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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29
30namespace OpenSim.Region.Physics.Manager
31{
32 public enum Vehicle : int
33 {
34 /// <summary>
35 /// Turns off Vehicle Support
36 /// </summary>
37 TYPE_NONE = 0,
38
39 /// <summary>
40 /// No Angular motor, High Left right friction, No Hover, Linear Deflection 1, no angular deflection
41 /// no vertical attractor, No banking, Identity rotation frame
42 /// </summary>
43 TYPE_SLED = 1,
44
45 /// <summary>
46 /// Needs Motors to be driven by timer or control events High left/right friction, No angular friction
47 /// Linear Motor wins in a second, decays in 60 seconds. Angular motor wins in a second, decays in 8/10ths of a second
48 /// linear deflection 2 seconds
49 /// Vertical Attractor locked UP
50 /// </summary>
51 TYPE_CAR = 2,
52 TYPE_BOAT = 3,
53 TYPE_AIRPLANE = 4,
54 TYPE_BALLOON = 5,
55 LINEAR_FRICTION_TIMESCALE = 16,
56 /// <summary>
57 /// vector of timescales for exponential decay of angular velocity about three axis
58 /// </summary>
59 ANGULAR_FRICTION_TIMESCALE = 17,
60 /// <summary>
61 /// linear velocity vehicle will try for
62 /// </summary>
63 LINEAR_MOTOR_DIRECTION = 18,
64
65 /// <summary>
66 /// Offset from center of mass where linear motor forces are added
67 /// </summary>
68 LINEAR_MOTOR_OFFSET = 20,
69 /// <summary>
70 /// angular velocity that vehicle will try for
71 /// </summary>
72 ANGULAR_MOTOR_DIRECTION = 19,
73 HOVER_HEIGHT = 24,
74 HOVER_EFFICIENCY = 25,
75 HOVER_TIMESCALE = 26,
76 BUOYANCY = 27,
77 LINEAR_DEFLECTION_EFFICIENCY = 28,
78 LINEAR_DEFLECTION_TIMESCALE = 29,
79 LINEAR_MOTOR_TIMESCALE = 30,
80 LINEAR_MOTOR_DECAY_TIMESCALE = 31,
81
82 /// <summary>
83 /// slide between 0 and 1
84 /// </summary>
85 ANGULAR_DEFLECTION_EFFICIENCY = 32,
86 ANGULAR_DEFLECTION_TIMESCALE = 33,
87 ANGULAR_MOTOR_TIMESCALE = 34,
88 ANGULAR_MOTOR_DECAY_TIMESCALE = 35,
89 VERTICAL_ATTRACTION_EFFICIENCY = 36,
90 VERTICAL_ATTRACTION_TIMESCALE = 37,
91 BANKING_EFFICIENCY = 38,
92 BANKING_MIX = 39,
93 BANKING_TIMESCALE = 40,
94 REFERENCE_FRAME = 44
95
96 }
97
98 [Flags]
99 public enum VehicleFlag
100 {
101 NO_DEFLECTION_UP = 1,
102 LIMIT_ROLL_ONLY = 2,
103 HOVER_WATER_ONLY = 4,
104 HOVER_TERRAIN_ONLY = 8,
105 HOVER_GLOBAL_HEIGHT = 16,
106 HOVER_UP_ONLY = 32,
107 LIMIT_MOTOR_UP = 64,
108 MOUSELOOK_STEER = 128,
109 MOUSELOOK_BANK = 256,
110 CAMERA_DECOUPLED = 512
111 }
112
113}