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-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs254
1 files changed, 192 insertions, 62 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
index d344d4d..d045b59 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
@@ -2579,7 +2579,16 @@ namespace OpenSim.Region.Physics.OdePlugin
2579 { 2579 {
2580 if (retMethod != null) 2580 if (retMethod != null)
2581 { 2581 {
2582 m_rayCastManager.QueueRequest(position, direction, length, retMethod); 2582 ODERayRequest req = new ODERayRequest();
2583 req.geom = IntPtr.Zero;
2584 req.callbackMethod = retMethod;
2585 req.length = length;
2586 req.Normal = direction;
2587 req.Origin = position;
2588 req.Count = 0;
2589 req.filter = RayFilterFlags.All;
2590
2591 m_rayCastManager.QueueRequest(req);
2583 } 2592 }
2584 } 2593 }
2585 2594
@@ -2587,29 +2596,51 @@ namespace OpenSim.Region.Physics.OdePlugin
2587 { 2596 {
2588 if (retMethod != null) 2597 if (retMethod != null)
2589 { 2598 {
2590 m_rayCastManager.QueueRequest(position, direction, length, Count, retMethod); 2599 ODERayRequest req = new ODERayRequest();
2600 req.geom = IntPtr.Zero;
2601 req.callbackMethod = retMethod;
2602 req.length = length;
2603 req.Normal = direction;
2604 req.Origin = position;
2605 req.Count = Count;
2606 req.filter = RayFilterFlags.All;
2607
2608 m_rayCastManager.QueueRequest(req);
2591 } 2609 }
2592 } 2610 }
2593 2611
2594 // don't like this 2612
2595 public override List<ContactResult> RaycastWorld(Vector3 position, Vector3 direction, float length, int Count) 2613 public override List<ContactResult> RaycastWorld(Vector3 position, Vector3 direction, float length, int Count)
2596 { 2614 {
2597 ContactResult[] ourResults = null; 2615 List<ContactResult> ourresults = new List<ContactResult>();
2616 object SyncObject = new object();
2617
2598 RayCallback retMethod = delegate(List<ContactResult> results) 2618 RayCallback retMethod = delegate(List<ContactResult> results)
2599 { 2619 {
2600 ourResults = new ContactResult[results.Count]; 2620 lock (SyncObject)
2601 results.CopyTo(ourResults, 0); 2621 {
2622 ourresults = results;
2623 Monitor.PulseAll(SyncObject);
2624 }
2602 }; 2625 };
2603 int waitTime = 0; 2626
2604 m_rayCastManager.QueueRequest(position, direction, length, Count, retMethod); 2627 ODERayRequest req = new ODERayRequest();
2605 while (ourResults == null && waitTime < 1000) 2628 req.geom = IntPtr.Zero;
2629 req.callbackMethod = retMethod;
2630 req.length = length;
2631 req.Normal = direction;
2632 req.Origin = position;
2633 req.Count = Count;
2634 req.filter = RayFilterFlags.All;
2635
2636 lock (SyncObject)
2606 { 2637 {
2607 Thread.Sleep(1); 2638 m_rayCastManager.QueueRequest(req);
2608 waitTime++; 2639 if (!Monitor.Wait(SyncObject, 500))
2640 return null;
2641 else
2642 return ourresults;
2609 } 2643 }
2610 if (ourResults == null)
2611 return new List<ContactResult>();
2612 return new List<ContactResult>(ourResults);
2613 } 2644 }
2614 2645
2615 public override bool SuportsRaycastWorldFiltered() 2646 public override bool SuportsRaycastWorldFiltered()
@@ -2631,9 +2662,18 @@ namespace OpenSim.Region.Physics.OdePlugin
2631 } 2662 }
2632 }; 2663 };
2633 2664
2665 ODERayRequest req = new ODERayRequest();
2666 req.geom = IntPtr.Zero;
2667 req.callbackMethod = retMethod;
2668 req.length = length;
2669 req.Normal = direction;
2670 req.Origin = position;
2671 req.Count = Count;
2672 req.filter = filter;
2673
2634 lock (SyncObject) 2674 lock (SyncObject)
2635 { 2675 {
