diff options
Diffstat (limited to 'OpenSim/Region/Physics/Manager')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsActor.cs | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index f58129d..10b153d 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -243,7 +243,12 @@ namespace OpenSim.Region.Physics.Manager | |||
243 | public abstract PIDHoverType PIDHoverType { set;} | 243 | public abstract PIDHoverType PIDHoverType { set;} |
244 | public abstract float PIDHoverTau { set;} | 244 | public abstract float PIDHoverTau { set;} |
245 | 245 | ||
246 | 246 | // For RotLookAt | |
247 | public abstract Quaternion APIDTarget { set;} | ||
248 | public abstract bool APIDActive { set;} | ||
249 | public abstract float APIDStrength { set;} | ||
250 | public abstract float APIDDamping { set;} | ||
251 | |||
247 | public abstract void AddForce(Vector3 force, bool pushforce); | 252 | public abstract void AddForce(Vector3 force, bool pushforce); |
248 | public abstract void AddAngularForce(Vector3 force, bool pushforce); | 253 | public abstract void AddAngularForce(Vector3 force, bool pushforce); |
249 | public abstract void SetMomentum(Vector3 momentum); | 254 | public abstract void SetMomentum(Vector3 momentum); |
@@ -476,7 +481,12 @@ namespace OpenSim.Region.Physics.Manager | |||
476 | public override bool PIDHoverActive { set { return; } } | 481 | public override bool PIDHoverActive { set { return; } } |
477 | public override PIDHoverType PIDHoverType { set { return; } } | 482 | public override PIDHoverType PIDHoverType { set { return; } } |
478 | public override float PIDHoverTau { set { return; } } | 483 | public override float PIDHoverTau { set { return; } } |
479 | 484 | ||
485 | public override Quaternion APIDTarget { set { return; } } | ||
486 | public override bool APIDActive { set { return; } } | ||
487 | public override float APIDStrength { set { return; } } | ||
488 | public override float APIDDamping { set { return; } } | ||
489 | |||
480 | public override void SetMomentum(Vector3 momentum) | 490 | public override void SetMomentum(Vector3 momentum) |
481 | { | 491 | { |
482 | } | 492 | } |