diff options
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODEPrim.cs')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index c37c9bd..c91658e 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -188,7 +188,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
188 | public OdePrim(String primName, OdeScene parent_scene, Vector3 pos, Vector3 size, | 188 | public OdePrim(String primName, OdeScene parent_scene, Vector3 pos, Vector3 size, |
189 | Quaternion rotation, IMesh mesh, PrimitiveBaseShape pbs, bool pisPhysical, CollisionLocker dode) | 189 | Quaternion rotation, IMesh mesh, PrimitiveBaseShape pbs, bool pisPhysical, CollisionLocker dode) |
190 | { | 190 | { |
191 | Name = primName; | 191 | Name = primName; |
192 | m_vehicle = new ODEDynamics(); | 192 | m_vehicle = new ODEDynamics(); |
193 | //gc = GCHandle.Alloc(prim_geom, GCHandleType.Pinned); | 193 | //gc = GCHandle.Alloc(prim_geom, GCHandleType.Pinned); |
194 | ode = dode; | 194 | ode = dode; |
@@ -620,7 +620,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
620 | volume *= (1.0f - hollowVolume); | 620 | volume *= (1.0f - hollowVolume); |
621 | } | 621 | } |
622 | } | 622 | } |
623 | break; | 623 | break; |
624 | 624 | ||
625 | default: | 625 | default: |
626 | break; | 626 | break; |
@@ -658,7 +658,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
658 | 658 | ||
659 | taperY = _pbs.PathTaperY * 0.01f; | 659 | taperY = _pbs.PathTaperY * 0.01f; |
660 | if (taperY < 0.0f) | 660 | if (taperY < 0.0f) |
661 | taperY = -taperY; | 661 | taperY = -taperY; |
662 | taperY1 = 1.0f - taperY; | 662 | taperY1 = 1.0f - taperY; |
663 | 663 | ||
664 | } | 664 | } |
@@ -1059,7 +1059,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1059 | } | 1059 | } |
1060 | 1060 | ||
1061 | foreach (OdePrim prm in childrenPrim) | 1061 | foreach (OdePrim prm in childrenPrim) |
1062 | { | 1062 | { |
1063 | prm.m_collisionCategories |= CollisionCategories.Body; | 1063 | prm.m_collisionCategories |= CollisionCategories.Body; |
1064 | prm.m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind); | 1064 | prm.m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind); |
1065 | 1065 | ||