diff options
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs index 9013414..c7a81e0 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs | |||
@@ -1025,10 +1025,10 @@ public sealed class BSPrim : BSPhysObject | |||
1025 | if (force.IsFinite()) | 1025 | if (force.IsFinite()) |
1026 | { | 1026 | { |
1027 | float magnitude = force.Length(); | 1027 | float magnitude = force.Length(); |
1028 | if (magnitude > 20000f) | 1028 | if (magnitude > BSParam.MaxAddForceMagnitude) |
1029 | { | 1029 | { |
1030 | // Force has a limit | 1030 | // Force has a limit |
1031 | force = force / magnitude * 20000f; | 1031 | force = force / magnitude * BSParam.MaxAddForceMagnitude; |
1032 | } | 1032 | } |
1033 | 1033 | ||
1034 | OMV.Vector3 addForce = force; | 1034 | OMV.Vector3 addForce = force; |