diff options
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODECharacter.cs')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index b8af77d..b556395 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -1096,8 +1096,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1096 | // kluge to keep things in bounds. ODE lets dead avatars drift away (they should be removed!) | 1096 | // kluge to keep things in bounds. ODE lets dead avatars drift away (they should be removed!) |
1097 | if (vec.X < 0.0f) vec.X = 0.0f; | 1097 | if (vec.X < 0.0f) vec.X = 0.0f; |
1098 | if (vec.Y < 0.0f) vec.Y = 0.0f; | 1098 | if (vec.Y < 0.0f) vec.Y = 0.0f; |
1099 | if (vec.X > 255.95f) vec.X = 255.95f; | 1099 | if (vec.X > (int)Constants.RegionSize - 0.05f) vec.X = (int)Constants.RegionSize - 0.05f; |
1100 | if (vec.Y > 255.95f) vec.Y = 255.95f; | 1100 | if (vec.Y > (int)Constants.RegionSize - 0.05f) vec.Y = (int)Constants.RegionSize - 0.05f; |
1101 | 1101 | ||
1102 | _position.X = vec.X; | 1102 | _position.X = vec.X; |
1103 | _position.Y = vec.Y; | 1103 | _position.Y = vec.Y; |