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Diffstat (limited to 'OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs')
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
index 837eae3..9ca2d3f 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
@@ -1861,6 +1861,9 @@ namespace OpenSim.Region.Physics.OdePlugin
1861 1861
1862 statstart = Util.EnvironmentTickCount(); 1862 statstart = Util.EnvironmentTickCount();
1863 1863
1864/*
1865// now included in characters move() and done at ode rate
1866// maybe be needed later if we need to do any extra work at hearbeat rate
1864 lock (_characters) 1867 lock (_characters)
1865 { 1868 {
1866 foreach (OdeCharacter actor in _characters) 1869 foreach (OdeCharacter actor in _characters)
@@ -1874,7 +1877,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1874 } 1877 }
1875 } 1878 }
1876 } 1879 }
1877 1880*/
1878 lock (_badCharacter) 1881 lock (_badCharacter)
1879 { 1882 {
1880 if (_badCharacter.Count > 0) 1883 if (_badCharacter.Count > 0)