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-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEVehicleSettings.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEVehicleSettings.cs b/OpenSim/Region/Physics/OdePlugin/ODEVehicleSettings.cs
index e6b84ae..063b14f 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEVehicleSettings.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEVehicleSettings.cs
@@ -234,7 +234,7 @@ namespace OpenSim.Region.Physics.OdePlugin
234 SetDefaultsForType(pType); 234 SetDefaultsForType(pType);
235 Reset(); 235 Reset();
236 } 236 }
237 else if (m_type != Vehicle.TYPE_NONE && pType != Vehicle.TYPE_NONE ) 237 else if (m_type != Vehicle.TYPE_NONE && pType != Vehicle.TYPE_NONE)
238 { 238 {
239 // Set properties 239 // Set properties
240 SetDefaultsForType(pType); 240 SetDefaultsForType(pType);
@@ -408,7 +408,7 @@ namespace OpenSim.Region.Physics.OdePlugin
408 // m_bankingMix = 0.8f; 408 // m_bankingMix = 0.8f;
409 // m_bankingTimescale = 1; 409 // m_bankingTimescale = 1;
410 // m_referenceFrame = Quaternion.Identity; 410 // m_referenceFrame = Quaternion.Identity;
411 m_flags &= ~( VehicleFlag.HOVER_TERRAIN_ONLY | VehicleFlag.LIMIT_ROLL_ONLY | VehicleFlag.HOVER_GLOBAL_HEIGHT); 411 m_flags &= ~(VehicleFlag.HOVER_TERRAIN_ONLY | VehicleFlag.LIMIT_ROLL_ONLY | VehicleFlag.HOVER_GLOBAL_HEIGHT);
412 m_flags |= (VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_UP_ONLY | 412 m_flags |= (VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_UP_ONLY |
413 VehicleFlag.LIMIT_MOTOR_UP); 413 VehicleFlag.LIMIT_MOTOR_UP);
414 break; 414 break;