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Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs b/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs
index 8a22bc7..231f0f8 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs
@@ -75,7 +75,7 @@ private sealed class BulletBodyUnman : BulletBody
75private sealed class BulletShapeUnman : BulletShape 75private sealed class BulletShapeUnman : BulletShape
76{ 76{
77 public IntPtr ptr; 77 public IntPtr ptr;
78 public BulletShapeUnman(IntPtr xx, BSPhysicsShapeType typ) 78 public BulletShapeUnman(IntPtr xx, BSPhysicsShapeType typ)
79 : base() 79 : base()
80 { 80 {
81 ptr = xx; 81 ptr = xx;
@@ -255,7 +255,7 @@ public override BulletShape CreateHullShape(BulletWorld world, int hullCount, fl
255{ 255{
256 BulletWorldUnman worldu = world as BulletWorldUnman; 256 BulletWorldUnman worldu = world as BulletWorldUnman;
257 return new BulletShapeUnman( 257 return new BulletShapeUnman(
258 BSAPICPP.CreateHullShape2(worldu.ptr, hullCount, hulls), 258 BSAPICPP.CreateHullShape2(worldu.ptr, hullCount, hulls),
259 BSPhysicsShapeType.SHAPE_HULL); 259 BSPhysicsShapeType.SHAPE_HULL);
260} 260}
261 261
@@ -1503,7 +1503,7 @@ public static extern void DestroyObject2(IntPtr sim, IntPtr obj);
1503public static extern IntPtr CreateGroundPlaneShape2(uint id, float height, float collisionMargin); 1503public static extern IntPtr CreateGroundPlaneShape2(uint id, float height, float collisionMargin);
1504 1504
1505[DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] 1505[DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
1506public static extern IntPtr CreateTerrainShape2(uint id, Vector3 size, float minHeight, float maxHeight, 1506public static extern IntPtr CreateTerrainShape2(uint id, Vector3 size, float minHeight, float maxHeight,
1507 [MarshalAs(UnmanagedType.LPArray)] float[] heightMap, 1507 [MarshalAs(UnmanagedType.LPArray)] float[] heightMap,
1508 float scaleFactor, float collisionMargin); 1508 float scaleFactor, float collisionMargin);
1509 1509