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-rw-r--r--OpenSim/Region/Physics/Manager/AssemblyInfo.cs112
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsActor.cs334
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsManager.cs230
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsScene.cs220
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsVector.cs110
5 files changed, 503 insertions, 503 deletions
diff --git a/OpenSim/Region/Physics/Manager/AssemblyInfo.cs b/OpenSim/Region/Physics/Manager/AssemblyInfo.cs
index 9415db9..27b467f 100644
--- a/OpenSim/Region/Physics/Manager/AssemblyInfo.cs
+++ b/OpenSim/Region/Physics/Manager/AssemblyInfo.cs
@@ -1,56 +1,56 @@
1/* 1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/ 2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System.Reflection; 28using System.Reflection;
29using System.Runtime.InteropServices; 29using System.Runtime.InteropServices;
30// Information about this assembly is defined by the following 30// Information about this assembly is defined by the following
31// attributes. 31// attributes.
32// 32//
33// change them to the information which is associated with the assembly 33// change them to the information which is associated with the assembly
34// you compile. 34// you compile.
35 35
36[assembly: AssemblyTitle("PhysicsManager")] 36[assembly: AssemblyTitle("PhysicsManager")]
37[assembly: AssemblyDescription("")] 37[assembly: AssemblyDescription("")]
38[assembly: AssemblyConfiguration("")] 38[assembly: AssemblyConfiguration("")]
39[assembly: AssemblyCompany("")] 39[assembly: AssemblyCompany("")]
40[assembly: AssemblyProduct("PhysicsManager")] 40[assembly: AssemblyProduct("PhysicsManager")]
41[assembly: AssemblyCopyright("")] 41[assembly: AssemblyCopyright("")]
42[assembly: AssemblyTrademark("")] 42[assembly: AssemblyTrademark("")]
43[assembly: AssemblyCulture("")] 43[assembly: AssemblyCulture("")]
44 44
45// This sets the default COM visibility of types in the assembly to invisible. 45// This sets the default COM visibility of types in the assembly to invisible.
46// If you need to expose a type to COM, use [ComVisible(true)] on that type. 46// If you need to expose a type to COM, use [ComVisible(true)] on that type.
47[assembly: ComVisible(false)] 47[assembly: ComVisible(false)]
48 48
49// The assembly version has following format : 49// The assembly version has following format :
50// 50//
51// Major.Minor.Build.Revision 51// Major.Minor.Build.Revision
52// 52//
53// You can specify all values by your own or you can build default build and revision 53// You can specify all values by your own or you can build default build and revision
54// numbers with the '*' character (the default): 54// numbers with the '*' character (the default):
55 55
56[assembly: AssemblyVersion("1.0.*")] 56[assembly: AssemblyVersion("1.0.*")]
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
index da3b560..2c2c8dd 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
@@ -1,167 +1,167 @@
1/* 1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/ 2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using Axiom.Math; 28using Axiom.Math;
29 29
30namespace OpenSim.Physics.Manager 30namespace OpenSim.Physics.Manager
31{ 31{
32 public delegate void PositionUpdate(PhysicsVector position); 32 public delegate void PositionUpdate(PhysicsVector position);
33 public delegate void VelocityUpdate(PhysicsVector velocity); 33 public delegate void VelocityUpdate(PhysicsVector velocity);
34 public delegate void OrientationUpdate(Quaternion orientation); 34 public delegate void OrientationUpdate(Quaternion orientation);
35 35
36 public abstract class PhysicsActor 36 public abstract class PhysicsActor
37 { 37 {
38 public event PositionUpdate OnPositionUpdate; 38 public event PositionUpdate OnPositionUpdate;
39 public event VelocityUpdate OnVelocityUpdate; 39 public event VelocityUpdate OnVelocityUpdate;
40 public event OrientationUpdate OnOrientationUpdate; 40 public event OrientationUpdate OnOrientationUpdate;
