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-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODECharacter.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
index 81126b6..042042c 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
@@ -121,7 +121,7 @@ namespace OpenSim.Region.Physics.OdePlugin
121 _acceleration = new PhysicsVector(); 121 _acceleration = new PhysicsVector();
122 _parent_scene = parent_scene; 122 _parent_scene = parent_scene;
123 123
124 if (System.Environment.OSVersion.Platform == PlatformID.Unix) 124 if (Environment.OSVersion.Platform == PlatformID.Unix)
125 { 125 {
126 m_tensor = 2000000f; 126 m_tensor = 2000000f;
127 } 127 }
@@ -413,7 +413,7 @@ namespace OpenSim.Region.Physics.OdePlugin
413 private void AvatarGeomAndBodyCreation(float npositionX, float npositionY, float npositionZ, float tensor) 413 private void AvatarGeomAndBodyCreation(float npositionX, float npositionY, float npositionZ, float tensor)
414 { 414 {
415 415
416 if (System.Environment.OSVersion.Platform == PlatformID.Unix) 416 if (Environment.OSVersion.Platform == PlatformID.Unix)
417 { 417 {
418 m_tensor = 2000000f; 418 m_tensor = 2000000f;
419 } 419 }
@@ -641,7 +641,7 @@ namespace OpenSim.Region.Physics.OdePlugin
641 641
642 // If the PID Controller isn't active then we set our force 642 // If the PID Controller isn't active then we set our force
643 // calculating base velocity to the current position 643 // calculating base velocity to the current position
644 if (System.Environment.OSVersion.Platform == PlatformID.Unix) 644 if (Environment.OSVersion.Platform == PlatformID.Unix)
645 { 645 {
646 PID_D = 3200.0f; 646 PID_D = 3200.0f;
647 PID_P = 1400.0f; 647 PID_P = 1400.0f;