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Diffstat (limited to 'OpenSim/Region/Physics/ConvexDecompositionDotNet/HullClasses.cs')
-rw-r--r-- | OpenSim/Region/Physics/ConvexDecompositionDotNet/HullClasses.cs | 171 |
1 files changed, 171 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/ConvexDecompositionDotNet/HullClasses.cs b/OpenSim/Region/Physics/ConvexDecompositionDotNet/HullClasses.cs new file mode 100644 index 0000000..d81df26 --- /dev/null +++ b/OpenSim/Region/Physics/ConvexDecompositionDotNet/HullClasses.cs | |||
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1 | /* The MIT License | ||
2 | * | ||
3 | * Copyright (c) 2010 Intel Corporation. | ||
4 | * All rights reserved. | ||
5 | * | ||
6 | * Based on the convexdecomposition library from | ||
7 | * <http://codesuppository.googlecode.com> by John W. Ratcliff and Stan Melax. | ||
8 | * | ||
9 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
10 | * of this software and associated documentation files (the "Software"), to deal | ||
11 | * in the Software without restriction, including without limitation the rights | ||
12 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
13 | * copies of the Software, and to permit persons to whom the Software is | ||
14 | * furnished to do so, subject to the following conditions: | ||
15 | * | ||
16 | * The above copyright notice and this permission notice shall be included in | ||
17 | * all copies or substantial portions of the Software. | ||
18 | * | ||
19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
20 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
22 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
23 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
24 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
25 | * THE SOFTWARE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | |||
31 | namespace OpenSim.Region.Physics.ConvexDecompositionDotNet | ||
32 | { | ||
33 | public class HullResult | ||
34 | { | ||
35 | public bool Polygons = true; // true if indices represents polygons, false indices are triangles | ||
36 | public List<float3> OutputVertices = new List<float3>(); | ||
37 | public List<int> Indices; | ||
38 | |||
39 | // If triangles, then indices are array indexes into the vertex list. | ||
40 | // If polygons, indices are in the form (number of points in face) (p1, p2, p3, ..) etc.. | ||
41 | } | ||
42 | |||
43 | public class PHullResult | ||
44 | { | ||
45 | public List<float3> Vertices = new List<float3>(); | ||
46 | public List<int> Indices = new List<int>(); | ||
47 | } | ||
48 | |||
49 | [Flags] | ||
50 | public enum HullFlag : int | ||
51 | { | ||
52 | QF_DEFAULT = 0, | ||
53 | QF_TRIANGLES = (1 << 0), // report results as triangles, not polygons. | ||
54 | QF_SKIN_WIDTH = (1 << 2) // extrude hull based on this skin width | ||
55 | } | ||
56 | |||
57 | public enum HullError : int | ||
58 | { | ||
59 | QE_OK, // success! | ||
60 | QE_FAIL // failed. | ||
61 | } | ||
62 | |||
63 | public class HullDesc | ||
64 | { | ||
65 | public HullFlag Flags; // flags to use when generating the convex hull. | ||
66 | public List<float3> Vertices; | ||
67 | public float NormalEpsilon; // the epsilon for removing duplicates. This is a normalized value, if normalized bit is on. | ||
68 | public float SkinWidth; | ||
69 | public uint MaxVertices; // maximum number of vertices to be considered for the hull! | ||
70 | public uint MaxFaces; | ||
71 | |||
72 | public HullDesc() | ||
73 | { | ||
74 | Flags = HullFlag.QF_DEFAULT; | ||
75 | Vertices = new List<float3>(); | ||
76 | NormalEpsilon = 0.001f; | ||
77 | MaxVertices = 4096; | ||
78 | MaxFaces = 4096; | ||
79 | SkinWidth = 0.01f; | ||
80 | } | ||
81 | |||
82 | public HullDesc(HullFlag flags, List<float3> vertices) | ||
83 | { | ||
84 | Flags = flags; | ||
85 | Vertices = new List<float3>(vertices); | ||
86 | NormalEpsilon = 0.001f; | ||
87 | MaxVertices = 4096; | ||
88 | MaxFaces = 4096; | ||
89 | SkinWidth = 0.01f; | ||
90 | } | ||
91 | |||
92 | public bool HasHullFlag(HullFlag flag) | ||
93 | { | ||
94 | return (Flags & flag) != 0; | ||
95 | } | ||
96 | |||
97 | public void SetHullFlag(HullFlag flag) | ||
98 | { | ||
99 | Flags |= flag; | ||
100 | } | ||
101 | |||
102 | public void ClearHullFlag(HullFlag flag) | ||
103 | { | ||
104 | Flags &= ~flag; | ||
105 | } | ||
106 | } | ||
107 | |||
108 | public class ConvexH | ||
109 | { | ||
110 | public struct HalfEdge | ||
111 | { | ||
112 | public short ea; // the other half of the edge (index into edges list) | ||
113 | public byte v; // the vertex at the start of this edge (index into vertices list) | ||
114 | public byte p; // the facet on which this edge lies (index into facets list) | ||
115 | |||
116 | public HalfEdge(short _ea, byte _v, byte _p) | ||
117 | { | ||
118 | ea = _ea; | ||
119 | v = _v; | ||
120 | p = _p; | ||
121 | } | ||
122 | |||
123 | public HalfEdge(HalfEdge e) | ||
124 | { | ||
125 | ea = e.ea; | ||
126 | v = e.v; | ||
127 | p = e.p; | ||
128 | } | ||
129 | } | ||
130 | |||
131 | public List<float3> vertices = new List<float3>(); | ||
132 | public List<HalfEdge> edges = new List<HalfEdge>(); | ||
133 | public List<Plane> facets = new List<Plane>(); | ||
134 | |||
135 | public ConvexH(int vertices_size, int edges_size, int facets_size) | ||
136 | { | ||
137 | vertices = new List<float3>(vertices_size); | ||
138 | edges = new List<HalfEdge>(edges_size); | ||
139 | facets = new List<Plane>(facets_size); | ||
140 | } | ||
141 | } | ||
142 | |||
143 | public class VertFlag | ||
144 | { | ||
145 | public byte planetest; | ||
146 | public byte junk; | ||
147 | public byte undermap; | ||
148 | public byte overmap; | ||
149 | } | ||
150 | |||
151 | public class EdgeFlag | ||
152 | { | ||
153 | public byte planetest; | ||
154 | public byte fixes; | ||
155 | public short undermap; | ||
156 | public short overmap; | ||
157 | } | ||
158 | |||
159 | public class PlaneFlag | ||
160 | { | ||
161 | public byte undermap; | ||
162 | public byte overmap; | ||
163 | } | ||
164 | |||
165 | public class Coplanar | ||
166 | { | ||
167 | public ushort ea; | ||
168 | public byte v0; | ||
169 | public byte v1; | ||
170 | } | ||
171 | } | ||