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Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs
index bac0427..5353c75 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs
@@ -141,7 +141,7 @@ public abstract class BSPhysObject : PhysicsActor
141 141
142 // It can be confusing for an actor to know if it should move or update an object 142 // It can be confusing for an actor to know if it should move or update an object
143 // depeneding on the setting of 'selected', 'physical, ... 143 // depeneding on the setting of 'selected', 'physical, ...
144 // This flag is the true test -- if true, the object is being acted on in the physical world 144 // This flag is the true test -- if true, the object is being acted on in the physical world
145 public abstract bool IsPhysicallyActive { get; } 145 public abstract bool IsPhysicallyActive { get; }
146 146
147 // Materialness 147 // Materialness