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Diffstat (limited to 'OpenSim/Region/Physics/Meshing/SimpleHull.cs')
-rw-r--r--OpenSim/Region/Physics/Meshing/SimpleHull.cs10
1 files changed, 4 insertions, 6 deletions
diff --git a/OpenSim/Region/Physics/Meshing/SimpleHull.cs b/OpenSim/Region/Physics/Meshing/SimpleHull.cs
index 91df98f..58b9a0e 100644
--- a/OpenSim/Region/Physics/Meshing/SimpleHull.cs
+++ b/OpenSim/Region/Physics/Meshing/SimpleHull.cs
@@ -42,7 +42,7 @@ namespace OpenSim.Region.Physics.Meshing
42 // is defined by the hull lies inside or outside the simplex chain 42 // is defined by the hull lies inside or outside the simplex chain
43 public class SimpleHull 43 public class SimpleHull
44 { 44 {
45 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 45 //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
46 46
47 private List<Vertex> vertices = new List<Vertex>(); 47 private List<Vertex> vertices = new List<Vertex>();
48 private List<Vertex> holeVertices = new List<Vertex>(); // Only used, when the hull is hollow 48 private List<Vertex> holeVertices = new List<Vertex>(); // Only used, when the hull is hollow
@@ -228,8 +228,8 @@ namespace OpenSim.Region.Physics.Meshing
228 distToV1 = distTemp; 228 distToV1 = distTemp;
229 bestIntersectingSimplex = sTest; 229 bestIntersectingSimplex = sTest;
230 } 230 }
231 } // end if vTemp 231 }
232 } // end foreach 232 }
233 233
234 Intersection = bestIntersection; 234 Intersection = bestIntersection;
235 if (bestIntersectingSimplex != null) 235 if (bestIntersectingSimplex != null)
@@ -308,7 +308,6 @@ namespace OpenSim.Region.Physics.Meshing
308 //m_log.Debug("State after intersection detection for the base hull"); 308 //m_log.Debug("State after intersection detection for the base hull");
309 //m_log.DebugFormat("The otherHull is:\n{1}", 0, otherHullClone.ToString()); 309 //m_log.DebugFormat("The otherHull is:\n{1}", 0, otherHullClone.ToString());
310 310
311
312 bool otherIsInBase = baseHullClone.containsPointsFrom(otherHullClone); 311 bool otherIsInBase = baseHullClone.containsPointsFrom(otherHullClone);
313 if (!intersects && otherIsInBase) 312 if (!intersects && otherIsInBase)
314 { 313 {
@@ -317,7 +316,6 @@ namespace OpenSim.Region.Physics.Meshing
317 return baseHullClone; 316 return baseHullClone;
318 } 317 }
319 318
320
321 SimpleHull result = new SimpleHull(); 319 SimpleHull result = new SimpleHull();
322 320
323 // Find a good starting Simplex from baseHull 321 // Find a good starting Simplex from baseHull
@@ -394,4 +392,4 @@ namespace OpenSim.Region.Physics.Meshing
394 return result; 392 return result;
395 } 393 }
396 } 394 }
397} \ No newline at end of file 395}