diff options
Diffstat (limited to 'OpenSim/Region/Physics/Manager')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsScene.cs | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs index acaa389b..82eef35 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Region.Physics.Manager | |||
67 | } | 67 | } |
68 | else | 68 | else |
69 | { | 69 | { |
70 | m_log.Warn(String.Format("[PHYSICS]: couldn't find meshingEngine: {0}", meshEngineName)); | 70 | m_log.WarnFormat("[PHYSICS]: couldn't find meshingEngine: {0}", meshEngineName); |
71 | throw new ArgumentException(String.Format("couldn't find meshingEngine: {0}", meshEngineName)); | 71 | throw new ArgumentException(String.Format("couldn't find meshingEngine: {0}", meshEngineName)); |
72 | } | 72 | } |
73 | 73 | ||
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index bd2ad99..00c0ff1 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -95,7 +95,7 @@ namespace OpenSim.Region.Physics.Manager | |||
95 | 95 | ||
96 | public override PhysicsActor AddAvatar(string avName, PhysicsVector position) | 96 | public override PhysicsActor AddAvatar(string avName, PhysicsVector position) |
97 | { | 97 | { |
98 | m_log.Info(String.Format("[PHYSICS]: NullPhysicsScene : AddAvatar({0})", position)); | 98 | m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddAvatar({0})", position); |
99 | return PhysicsActor.Null; | 99 | return PhysicsActor.Null; |
100 | } | 100 | } |
101 | 101 | ||
@@ -110,7 +110,7 @@ namespace OpenSim.Region.Physics.Manager | |||
110 | /* | 110 | /* |
111 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size, Quaternion rotation) | 111 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size, Quaternion rotation) |
112 | { | 112 | { |
113 | m_log.Info(String.Format("NullPhysicsScene : AddPrim({0},{1})", position, size)); | 113 | m_log.InfoFormat("NullPhysicsScene : AddPrim({0},{1})", position, size); |
114 | return PhysicsActor.Null; | 114 | return PhysicsActor.Null; |
115 | } | 115 | } |
116 | */ | 116 | */ |
@@ -124,7 +124,7 @@ namespace OpenSim.Region.Physics.Manager | |||
124 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, PhysicsVector position, | 124 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, PhysicsVector position, |
125 | PhysicsVector size, Quaternion rotation, bool isPhysical) | 125 | PhysicsVector size, Quaternion rotation, bool isPhysical) |
126 | { | 126 | { |
127 | m_log.Info(String.Format("[PHYSICS]: NullPhysicsScene : AddPrim({0},{1})", position, size)); | 127 | m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddPrim({0},{1})", position, size); |
128 | return PhysicsActor.Null; | 128 | return PhysicsActor.Null; |
129 | } | 129 | } |
130 | 130 | ||
@@ -146,7 +146,7 @@ namespace OpenSim.Region.Physics.Manager | |||
146 | 146 | ||
147 | public override void SetTerrain(float[] heightMap) | 147 | public override void SetTerrain(float[] heightMap) |
148 | { | 148 | { |
149 | m_log.Info(String.Format("[PHYSICS]: NullPhysicsScene : SetTerrain({0} items)", heightMap.Length)); | 149 | m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); |
150 | } | 150 | } |
151 | 151 | ||
152 | public override void DeleteTerrain() | 152 | public override void DeleteTerrain() |