diff options
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs | 217 |
1 files changed, 158 insertions, 59 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs b/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs index 6e68053..0355b94 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | using System; | 27 | using System; |
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | 30 | using System.Runtime.InteropServices; |
30 | using System.Security; | 31 | using System.Security; |
31 | using System.Text; | 32 | using System.Text; |
@@ -36,31 +37,102 @@ namespace OpenSim.Region.Physics.BulletSPlugin | |||
36 | { | 37 | { |
37 | public sealed class BSAPIUnman : BSAPITemplate | 38 | public sealed class BSAPIUnman : BSAPITemplate |
38 | { | 39 | { |
39 | /* | 40 | |
41 | // We pin the memory passed between the managed and unmanaged code. | ||
42 | GCHandle m_paramsHandle; | ||
43 | private GCHandle m_collisionArrayPinnedHandle; | ||
44 | private GCHandle m_updateArrayPinnedHandle; | ||
45 | |||
46 | // Handle to the callback used by the unmanaged code to call into the managed code. | ||
47 | // Used for debug logging. | ||
48 | // Need to store the handle in a persistant variable so it won't be freed. | ||
49 | private BSAPICPP.DebugLogCallback m_DebugLogCallbackHandle; | ||
50 | |||
51 | private BSScene PhysicsScene { get; set; } | ||
52 | |||
53 | public override string BulletEngineName { get { return "BulletUnmanaged"; } } | ||
54 | public override string BulletEngineVersion { get; protected set; } | ||
55 | |||
56 | public BSAPIUnman(string paramName, BSScene physScene) | ||
57 | { | ||
58 | PhysicsScene = physScene; | ||
59 | // Do something fancy with the paramName to get the right DLL implementation | ||
60 | // like "Bullet-2.80-OpenCL-Intel" loading the version for Intel based OpenCL implementation, etc. | ||
61 | } | ||
62 | |||
40 | // Initialization and simulation | 63 | // Initialization and simulation |
41 | public BulletWorld Initialize(Vector3 maxPosition, IntPtr parms, | 64 | public override BulletWorld Initialize(Vector3 maxPosition, ConfigurationParameters parms, |
42 | int maxCollisions, IntPtr collisionArray, | 65 | int maxCollisions, ref CollisionDesc[] collisionArray, |
43 | int maxUpdates, IntPtr updateArray | 66 | int maxUpdates, ref EntityProperties[] updateArray |
44 | ); | 67 | ) |
68 | { | ||
69 | // Pin down the memory that will be used to pass object collisions and updates back from unmanaged code | ||
70 | m_paramsHandle = GCHandle.Alloc(parms, GCHandleType.Pinned); | ||
71 | m_collisionArrayPinnedHandle = GCHandle.Alloc(collisionArray, GCHandleType.Pinned); | ||
72 | m_updateArrayPinnedHandle = GCHandle.Alloc(updateArray, GCHandleType.Pinned); | ||
45 | 73 | ||
46 | public bool UpdateParameter(BulletWorld world, uint localID, String parm, float value); | 74 | // If Debug logging level, enable logging from the unmanaged code |
75 | m_DebugLogCallbackHandle = null; | ||
76 | if (BSScene.m_log.IsDebugEnabled || PhysicsScene.PhysicsLogging.Enabled) | ||
77 | { | ||
78 | BSScene.m_log.DebugFormat("{0}: Initialize: Setting debug callback for unmanaged code", BSScene.LogHeader); | ||
79 | if (PhysicsScene.PhysicsLogging.Enabled) | ||
80 | // The handle is saved in a variable to make sure it doesn't get freed after this call | ||
81 | m_DebugLogCallbackHandle = new BSAPICPP.DebugLogCallback(BulletLoggerPhysLog); | ||
82 | else | ||
83 | m_DebugLogCallbackHandle = new BSAPICPP.DebugLogCallback(BulletLogger); | ||
84 | } | ||
47 | 85 | ||
48 | public void SetHeightMap(BulletWorld world, float[] heightmap); | 86 | // Get the version of the DLL |
87 | // TODO: this doesn't work yet. Something wrong with marshaling the returned string. | ||
88 | // BulletEngineVersion = BulletSimAPI.GetVersion2(); | ||
89 | BulletEngineVersion = ""; | ||
90 | |||
91 | // Call the unmanaged code with the buffers and other information | ||
92 | return new BulletWorld(0, PhysicsScene, BSAPICPP.Initialize2(maxPosition, m_paramsHandle.AddrOfPinnedObject(), | ||
93 | maxCollisions, m_collisionArrayPinnedHandle.AddrOfPinnedObject(), | ||
94 | maxUpdates, m_updateArrayPinnedHandle.AddrOfPinnedObject(), | ||
95 | m_DebugLogCallbackHandle)); | ||
49 | 96 | ||
50 | public void Shutdown(BulletWorld sim); | 97 | } |
51 | 98 | ||
52 | public int PhysicsStep(BulletWorld world, float timeStep, int maxSubSteps, float fixedTimeStep, | 99 | // Called directly from unmanaged code so don't do much |
53 | out int updatedEntityCount, | 100 | private void BulletLogger(string msg) |
54 | out IntPtr updatedEntitiesPtr, | 101 | { |
55 | out int collidersCount, | 102 | BSScene.m_log.Debug("[BULLETS UNMANAGED]:" + msg); |
56 | out IntPtr collidersPtr); | 103 | } |
104 | |||
105 | // Called directly from unmanaged code so don't do much | ||
106 | private void BulletLoggerPhysLog(string msg) | ||
107 | { | ||