2636 m_rayCastManager.QueueRequest(position, direction, length, Count,filter, retMethod); 2676 m_rayCastManager.QueueRequest(req);
2637 if (!Monitor.Wait(SyncObject, 500)) 2677 if (!Monitor.Wait(SyncObject, 500))
2638 return null; 2678 return null;
2639 else 2679 else
@@ -2641,73 +2681,163 @@ namespace OpenSim.Region.Physics.OdePlugin
2641 } 2681 }
2642 } 2682 }
2643 2683
2644 public override void RaycastActor(PhysicsActor actor, Vector3 position, Vector3 direction, float length, RaycastCallback retMethod) 2684 public override List<ContactResult> RaycastActor(PhysicsActor actor, Vector3 position, Vector3 direction, float length, int Count, RayFilterFlags flags)
2645 { 2685 {
2646 if (retMethod != null && actor !=null) 2686 if (actor == null)
2687 return new List<ContactResult>();
2688
2689 IntPtr geom;
2690 if (actor is OdePrim)
2691 geom = ((OdePrim)actor).prim_geom;
2692 else if (actor is OdeCharacter)
2693 geom = ((OdePrim)actor).prim_geom;
2694 else
2695 return new List<ContactResult>();
2696
2697 if (geom == IntPtr.Zero)
2698 return new List<ContactResult>();
2699
2700 List<ContactResult> ourResults = null;
2701 object SyncObject = new object();
2702
2703 RayCallback retMethod = delegate(List<ContactResult> results)
2647 { 2704 {
2648 IntPtr geom; 2705 lock (SyncObject)
2649 if (actor is OdePrim) 2706 {
2650 geom = ((OdePrim)actor).prim_geom; 2707 ourResults = results;
2651 else if (actor is OdeCharacter) 2708 Monitor.PulseAll(SyncObject);
2652 geom = ((OdePrim)actor).prim_geom; 2709 }
2653 else 2710 };
2654 return; 2711
2655 if (geom == IntPtr.Zero) 2712 ODERayRequest req = new ODERayRequest();
2656 return; 2713 req.geom = geom;
2657 m_rayCastManager.QueueRequest(geom, position, direction, length, retMethod); 2714 req.callbackMethod = retMethod;
2715 req.length = length;
2716 req.Normal = direction;
2717 req.Origin = position;
2718 req.Count = Count;
2719 req.filter = flags;
2720
2721 lock (SyncObject)
2722 {
2723 m_rayCastManager.QueueRequest(req);
2724 if (!Monitor.Wait(SyncObject, 500))
2725 return new List<ContactResult>();
2658 } 2726 }
2727
2728 if (ourResults == null)
2729 return new List<ContactResult>();
2730 return ourResults;
2659 } 2731 }
2660 2732
2661 public override void RaycastActor(PhysicsActor actor, Vector3 position, Vector3 direction, float length, int Count, RayCallback retMethod) 2733 public override List<ContactResult> BoxProbe(Vector3 position, Vector3 size, Quaternion orientation, int Count, RayFilterFlags flags)
2662 { 2734 {
2663 if (retMethod != null && actor != null) 2735 List<ContactResult> ourResults = null;
2736 object SyncObject = new object();
2737
2738 ProbeBoxCallback retMethod = delegate(List<ContactResult> results)
2664 { 2739 {
2665 IntPtr geom; 2740 lock (SyncObject)
2666 if (actor is OdePrim) 2741 {
2667 geom = ((OdePrim)actor).prim_geom; 2742 ourResults = results;
2668 else if (actor is OdeCharacter) 2743 Monitor.PulseAll(SyncObject);
2669 geom = ((OdePrim)actor).prim_geom; 2744 }
2670 else 2745 };
2671 return; 2746
2672 if (geom == IntPtr.Zero) 2747 ODERayRequest req = new ODERayRequest();
2673 return; 2748 req.geom = IntPtr.Zero;
2749 req.callbackMethod = retMethod;
2750 req.Normal = size;
2751 req.Origin = position;
2752 req.orientation = orientation;
2753 req.Count = Count;
2754 req.filter = flags;
2674 2755
2675 m_rayCastManager.QueueRequest(geom,position, direction, length, Count, retMethod); 2756 lock (SyncObject)
2757 {
2758 m_rayCastManager.QueueRequest(req);
2759 if (!Monitor.Wait(SyncObject, 500))
2760 return new List<ContactResult>();
2676 } 2761 }
2762
