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-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsScene.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
index 04efc1d..72b01ac 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
@@ -92,6 +92,9 @@ namespace OpenSim.Region.Physics.Manager
92 /// <param name="prim"></param> 92 /// <param name="prim"></param>
93 public abstract void RemovePrim(PhysicsActor prim); 93 public abstract void RemovePrim(PhysicsActor prim);
94 94
95 //public abstract PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position,
96 // Vector3 size, Quaternion rotation); //To be removed - Actually removed!
97
95 public abstract PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, 98 public abstract PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position,
96 Vector3 size, Quaternion rotation, bool isPhysical, uint localid); 99 Vector3 size, Quaternion rotation, bool isPhysical, uint localid);
97 100