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path: root/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
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Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODECharacter.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODECharacter.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
index bd05c92..e5458d4 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
@@ -1109,12 +1109,13 @@ namespace OpenSim.Region.Physics.OdePlugin
1109 try 1109 try
1110 { 1110 {
1111 vec = d.BodyGetPosition(Body); 1111 vec = d.BodyGetPosition(Body);
1112 //throw new NullReferenceException("foo!"); 1112
1113 } 1113 }
1114 catch (NullReferenceException) 1114 catch (NullReferenceException)
1115 { 1115 {
1116 vec = new d.Vector3(Position.X, Position.Y, Position.Z); 1116 vec = new d.Vector3(_position.X, _position.Y, _position.Z);
1117 base.RaiseOutOfBounds(_position); 1117 base.RaiseOutOfBounds(_position); // Tells ScenePresence that there's a problem!
1118 m_log.WarnFormat("[ODEPLUGIN]: Avatar Null reference for Avatar: {0}", m_name);
1118 } 1119 }
1119 1120
1120 1121