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Diffstat (limited to 'OpenSim/Region/Physics/UbitOdePlugin')
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs2
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs4
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs5
3 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs
index 1c38246..0e2cbd2 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs
@@ -1415,7 +1415,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1415 } 1415 }
1416 1416
1417 public override Vector3 PIDTarget { set { return; } } 1417 public override Vector3 PIDTarget { set { return; } }
1418 public override bool PIDActive { set { return; } } 1418 public override bool PIDActive {get {return m_pidControllerActive;} set { return; } }
1419 public override float PIDTau { set { return; } } 1419 public override float PIDTau { set { return; } }
1420 1420
1421 public override float PIDHoverHeight { set { return; } } 1421 public override float PIDHoverHeight { set { return; } }
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
index b13f601..8bcdd89 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
@@ -716,6 +716,10 @@ namespace OpenSim.Region.Physics.OdePlugin
716 716
717 public override bool PIDActive 717 public override bool PIDActive
718 { 718 {
719 get
720 {
721 return m_usePID;
722 }
719 set 723 set
720 { 724 {
721 AddChange(changes.PIDActive,value); 725 AddChange(changes.PIDActive,value);
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
index dafd3a3..26e8e54 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
@@ -1222,6 +1222,11 @@ namespace OpenSim.Region.Physics.OdePlugin
1222 1222
1223 #region Add/Remove Entities 1223 #region Add/Remove Entities
1224 1224
1225 public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying)
1226 {
1227 return AddAvatar(avName, position, size, isFlying);
1228 }
1229
1225 public override PhysicsActor AddAvatar(uint localID, string avName, Vector3 position, Vector3 size, float feetOffset, bool isFlying) 1230 public override PhysicsActor AddAvatar(uint localID, string avName, Vector3 position, Vector3 size, float feetOffset, bool isFlying)
1226 { 1231 {
1227 Vector3 pos; 1232 Vector3 pos;