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path: root/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs
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Diffstat (limited to 'OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs')
-rw-r--r--OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs
index fa59dbe..18935fb 100644
--- a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs
+++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs
@@ -102,13 +102,14 @@ namespace OpenSim.Region.Physics.PhysXPlugin
102 102
103 } 103 }
104 104
105 public override PhysicsActor AddAvatar(string avName, PhysicsVector position, PhysicsVector size) 105 public override PhysicsActor AddAvatar(string avName, PhysicsVector position, PhysicsVector size, bool isFlying)
106 { 106 {
107 Vec3 pos = new Vec3(); 107 Vec3 pos = new Vec3();
108 pos.X = position.X; 108 pos.X = position.X;
109 pos.Y = position.Y; 109 pos.Y = position.Y;
110 pos.Z = position.Z; 110 pos.Z = position.Z;
111 PhysXCharacter act = new PhysXCharacter(scene.AddCharacter(pos)); 111 PhysXCharacter act = new PhysXCharacter(scene.AddCharacter(pos));
112 act.Flying = isFlying;
112 act.Position = position; 113 act.Position = position;
113 _characters.Add(act); 114 _characters.Add(act);
114 return act; 115 return act;