2763 if (ourResults == null)
2764 return new List<ContactResult>();
2765 return ourResults;
2677 } 2766 }
2678 2767
2679 public override List<ContactResult> RaycastActor(PhysicsActor actor, Vector3 position, Vector3 direction, float length, int Count, RayFilterFlags flags) 2768 public override List<ContactResult> SphereProbe(Vector3 position, float radius, int Count, RayFilterFlags flags)
2769 {
2770 List<ContactResult> ourResults = null;
2771 object SyncObject = new object();
2772
2773 ProbeSphereCallback retMethod = delegate(List<ContactResult> results)
2774 {
2775 ourResults = results;
2776 Monitor.PulseAll(SyncObject);
2777 };
2778
2779 ODERayRequest req = new ODERayRequest();
2780 req.geom = IntPtr.Zero;
2781 req.callbackMethod = retMethod;
2782 req.length = radius;
2783 req.Origin = position;
2784 req.Count = Count;
2785 req.filter = flags;
2786
2787
2788 lock (SyncObject)
2789 {
2790 m_rayCastManager.QueueRequest(req);
2791 if (!Monitor.Wait(SyncObject, 500))
2792 return new List<ContactResult>();
2793 }
2794
2795 if (ourResults == null)
2796 return new List<ContactResult>();
2797 return ourResults;
2798 }
2799
2800 public override List<ContactResult> PlaneProbe(PhysicsActor actor, Vector4 plane, int Count, RayFilterFlags flags)
2680 { 2801 {
2802 IntPtr geom = IntPtr.Zero;;
2803
2681 if (actor != null) 2804 if (actor != null)
2682 { 2805 {
2683 IntPtr geom;
2684 if (actor is OdePrim) 2806 if (actor is OdePrim)
2685 geom = ((OdePrim)actor).prim_geom; 2807 geom = ((OdePrim)actor).prim_geom;
2686 else if (actor is OdeCharacter) 2808 else if (actor is OdeCharacter)
2687 geom = ((OdePrim)actor).prim_geom; 2809 geom = ((OdePrim)actor).prim_geom;
2688 else 2810 }
2689 return new List<ContactResult>();
2690 if (geom == IntPtr.Zero)
2691 return new List<ContactResult>();
2692 2811
2693 ContactResult[] ourResults = null; 2812 List<ContactResult> ourResults = null;
2694 RayCallback retMethod = delegate(List<ContactResult> results) 2813 object SyncObject = new object();
2695 { 2814
2696 ourResults = new ContactResult[results.Count]; 2815 ProbePlaneCallback retMethod = delegate(List<ContactResult> results)
2697 results.CopyTo(ourResults, 0); 2816 {
2698 }; 2817 ourResults = results;
2699 int waitTime = 0; 2818 Monitor.PulseAll(SyncObject);
2700 m_rayCastManager.QueueRequest(geom,position, direction, length, Count, flags, retMethod); 2819 };
2701 while (ourResults == null && waitTime < 1000) 2820
2702 { 2821 ODERayRequest req = new ODERayRequest();
2703 Thread.Sleep(1); 2822 req.geom = geom;
2704 waitTime++; 2823 req.callbackMethod = retMethod;
2705 } 2824 req.length = plane.W;
2706 if (ourResults == null) 2825 req.Normal.X = plane.X;
2826 req.Normal.Y = plane.Y;
2827 req.Normal.Z = plane.Z;
2828 req.Count = Count;
2829 req.filter = flags;
2830
2831 lock (SyncObject)
2832 {
2833 m_rayCastManager.QueueRequest(req);
2834 if (!Monitor.Wait(SyncObject, 500))
2707 return new List<ContactResult>(); 2835 return new List<ContactResult>();
2708 return new List<ContactResult>(ourResults);
2709 } 2836 }
2710 return new List<ContactResult>(); 2837
2838 if (ourResults == null)
2839 return new List<ContactResult>();
2840 return ourResults;
2711 } 2841 }
2712 2842
2713 public override int SitAvatar(PhysicsActor actor, Vector3 AbsolutePosition, Vector3 CameraPosition, Vector3 offset, Vector3 AvatarSize, SitAvatarCallback PhysicsSitResponse) 2843 public override int SitAvatar(PhysicsActor actor, Vector3 AbsolutePosition, Vector3 CameraPosition, Vector3 offset, Vector3 AvatarSize, SitAvatarCallback PhysicsSitResponse)