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-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsManager.cs230
1 files changed, 115 insertions, 115 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsManager.cs b/OpenSim/Region/Physics/Manager/PhysicsManager.cs
index 265bce6..7c475e7 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsManager.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsManager.cs
@@ -1,115 +1,115 @@
1/* 1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/ 2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.IO; 30using System.IO;
31using System.Reflection; 31using System.Reflection;
32using OpenSim.Framework.Console; 32using OpenSim.Framework.Console;
33 33
34namespace OpenSim.Physics.Manager 34namespace OpenSim.Physics.Manager
35{ 35{
36 /// <summary> 36 /// <summary>
37 /// Description of MyClass. 37 /// Description of MyClass.
38 /// </summary> 38 /// </summary>
39 public class PhysicsManager 39 public class PhysicsManager
40 { 40 {
41 private Dictionary<string, IPhysicsPlugin> _plugins=new Dictionary<string, IPhysicsPlugin>(); 41 private Dictionary<string, IPhysicsPlugin> _plugins=new Dictionary<string, IPhysicsPlugin>();
42 42
43 public PhysicsManager() 43 public PhysicsManager()
44 { 44 {
45 45
46 } 46 }
47 47
48 public PhysicsScene GetPhysicsScene(string engineName) 48 public PhysicsScene GetPhysicsScene(string engineName)
49 { 49 {
50 if (String.IsNullOrEmpty(engineName)) 50 if (String.IsNullOrEmpty(engineName))
51 { 51 {
52 return PhysicsScene.Null; 52 return PhysicsScene.Null;
53 } 53 }
54 54
55 if(_plugins.ContainsKey(engineName)) 55 if(_plugins.ContainsKey(engineName))
56 { 56 {
57 MainLog.Instance.WriteLine(LogPriority.LOW,"creating "+engineName); 57 MainLog.Instance.WriteLine(LogPriority.LOW,"creating "+engineName);
58 return _plugins[engineName].GetScene(); 58 return _plugins[engineName].GetScene();
59 } 59 }
60 else 60 else
61 { 61 {
62 MainLog.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName); 62 MainLog.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName);
63 throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); 63 throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName));
64 } 64 }
65 } 65 }
66 66
67 public void LoadPlugins() 67 public void LoadPlugins()
68 { 68 {
69 string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory ,"Physics"); 69 string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory ,"Physics");
70 string[] pluginFiles = Directory.GetFiles(path, "*.dll"); 70 string[] pluginFiles = Directory.GetFiles(path, "*.dll");
71 71
72 72
73 for(int i= 0; i<pluginFiles.Length; i++) 73 for(int i= 0; i<pluginFiles.Length; i++)
74 { 74 {
75 this.AddPlugin(pluginFiles[i]); 75 this.AddPlugin(pluginFiles[i]);
76 } 76 }
77 } 77 }
78 78
79 private void AddPlugin(string FileName) 79 private void AddPlugin(string FileName)
80 { 80 {
81 Assembly pluginAssembly = Assembly.LoadFrom(FileName); 81 Assembly pluginAssembly = Assembly.LoadFrom(FileName);
82 82
83 foreach (Type pluginType in pluginAssembly.GetTypes()) 83 foreach (Type pluginType in pluginAssembly.GetTypes())
84 { 84 {
85 if (pluginType.IsPublic) 85 if (pluginType.IsPublic)
86 { 86 {
87 if (!pluginType.IsAbstract) 87 if (!pluginType.IsAbstract)
88 { 88 {
89 Type typeInterface = pluginType.GetInterface("IPhysicsPlugin", true); 89 Type typeInterface = pluginType.GetInterface("IPhysicsPlugin", true);
90 90
91 if (typeInterface != null) 91 if (typeInterface != null)
92 { 92 {
93 IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); 93 IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
94 plug.Init(); 94 plug.Init();
95 this._plugins.Add(plug.GetName(),plug); 95 this._plugins.Add(plug.GetName(),plug);
96 96
97 } 97 }
98 98
99 typeInterface = null; 99 typeInterface = null;
100 } 100 }
101 } 101 }
102 } 102 }
103 103
104 pluginAssembly = null; 104 pluginAssembly = null;
105 } 105 }
106 } 106 }
107 107
108 public interface IPhysicsPlugin 108 public interface IPhysicsPlugin
109 { 109 {
110 bool Init(); 110 bool Init();
111 PhysicsScene GetScene(); 111 PhysicsScene GetScene();
112 string GetName(); 112 string GetName();
113 void Dispose(); 113 void Dispose();
114 } 114 }
115} 115}