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-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsActor.cs12
1 files changed, 0 insertions, 12 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
index 8060ba0..880c3ea 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
@@ -208,8 +208,6 @@ namespace OpenSim.Region.Physics.Manager
208 public abstract void VehicleFloatParam(int param, float value); 208 public abstract void VehicleFloatParam(int param, float value);
209 public abstract void VehicleVectorParam(int param, Vector3 value); 209 public abstract void VehicleVectorParam(int param, Vector3 value);
210 public abstract void VehicleRotationParam(int param, Quaternion rotation); 210 public abstract void VehicleRotationParam(int param, Quaternion rotation);
211 public abstract void VehicleFlagsSet(int flags);
212 public abstract void VehicleFlagsRemove(int flags);
213 public abstract void VehicleFlags(int param, bool remove); 211 public abstract void VehicleFlags(int param, bool remove);
214 212
215 public abstract void SetVolumeDetect(int param); // Allows the detection of collisions with inherently non-physical prims. see llVolumeDetect for more 213 public abstract void SetVolumeDetect(int param); // Allows the detection of collisions with inherently non-physical prims. see llVolumeDetect for more
@@ -354,17 +352,7 @@ namespace OpenSim.Region.Physics.Manager
354 { 352 {
355 353
356 } 354 }
357
358 public override void VehicleFlagsSet(int flags)
359 {
360
361 }
362
363 public override void VehicleFlagsRemove(int flags)
364 {
365 355
366 }
367
368 public override void VehicleFlags(int param, bool remove) 356 public override void VehicleFlags(int param, bool remove)
369 { 357 {
370 358