aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODECharacter.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODECharacter.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
index 489a23a..73c1c02 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
@@ -86,7 +86,7 @@ namespace OpenSim.Region.Physics.OdePlugin
86 private float CAPSULE_RADIUS = 0.37f; 86 private float CAPSULE_RADIUS = 0.37f;
87 private float CAPSULE_LENGTH = 2.140599f; 87 private float CAPSULE_LENGTH = 2.140599f;
88 private float m_tensor = 3800000f; 88 private float m_tensor = 3800000f;
89 private float heightFudgeFactor = 0.52f; 89// private float heightFudgeFactor = 0.52f;
90 private float walkDivisor = 1.3f; 90 private float walkDivisor = 1.3f;
91 private float runDivisor = 0.8f; 91 private float runDivisor = 0.8f;
92 private bool flying = false; 92 private bool flying = false;
@@ -149,7 +149,7 @@ namespace OpenSim.Region.Physics.OdePlugin
149 149
150 public OdeCharacter( 150 public OdeCharacter(
151 String avName, OdeScene parent_scene, Vector3 pos, Vector3 size, float pid_d, float pid_p, 151 String avName, OdeScene parent_scene, Vector3 pos, Vector3 size, float pid_d, float pid_p,
152 float capsule_radius, float tensor, float density, float height_fudge_factor, 152 float capsule_radius, float tensor, float density,
153 float walk_divisor, float rundivisor) 153 float walk_divisor, float rundivisor)
154 { 154 {
155 m_uuid = UUID.Random(); 155 m_uuid = UUID.Random();
@@ -187,7 +187,7 @@ namespace OpenSim.Region.Physics.OdePlugin
187 CAPSULE_RADIUS = capsule_radius; 187 CAPSULE_RADIUS = capsule_radius;
188 m_tensor = tensor; 188 m_tensor = tensor;
189 m_density = density; 189 m_density = density;
190 heightFudgeFactor = height_fudge_factor; 190// heightFudgeFactor = height_fudge_factor;
191 walkDivisor = walk_divisor; 191 walkDivisor = walk_divisor;
192 runDivisor = rundivisor; 192 runDivisor = rundivisor;
193 193