41 41
42 public static PhysicsActor Null 42 public static PhysicsActor Null
43 { 43 {
44 get 44 get
45 { 45 {
46 return new NullPhysicsActor(); 46 return new NullPhysicsActor();
47 } 47 }
48 } 48 }
49 49
50 public abstract PhysicsVector Position 50 public abstract PhysicsVector Position
51 { 51 {
52 get; 52 get;
53 set; 53 set;
54 } 54 }
55 55
56 public abstract PhysicsVector Velocity 56 public abstract PhysicsVector Velocity
57 { 57 {
58 get; 58 get;
59 set; 59 set;
60 } 60 }
61 61
62 public abstract PhysicsVector Acceleration 62 public abstract PhysicsVector Acceleration
63 { 63 {
64 get; 64 get;
65 } 65 }
66 66
67 public abstract Quaternion Orientation 67 public abstract Quaternion Orientation
68 { 68 {
69 get; 69 get;
70 set; 70 set;
71 } 71 }
72 72
73 public abstract bool Flying 73 public abstract bool Flying
74 { 74 {
75 get; 75 get;
76 set; 76 set;
77 } 77 }
78 78
79 public abstract bool Kinematic 79 public abstract bool Kinematic
80 { 80 {
81 get; 81 get;
82 set; 82 set;
83 } 83 }
84 84
85 public abstract void AddForce(PhysicsVector force); 85 public abstract void AddForce(PhysicsVector force);
86 86
87 public abstract void SetMomentum(PhysicsVector momentum); 87 public abstract void SetMomentum(PhysicsVector momentum);
88 } 88 }
89 89
90 public class NullPhysicsActor : PhysicsActor 90 public class NullPhysicsActor : PhysicsActor
91 { 91 {
92 public override PhysicsVector Position 92 public override PhysicsVector Position
93 { 93 {
94 get 94 get
95 { 95 {
96 return PhysicsVector.Zero; 96 return PhysicsVector.Zero;
97 } 97 }
98 set 98 set
99 { 99 {
100 return; 100 return;
101 } 101 }
102 } 102 }
103 103
104 public override PhysicsVector Velocity 104 public override PhysicsVector Velocity
105 { 105 {
106 get 106 get
107 { 107 {
108 return PhysicsVector.Zero; 108 return PhysicsVector.Zero;
109 } 109 }
110 set 110 set
111 { 111 {
112 return; 112 return;
113 } 113 }
114 } 114 }
115 115
116 public override Quaternion Orientation 116 public override Quaternion Orientation
117 { 117 {
118 get 118 get
119 { 119 {
120 return Quaternion.Identity; 120 return Quaternion.Identity;
121 } 121 }
122 set 122 set
123 { 123 {
124 124
125 } 125 }
126 } 126 }
127 127
128 public override PhysicsVector Acceleration 128 public override PhysicsVector Acceleration
129 { 129 {
130 get { return PhysicsVector.Zero; } 130 get { return PhysicsVector.Zero; }
131 } 131 }
132 132
133 public override bool Flying 133 public override bool Flying
134 { 134 {
135 get 135 get
136 { 136 {
137 return false; 137 return false;
138 } 138 }
139 set 139 set
140 { 140 {
141 return; 141 return;
142 } 142 }
143 } 143 }
144 144
145 public override bool Kinematic 145 public override bool Kinematic
146 { 146 {
147 get 147 get
148 { 148 {
149 return true; 149 return true;
150 } 150 }
151 set 151 set
152 { 152 {
153 return; 153 return;
154 } 154 }
155 } 155 }
156 156
157 public override void AddForce(PhysicsVector force) 157 public override void AddForce(PhysicsVector force)
158 { 158 {
159 return; 159 return;
160 } 160 }
161 161
162 public override void SetMomentum(PhysicsVector momentum) 162 public override void SetMomentum(PhysicsVector momentum)
163 { 163 {
164 return; 164 return;
165 } 165 }
166 } 166 }
167} 167}
diff --git a/OpenSim/Region/Physics/Manager/PhysicsManager.cs b/OpenSim/Region/Physics/Manager/PhysicsManager.cs
index 265bce6..7c475e7 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsManager.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsManager.cs
@@ -1,115 +1,115 @@
1/* 1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/ 2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.IO; 30using System.IO;
31using System.Reflection; 31using System.Reflection;
32using OpenSim.Framework.Console; 32using OpenSim.Framework.Console;
33 33
34namespace OpenSim.Physics.Manager 34namespace OpenSim.Physics.Manager
35{ 35{
36 /// <summary> 36 /// <summary>
37 /// Description of MyClass. 37 /// Description of MyClass.
