diff options
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt index a2161c3..4b6e9a4 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt +++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | |||
@@ -38,7 +38,8 @@ Disable activity of passive linkset children. | |||
38 | Scenes with hundred of thousands of static objects take a lot of physics CPU time. | 38 | Scenes with hundred of thousands of static objects take a lot of physics CPU time. |
39 | BSPrim.Force should set a continious force on the prim. The force should be | 39 | BSPrim.Force should set a continious force on the prim. The force should be |
40 | applied each tick. Some limits? | 40 | applied each tick. Some limits? |
41 | Single prim vehicles don't seem to properly vehiclize. | 41 | Linksets should allow collisions to individual children |
42 | Add LocalID to children shapes in LinksetCompound and create events for individuals | ||
42 | Gun sending shooter flying. | 43 | Gun sending shooter flying. |
43 | Collision margin (gap between physical objects lying on each other) | 44 | Collision margin (gap between physical objects lying on each other) |
44 | Boundry checking (crashes related to crossing boundry) | 45 | Boundry checking (crashes related to crossing boundry) |
@@ -145,4 +146,6 @@ Linkset implementation using compound shapes. (Resolution: implemented LinksetCo | |||
145 | Light cycle falling over when driving (Resolution: implemented VerticalAttractor) | 146 | Light cycle falling over when driving (Resolution: implemented VerticalAttractor) |
146 | Light cycle not banking (Resolution: It doesn't. Banking is roll adding yaw.) | 147 | Light cycle not banking (Resolution: It doesn't. Banking is roll adding yaw.) |
147 | Package Bullet source mods for Bullet internal stats output | 148 | Package Bullet source mods for Bullet internal stats output |
148 | (Resolution: move code into WorldData.h rather than relying on patches) \ No newline at end of file | 149 | (Resolution: move code into WorldData.h rather than relying on patches) |
150 | Single prim vehicles don't seem to properly vehiclize. | ||
151 | (Resolution: mass was not getting set properly for single prim linksets) | ||