if (d.SpaceGetNumGeoms(currentspace) == 0) 911 if (d.SpaceGetNumGeoms(currentspace) == 0)
920 { 912 {
@@ -980,7 +972,6 @@ namespace OpenSim.Region.Physics.OdePlugin
980 } 972 }
981 } 973 }
982 974
983
984 // The routines in the Position and Size sections do the 'inserting' into the space, 975 // The routines in the Position and Size sections do the 'inserting' into the space,
985 // so all we have to do is make sure that the space that we're putting the prim into 976 // so all we have to do is make sure that the space that we're putting the prim into
986 // is in the 'main' space. 977 // is in the 'main' space.
@@ -1111,7 +1102,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1111 name2 = "null"; 1102 name2 = "null";
1112 } 1103 }
1113 1104
1114 m_log.Info("TriArrayCallback: A collision was detected between {1} and {2}", 0, name1, name2); 1105 m_log.InfoFormat("TriArrayCallback: A collision was detected between {1} and {2}", 0, name1, name2);
1115*/ 1106*/
1116 return 1; 1107 return 1;
1117 } 1108 }
@@ -1131,14 +1122,14 @@ namespace OpenSim.Region.Physics.OdePlugin
1131 name2 = "null"; 1122 name2 = "null";
1132 } 1123 }
1133 1124
1134// m_log.Info("TriCallback: A collision was detected between {1} and {2}. Index was {3}", 0, name1, name2, triangleIndex); 1125// m_log.InfoFormat("TriCallback: A collision was detected between {1} and {2}. Index was {3}", 0, name1, name2, triangleIndex);
1135 1126
1136 d.Vector3 v0 = new d.Vector3(); 1127 d.Vector3 v0 = new d.Vector3();
1137 d.Vector3 v1 = new d.Vector3(); 1128 d.Vector3 v1 = new d.Vector3();
1138 d.Vector3 v2 = new d.Vector3(); 1129 d.Vector3 v2 = new d.Vector3();
1139 1130
1140 d.GeomTriMeshGetTriangle(trimesh, 0, ref v0, ref v1, ref v2); 1131 d.GeomTriMeshGetTriangle(trimesh, 0, ref v0, ref v1, ref v2);
1141// m_log.Debug("Triangle {0} is <{1},{2},{3}>, <{4},{5},{6}>, <{7},{8},{9}>", triangleIndex, v0.X, v0.Y, v0.Z, v1.X, v1.Y, v1.Z, v2.X, v2.Y, v2.Z); 1132// m_log.DebugFormat("Triangle {0} is <{1},{2},{3}>, <{4},{5},{6}>, <{7},{8},{9}>", triangleIndex, v0.X, v0.Y, v0.Z, v1.X, v1.Y, v1.Z, v2.X, v2.Y, v2.Z);
1142 1133
1143 return 1; 1134 return 1;
1144 } 1135 }
@@ -1282,10 +1273,8 @@ namespace OpenSim.Region.Physics.OdePlugin
1282 foreach (OdeCharacter actor in _characters) 1273 foreach (OdeCharacter actor in _characters)
1283 { 1274 {
1284 actor.Move(timeStep); 1275 actor.Move(timeStep);
1285
1286 } 1276 }
1287 1277
1288
1289 collision_optimized(timeStep); 1278 collision_optimized(timeStep);
1290 1279
1291 d.WorldQuickStep(world, ODE_STEPSIZE); 1280 d.WorldQuickStep(world, ODE_STEPSIZE);
@@ -1299,9 +1288,6 @@ namespace OpenSim.Region.Physics.OdePlugin
1299 ode.dunlock(world); 1288 ode.dunlock(world);
1300 } 1289 }
1301 1290
1302
1303
1304
1305 step_time -= ODE_STEPSIZE; 1291 step_time -= ODE_STEPSIZE;
1306 i++; 1292 i++;
1307 } 1293 }
@@ -1691,6 +1677,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1691 public override void DeleteTerrain() 1677 public override void DeleteTerrain()
1692 { 1678 {
1693 } 1679 }
1680
1694 public override void Dispose() 1681 public override void Dispose()
1695 { 1682 {
1696 lock (OdeLock) 1683 lock (OdeLock)