diff options
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs index b5dd131..0b81122 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs | |||
@@ -1597,9 +1597,9 @@ public sealed class BSPrim : BSPhysObject | |||
1597 | public void CreateGeomAndObject(bool forceRebuild) | 1597 | public void CreateGeomAndObject(bool forceRebuild) |
1598 | { | 1598 | { |
1599 | // Create the correct physical representation for this type of object. | 1599 | // Create the correct physical representation for this type of object. |
1600 | // Updates PhysBody and PhysShape with the new information. | 1600 | // Updates base.PhysBody and base.PhysShape with the new information. |
1601 | // Ignore 'forceRebuild'. This routine makes the right choices and changes of necessary. | 1601 | // Ignore 'forceRebuild'. This routine makes the right choices and changes of necessary. |
1602 | PhysicsScene.Shapes.GetBodyAndShape(false, PhysicsScene.World, this, null, delegate(BulletBody dBody) | 1602 | PhysicsScene.Shapes.GetBodyAndShape(false /*forceRebuild */, PhysicsScene.World, this, null, delegate(BulletBody dBody) |
1603 | { | 1603 | { |
1604 | // Called if the current prim body is about to be destroyed. | 1604 | // Called if the current prim body is about to be destroyed. |
1605 | // Remove all the physical dependencies on the old body. | 1605 | // Remove all the physical dependencies on the old body. |