diff options
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 4fbf653..3d70a3d 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -85,9 +85,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
85 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 85 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
86 | 86 | ||
87 | CollisionLocker ode; | 87 | CollisionLocker ode; |
88 | // TODO: this should be hard-coded in some common place | 88 | |
89 | private const uint m_regionWidth = 256; | 89 | private const uint m_regionWidth = Constants.RegionSize; |
90 | private const uint m_regionHeight = 256; | 90 | private const uint m_regionHeight = Constants.RegionSize; |
91 | 91 | ||
92 | private static float ODE_STEPSIZE = 0.020f; | 92 | private static float ODE_STEPSIZE = 0.020f; |
93 | private static bool RENDER_FLAG = false; | 93 | private static bool RENDER_FLAG = false; |
@@ -585,7 +585,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
585 | } | 585 | } |
586 | private float GetTerrainHeightAtXY(float x, float y) | 586 | private float GetTerrainHeightAtXY(float x, float y) |
587 | { | 587 | { |
588 | return (float)_origheightmap[(int) y*256 + (int) x]; | 588 | return (float)_origheightmap[(int)y * Constants.RegionSize + (int)x]; |
589 | 589 | ||
590 | 590 | ||
591 | } | 591 | } |