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Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/OdePlugin.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 0384d6e..7984bd9 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -2152,7 +2152,7 @@ namespace OpenSim.Region.Physics.OdePlugin
2152 /// <param name="prim"></param> 2152 /// <param name="prim"></param>
2153 public void RemovePrimThreadLocked(OdePrim prim) 2153 public void RemovePrimThreadLocked(OdePrim prim)
2154 { 2154 {
2155//Console.WriteLine("RemovePrimThreadLocked " + prim.m_primName); 2155//Console.WriteLine("RemovePrimThreadLocked " + prim.m_primName);
2156 lock (prim) 2156 lock (prim)
2157 { 2157 {
2158 remCollisionEventReporting(prim); 2158 remCollisionEventReporting(prim);
@@ -2603,12 +2603,12 @@ namespace OpenSim.Region.Physics.OdePlugin
2603 lock (_taintedPrimLock) 2603 lock (_taintedPrimLock)
2604 { 2604 {
2605 if (!(_taintedPrimH.Contains(taintedprim))) 2605 if (!(_taintedPrimH.Contains(taintedprim)))
2606 { 2606 {
2607//Console.WriteLine("AddPhysicsActorTaint to " + taintedprim.m_primName); 2607//Console.WriteLine("AddPhysicsActorTaint to " + taintedprim.m_primName);
2608 _taintedPrimH.Add(taintedprim); // HashSet for searching 2608 _taintedPrimH.Add(taintedprim); // HashSet for searching
2609 _taintedPrimL.Add(taintedprim); // List for ordered readout 2609 _taintedPrimL.Add(taintedprim); // List for ordered readout
2610 } 2610 }
2611 } 2611 }
2612 return; 2612 return;
2613 } 2613 }
2614 else if (prim is OdeCharacter) 2614 else if (prim is OdeCharacter)
@@ -2736,12 +2736,12 @@ namespace OpenSim.Region.Physics.OdePlugin
2736 { 2736 {
2737 if (prim.m_taintremove) 2737 if (prim.m_taintremove)
2738 { 2738 {
2739 //Console.WriteLine("Simulate calls RemovePrimThreadLocked"); 2739 //Console.WriteLine("Simulate calls RemovePrimThreadLocked");
2740 RemovePrimThreadLocked(prim); 2740 RemovePrimThreadLocked(prim);
2741 } 2741 }
2742 else 2742 else
2743 { 2743 {
2744 //Console.WriteLine("Simulate calls ProcessTaints"); 2744 //Console.WriteLine("Simulate calls ProcessTaints");
2745 prim.ProcessTaints(timeStep); 2745 prim.ProcessTaints(timeStep);
2746 } 2746 }
2747 processedtaints = true; 2747 processedtaints = true;
@@ -2937,7 +2937,7 @@ namespace OpenSim.Region.Physics.OdePlugin
2937 } 2937 }
2938 2938
2939 if (processedtaints) 2939 if (processedtaints)
2940//Console.WriteLine("Simulate calls Clear of _taintedPrim list"); 2940//Console.WriteLine("Simulate calls Clear of _taintedPrim list");
2941 _taintedPrimH.Clear(); 2941 _taintedPrimH.Clear();
2942 _taintedPrimL.Clear(); 2942 _taintedPrimL.Clear();
2943 } 2943 }