diff options
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs index bab3b3d..a2271a9 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs | |||
@@ -391,13 +391,13 @@ public enum CollisionFilterGroups : uint | |||
391 | ObjectFilter = BSolidFilter, | 391 | ObjectFilter = BSolidFilter, |
392 | ObjectMask = BAllFilter, | 392 | ObjectMask = BAllFilter, |
393 | StaticObjectFilter = BStaticFilter, | 393 | StaticObjectFilter = BStaticFilter, |
394 | StaticObjectMask = BAllFilter, | 394 | StaticObjectMask = BAllFilter & ~BStaticFilter, // static objects don't collide with each other |
395 | LinksetFilter = BLinksetFilter, | 395 | LinksetFilter = BLinksetFilter, |
396 | LinksetMask = BAllFilter & ~BLinksetFilter, | 396 | LinksetMask = BAllFilter & ~BLinksetFilter, // linkset objects don't collide with each other |
397 | VolumeDetectFilter = BSensorTrigger, | 397 | VolumeDetectFilter = BSensorTrigger, |
398 | VolumeDetectMask = ~BSensorTrigger, | 398 | VolumeDetectMask = ~BSensorTrigger, |
399 | TerrainFilter = BTerrainFilter, | 399 | TerrainFilter = BTerrainFilter, |
400 | TerrainMask = BAllFilter & ~BStaticFilter, | 400 | TerrainMask = BAllFilter & ~BStaticFilter, // static objects on the ground don't collide |
401 | GroundPlaneFilter = BGroundPlaneFilter, | 401 | GroundPlaneFilter = BGroundPlaneFilter, |
402 | GroundPlaneMask = BAllFilter | 402 | GroundPlaneMask = BAllFilter |
403 | 403 | ||