38 /// </summary> 38 /// </summary>
39 public class PhysicsManager 39 public class PhysicsManager
40 { 40 {
41 private Dictionary<string, IPhysicsPlugin> _plugins=new Dictionary<string, IPhysicsPlugin>(); 41 private Dictionary<string, IPhysicsPlugin> _plugins=new Dictionary<string, IPhysicsPlugin>();
42 42
43 public PhysicsManager() 43 public PhysicsManager()
44 { 44 {
45 45
46 } 46 }
47 47
48 public PhysicsScene GetPhysicsScene(string engineName) 48 public PhysicsScene GetPhysicsScene(string engineName)
49 { 49 {
50 if (String.IsNullOrEmpty(engineName)) 50 if (String.IsNullOrEmpty(engineName))
51 { 51 {
52 return PhysicsScene.Null; 52 return PhysicsScene.Null;
53 } 53 }
54 54
55 if(_plugins.ContainsKey(engineName)) 55 if(_plugins.ContainsKey(engineName))
56 { 56 {
57 MainLog.Instance.WriteLine(LogPriority.LOW,"creating "+engineName); 57 MainLog.Instance.WriteLine(LogPriority.LOW,"creating "+engineName);
58 return _plugins[engineName].GetScene(); 58 return _plugins[engineName].GetScene();
59 } 59 }
60 else 60 else
61 { 61 {
62 MainLog.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName); 62 MainLog.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName);
63 throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); 63 throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName));
64 } 64 }
65 } 65 }
66 66
67 public void LoadPlugins() 67 public void LoadPlugins()
68 { 68 {
69 string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory ,"Physics"); 69 string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory ,"Physics");
70 string[] pluginFiles = Directory.GetFiles(path, "*.dll"); 70 string[] pluginFiles = Directory.GetFiles(path, "*.dll");
71 71
72 72
73 for(int i= 0; i<pluginFiles.Length; i++) 73 for(int i= 0; i<pluginFiles.Length; i++)
74 { 74 {
75 this.AddPlugin(pluginFiles[i]); 75 this.AddPlugin(pluginFiles[i]);
76 } 76 }
77 } 77 }
78 78
79 private void AddPlugin(string FileName) 79 private void AddPlugin(string FileName)
80 { 80 {
81 Assembly pluginAssembly = Assembly.LoadFrom(FileName); 81 Assembly pluginAssembly = Assembly.LoadFrom(FileName);
82 82
83 foreach (Type pluginType in pluginAssembly.GetTypes()) 83 foreach (Type pluginType in pluginAssembly.GetTypes())
84 { 84 {
85 if (pluginType.IsPublic) 85 if (pluginType.IsPublic)
86 { 86 {
87 if (!pluginType.IsAbstract) 87 if (!pluginType.IsAbstract)
88 { 88 {
89 Type typeInterface = pluginType.GetInterface("IPhysicsPlugin", true); 89 Type typeInterface = pluginType.GetInterface("IPhysicsPlugin", true);
90 90
91 if (typeInterface != null) 91 if (typeInterface != null)
92 { 92 {
93 IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); 93 IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
94 plug.Init(); 94 plug.Init();
95 this._plugins.Add(plug.GetName(),plug); 95 this._plugins.Add(plug.GetName(),plug);
96 96
97 } 97 }
98 98
99 typeInterface = null; 99 typeInterface = null;
100 } 100 }
101 } 101 }
102 } 102 }
103 103
104 pluginAssembly = null; 104 pluginAssembly = null;
105 } 105 }
106 } 106 }
107 107
108 public interface IPhysicsPlugin 108 public interface IPhysicsPlugin
109 { 109 {
110 bool Init(); 110 bool Init();
111 PhysicsScene GetScene(); 111 PhysicsScene GetScene();
112 string GetName(); 112 string GetName();
113 void Dispose(); 113 void Dispose();
114 } 114 }
115} 115}
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
index d44da00..fb6358a 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
@@ -1,110 +1,110 @@
1/* 1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/ 2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using OpenSim.Framework.Console; 28using OpenSim.Framework.Console;
29 29
30namespace OpenSim.Physics.Manager 30namespace OpenSim.Physics.Manager
31{ 31{
32 public abstract class PhysicsScene 32 public abstract class PhysicsScene
33 { 33 {
34 public static PhysicsScene Null 34 public static PhysicsScene Null
35 { 35 {
36 get 36 get
37 { 37 {
38 return new NullPhysicsScene(); 38 return new NullPhysicsScene();
39 } 39 }
40 } 40 }
41 41
42 public abstract PhysicsActor AddAvatar(PhysicsVector position); 42 public abstract PhysicsActor AddAvatar(PhysicsVector position);
43 43
44 public abstract void RemoveAvatar(PhysicsActor actor); 44 public abstract void RemoveAvatar(PhysicsActor actor);
45 45
