diff options
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs b/OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs index 01966c0..cc28344 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs | |||
@@ -120,7 +120,7 @@ public sealed class BSTerrainHeightmap : BSTerrainPhys | |||
120 | PhysicsScene.PE.UpdateSingleAabb(PhysicsScene.World, m_mapInfo.terrainBody); | 120 | PhysicsScene.PE.UpdateSingleAabb(PhysicsScene.World, m_mapInfo.terrainBody); |
121 | 121 | ||
122 | m_mapInfo.terrainBody.collisionType = CollisionType.Terrain; | 122 | m_mapInfo.terrainBody.collisionType = CollisionType.Terrain; |
123 | m_mapInfo.terrainBody.ApplyCollisionMask(); | 123 | m_mapInfo.terrainBody.ApplyCollisionMask(PhysicsScene); |
124 | 124 | ||
125 | // Make it so the terrain will not move or be considered for movement. | 125 | // Make it so the terrain will not move or be considered for movement. |
126 | PhysicsScene.PE.ForceActivationState(m_mapInfo.terrainBody, ActivationState.DISABLE_SIMULATION); | 126 | PhysicsScene.PE.ForceActivationState(m_mapInfo.terrainBody, ActivationState.DISABLE_SIMULATION); |