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-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsActor.cs17
1 files changed, 17 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
index d393b62..f97b279 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
@@ -122,6 +122,10 @@ namespace OpenSim.Region.Physics.Manager
122 122
123 public abstract PrimitiveBaseShape Shape { set; } 123 public abstract PrimitiveBaseShape Shape { set; }
124 124
125 public abstract bool Grabbed { set; }
126
127 public abstract bool Selected { set; }
128
125 public virtual void RequestPhysicsterseUpdate() 129 public virtual void RequestPhysicsterseUpdate()
126 { 130 {
127 // Make a temporary copy of the event to avoid possibility of 131 // Make a temporary copy of the event to avoid possibility of
@@ -190,6 +194,8 @@ namespace OpenSim.Region.Physics.Manager
190 public abstract void AddForce(PhysicsVector force); 194 public abstract void AddForce(PhysicsVector force);
191 195
192 public abstract void SetMomentum(PhysicsVector momentum); 196 public abstract void SetMomentum(PhysicsVector momentum);
197
198
193 } 199 }
194 200
195 public class NullPhysicsActor : PhysicsActor 201 public class NullPhysicsActor : PhysicsActor
@@ -206,6 +212,17 @@ namespace OpenSim.Region.Physics.Manager
206 set { return; } 212 set { return; }
207 } 213 }
208 214
215 public override bool Grabbed
216 {
217 set { return; }
218 }
219
220 public override bool Selected
221 {
222 set { return; }
223 }
224
225
209 public override bool CollidingGround 226 public override bool CollidingGround
210 { 227 {
211 get { return false; } 228 get { return false; }