46 public abstract PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size); 46 public abstract PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size);
47 47
48 public abstract void Simulate(float timeStep); 48 public abstract void Simulate(float timeStep);
49 49
50 public abstract void GetResults(); 50 public abstract void GetResults();
51 51
52 public abstract void SetTerrain(float[] heightMap); 52 public abstract void SetTerrain(float[] heightMap);
53 53
54 public abstract void DeleteTerrain(); 54 public abstract void DeleteTerrain();
55 55
56 public abstract bool IsThreaded 56 public abstract bool IsThreaded
57 { 57 {
58 get; 58 get;
59 } 59 }
60 60
61 private class NullPhysicsScene : PhysicsScene 61 private class NullPhysicsScene : PhysicsScene
62 { 62 {
63 private static int m_workIndicator; 63 private static int m_workIndicator;
64 64
65 public override PhysicsActor AddAvatar(PhysicsVector position) 65 public override PhysicsActor AddAvatar(PhysicsVector position)
66 { 66 {
67 MainLog.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position); 67 MainLog.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position);
68 return PhysicsActor.Null; 68 return PhysicsActor.Null;
69 } 69 }
70 70
71 public override void RemoveAvatar(PhysicsActor actor) 71 public override void RemoveAvatar(PhysicsActor actor)
72 { 72 {
73 73
74 } 74 }
75 75
76 public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) 76 public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size)
77 { 77 {
78 MainLog.Instance.Verbose("NullPhysicsScene : AddPrim({0},{1})", position, size); 78 MainLog.Instance.Verbose("NullPhysicsScene : AddPrim({0},{1})", position, size);
79 return PhysicsActor.Null; 79 return PhysicsActor.Null;
80 } 80 }
81 81
82 public override void Simulate(float timeStep) 82 public override void Simulate(float timeStep)
83 { 83 {
84 m_workIndicator = (m_workIndicator + 1) % 10; 84 m_workIndicator = (m_workIndicator + 1) % 10;
85 85
86 //OpenSim.Framework.Console.MainLog.Instance.SetStatus(m_workIndicator.ToString()); 86 //OpenSim.Framework.Console.MainLog.Instance.SetStatus(m_workIndicator.ToString());
87 } 87 }
88 88
89 public override void GetResults() 89 public override void GetResults()
90 { 90 {
91 MainLog.Instance.Verbose("NullPhysicsScene : GetResults()"); 91 MainLog.Instance.Verbose("NullPhysicsScene : GetResults()");
92 } 92 }
93 93
94 public override void SetTerrain(float[] heightMap) 94 public override void SetTerrain(float[] heightMap)
95 { 95 {
96 MainLog.Instance.Verbose("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); 96 MainLog.Instance.Verbose("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length);
97 } 97 }
98 98
99 public override void DeleteTerrain() 99 public override void DeleteTerrain()
100 { 100 {
101 101
102 } 102 }
103 103
104 public override bool IsThreaded 104 public override bool IsThreaded
105 { 105 {
106 get { return false; } 106 get { return false; }
107 } 107 }
108 } 108 }
109 } 109 }
110} 110}
diff --git a/OpenSim/Region/Physics/Manager/PhysicsVector.cs b/OpenSim/Region/Physics/Manager/PhysicsVector.cs
index e75f29b..2cbca25 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsVector.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsVector.cs
@@ -1,55 +1,55 @@
1/* 1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/ 2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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27*/ 27*/
28namespace OpenSim.Physics.Manager 28namespace OpenSim.Physics.Manager
29{ 29{
30 public class PhysicsVector 30 public class PhysicsVector
31 { 31 {
32 public float X; 32 public float X;
33 public float Y; 33 public float Y;
34 public float Z; 34 public float Z;
35 35
36 public PhysicsVector() 36 public PhysicsVector()
37 { 37 {
38 38
39 } 39 }
40 40
41 public PhysicsVector(float x, float y, float z) 41 public PhysicsVector(float x, float y, float z)
42 { 42 {
43 X = x; 43 X = x;
44 Y = y; 44 Y = y;
45 Z = z; 45 Z = z;
46 } 46 }
47 47
48 public static readonly PhysicsVector Zero = new PhysicsVector(0f, 0f, 0f); 48 public static readonly PhysicsVector Zero = new PhysicsVector(0f, 0f, 0f);
49 49
50 public override string ToString() 50 public override string ToString()
51 { 51 {
52 return "<" + this.X + "," + this.Y + "," + this.Z + ">"; 52 return "<" + this.X + "," + this.Y + "," + this.Z + ">";
53 } 53 }
54 } 54 }
55} 55}