diff options
Diffstat (limited to 'OpenSim/Region/Physics/Manager')
-rw-r--r-- | OpenSim/Region/Physics/Manager/AssemblyInfo.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsActor.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsManager.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsScene.cs | 11 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsVector.cs | 4 |
5 files changed, 12 insertions, 25 deletions
diff --git a/OpenSim/Region/Physics/Manager/AssemblyInfo.cs b/OpenSim/Region/Physics/Manager/AssemblyInfo.cs index 132f64a..9415db9 100644 --- a/OpenSim/Region/Physics/Manager/AssemblyInfo.cs +++ b/OpenSim/Region/Physics/Manager/AssemblyInfo.cs | |||
@@ -26,9 +26,7 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System.Reflection; | 28 | using System.Reflection; |
29 | using System.Runtime.CompilerServices; | ||
30 | using System.Runtime.InteropServices; | 29 | using System.Runtime.InteropServices; |
31 | |||
32 | // Information about this assembly is defined by the following | 30 | // Information about this assembly is defined by the following |
33 | // attributes. | 31 | // attributes. |
34 | // | 32 | // |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index 502d8e6..8c286e0 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -25,15 +25,13 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using Axiom.MathLib; |
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | 29 | ||
32 | namespace OpenSim.Physics.Manager | 30 | namespace OpenSim.Physics.Manager |
33 | { | 31 | { |
34 | public delegate void PositionUpdate(PhysicsVector position); | 32 | public delegate void PositionUpdate(PhysicsVector position); |
35 | public delegate void VelocityUpdate(PhysicsVector velocity); | 33 | public delegate void VelocityUpdate(PhysicsVector velocity); |
36 | public delegate void OrientationUpdate(Axiom.MathLib.Quaternion orientation); | 34 | public delegate void OrientationUpdate(Quaternion orientation); |
37 | 35 | ||
38 | public abstract class PhysicsActor | 36 | public abstract class PhysicsActor |
39 | { | 37 | { |
@@ -66,7 +64,7 @@ namespace OpenSim.Physics.Manager | |||
66 | get; | 64 | get; |
67 | } | 65 | } |
68 | 66 | ||
69 | public abstract Axiom.MathLib.Quaternion Orientation | 67 | public abstract Quaternion Orientation |
70 | { | 68 | { |
71 | get; | 69 | get; |
72 | set; | 70 | set; |
@@ -115,11 +113,11 @@ namespace OpenSim.Physics.Manager | |||
115 | } | 113 | } |
116 | } | 114 | } |
117 | 115 | ||
118 | public override Axiom.MathLib.Quaternion Orientation | 116 | public override Quaternion Orientation |
119 | { | 117 | { |
120 | get | 118 | get |
121 | { | 119 | { |
122 | return Axiom.MathLib.Quaternion.Identity; | 120 | return Quaternion.Identity; |
123 | } | 121 | } |
124 | set | 122 | set |
125 | { | 123 | { |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsManager.cs b/OpenSim/Region/Physics/Manager/PhysicsManager.cs index 0e28522..265bce6 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsManager.cs | |||
@@ -27,10 +27,8 @@ | |||
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Collections; | ||
31 | using System.IO; | 30 | using System.IO; |
32 | using System.Reflection; | 31 | using System.Reflection; |
33 | using Axiom.MathLib; | ||
34 | using OpenSim.Framework.Console; | 32 | using OpenSim.Framework.Console; |
35 | 33 | ||
36 | namespace OpenSim.Physics.Manager | 34 | namespace OpenSim.Physics.Manager |
@@ -56,19 +54,19 @@ namespace OpenSim.Physics.Manager | |||
56 | 54 | ||
57 | if(_plugins.ContainsKey(engineName)) | 55 | if(_plugins.ContainsKey(engineName)) |
58 | { | 56 | { |
59 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(LogPriority.LOW,"creating "+engineName); | 57 | MainLog.Instance.WriteLine(LogPriority.LOW,"creating "+engineName); |
60 | return _plugins[engineName].GetScene(); | 58 | return _plugins[engineName].GetScene(); |
61 | } | 59 | } |
62 | else | 60 | else |
63 | { | 61 | { |
64 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName); | 62 | MainLog.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName); |
65 | throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); | 63 | throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); |
66 | } | 64 | } |
67 | } | 65 | } |
68 | 66 | ||
69 | public void LoadPlugins() | 67 | public void LoadPlugins() |
70 | { | 68 | { |
71 | string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory ,"Physics"); | 69 | string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory ,"Physics"); |
72 | string[] pluginFiles = Directory.GetFiles(path, "*.dll"); | 70 | string[] pluginFiles = Directory.GetFiles(path, "*.dll"); |
73 | 71 | ||
74 | 72 | ||
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 3f22585..d44da00 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -25,9 +25,6 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Framework.Console; | 28 | using OpenSim.Framework.Console; |
32 | 29 | ||
33 | namespace OpenSim.Physics.Manager | 30 | namespace OpenSim.Physics.Manager |
@@ -67,7 +64,7 @@ namespace OpenSim.Physics.Manager | |||
67 | 64 | ||
68 | public override PhysicsActor AddAvatar(PhysicsVector position) | 65 | public override PhysicsActor AddAvatar(PhysicsVector position) |
69 | { | 66 | { |
70 | OpenSim.Framework.Console.MainLog.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position); | 67 | MainLog.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position); |
71 | return PhysicsActor.Null; | 68 | return PhysicsActor.Null; |
72 | } | 69 | } |
73 | 70 | ||
@@ -78,7 +75,7 @@ namespace OpenSim.Physics.Manager | |||
78 | 75 | ||
79 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) | 76 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) |
80 | { | 77 | { |
81 | OpenSim.Framework.Console.MainLog.Instance.Verbose("NullPhysicsScene : AddPrim({0},{1})", position, size); | 78 | MainLog.Instance.Verbose("NullPhysicsScene : AddPrim({0},{1})", position, size); |
82 | return PhysicsActor.Null; | 79 | return PhysicsActor.Null; |
83 | } | 80 | } |
84 | 81 | ||
@@ -91,12 +88,12 @@ namespace OpenSim.Physics.Manager | |||
91 | 88 | ||
92 | public override void GetResults() | 89 | public override void GetResults() |
93 | { | 90 | { |
94 | OpenSim.Framework.Console.MainLog.Instance.Verbose("NullPhysicsScene : GetResults()"); | 91 | MainLog.Instance.Verbose("NullPhysicsScene : GetResults()"); |
95 | } | 92 | } |
96 | 93 | ||
97 | public override void SetTerrain(float[] heightMap) | 94 | public override void SetTerrain(float[] heightMap) |
98 | { | 95 | { |
99 | OpenSim.Framework.Console.MainLog.Instance.Verbose("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); | 96 | MainLog.Instance.Verbose("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); |
100 | } | 97 | } |
101 | 98 | ||
102 | public override void DeleteTerrain() | 99 | public override void DeleteTerrain() |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsVector.cs b/OpenSim/Region/Physics/Manager/PhysicsVector.cs index c60da9d..e75f29b 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsVector.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsVector.cs | |||
@@ -25,10 +25,6 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Physics.Manager | 28 | namespace OpenSim.Physics.Manager |
33 | { | 29 | { |
34 | public class PhysicsVector | 30 | public class PhysicsVector |