108 | PhysicsScene.DetailLog("[BULLETS UNMANAGED]:" + msg); | ||
109 | } | ||
110 | |||
111 | /* | ||
112 | public void SetHeightMap(BulletWorld world, float[] heightmap); | ||
57 | 113 | ||
58 | */ | 114 | */ |
115 | public override int PhysicsStep(BulletWorld world, float timeStep, int maxSubSteps, float fixedTimeStep, | ||
116 | out int updatedEntityCount, out int collidersCount) | ||
117 | { | ||
118 | return BSAPICPP.PhysicsStep2(world.ptr, timeStep, maxSubSteps, fixedTimeStep, out updatedEntityCount, out collidersCount); | ||
119 | } | ||
120 | |||
121 | public override void Shutdown(BulletWorld sim) | ||
122 | { | ||
123 | BSAPICPP.Shutdown2(sim.ptr); | ||
124 | } | ||
125 | |||
59 | public override bool PushUpdate(BulletBody obj) | 126 | public override bool PushUpdate(BulletBody obj) |
60 | { | 127 | { |
61 | return BSAPICPP.PushUpdate2(obj.ptr); | 128 | return BSAPICPP.PushUpdate2(obj.ptr); |
62 | } | 129 | } |
63 | 130 | ||
131 | public override bool UpdateParameter(BulletWorld world, uint localID, String parm, float value) | ||
132 | { | ||
133 | return BSAPICPP.UpdateParameter2(world.ptr, localID, parm, value); | ||
134 | } | ||
135 | |||
64 | // ===================================================================================== | 136 | // ===================================================================================== |
65 | // Mesh, hull, shape and body creation helper routines | 137 | // Mesh, hull, shape and body creation helper routines |
66 | public override BulletShape CreateMeshShape(BulletWorld world, | 138 | public override BulletShape CreateMeshShape(BulletWorld world, |
@@ -893,11 +965,81 @@ public override float GetMargin(BulletShape shape) | |||
893 | return BSAPICPP.GetMargin2(shape.ptr); | 965 | return BSAPICPP.GetMargin2(shape.ptr); |
894 | } | 966 | } |
895 | 967 | ||
968 | // ===================================================================================== | ||
969 | // Debugging | ||
970 | public override void DumpRigidBody(BulletWorld sim, BulletBody collisionObject) | ||
971 | { | ||
972 | BSAPICPP.DumpRigidBody2(sim.ptr, collisionObject.ptr); | ||
973 | } | ||
974 | |||
975 | public override void DumpCollisionShape(BulletWorld sim, BulletShape collisionShape) | ||
976 | { | ||
977 | BSAPICPP.DumpCollisionShape2(sim.ptr, collisionShape.ptr); | ||
978 | } | ||
979 | |||
980 | public override void DumpMapInfo(BulletWorld sim, BulletHMapInfo mapInfo) | ||
981 | { | ||
982 | BSAPICPP.DumpMapInfo2(sim.ptr, mapInfo.ptr); | ||
983 | } | ||
984 | |||
985 | public override void DumpConstraint(BulletWorld sim, BulletConstraint constrain) | ||
986 | { | ||
987 | BSAPICPP.DumpConstraint2(sim.ptr, constrain.ptr); | ||
988 | } | ||
989 | |||
990 | public override void DumpActivationInfo(BulletWorld sim) | ||
991 | { | ||
992 | BSAPICPP.DumpActivationInfo2(sim.ptr); | ||
993 | } | ||
994 | |||
995 | public override void DumpAllInfo(BulletWorld sim) | ||
996 | { | ||
997 | BSAPICPP.DumpAllInfo2(sim.ptr); | ||
998 | } | ||
999 | |||
1000 | public override void DumpPhysicsStatistics(BulletWorld sim) | ||
1001 | { | ||
1002 | BSAPICPP.DumpPhysicsStatistics2(sim.ptr); | ||
1003 | } | ||
1004 | |||
1005 | |||
1006 | // ===================================================================================== | ||
1007 | // ===================================================================================== | ||
1008 | // ===================================================================================== | ||
1009 | // ===================================================================================== | ||
1010 | // ===================================================================================== | ||
1011 | // The actual interface to the unmanaged code | ||
896 | static class BSAPICPP | 1012 | static class BSAPICPP |
897 | { | 1013 | { |
1014 | // =============================================================================== | ||
1015 | // Link back to the managed code for outputting log messages | ||
1016 | [UnmanagedFunctionPointer(CallingConvention.Cdecl)] | ||
1017 | public delegate void DebugLogCallback([MarshalAs(UnmanagedType.LPStr)]string msg); | ||
1018 | |||
1019 | // =============================================================================== | ||
1020 | // Initialization and simulation | ||
1021 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1022 | public static extern IntPtr Initialize2(Vector3 maxPosition, IntPtr parms, | ||
1023 | int maxCollisions, IntPtr collisionArray, | ||
1024 | int maxUpdates, IntPtr updateArray, | ||
1025 | DebugLogCallback logRoutine); | ||
1026 | |||
1027 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1028 | public static extern void SetHeightMap2(IntPtr world, float[] heightmap); | ||
1029 | |||
1030 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1031 | public static extern int PhysicsStep2(IntPtr world, float timeStep, int maxSubSteps, float fixedTimeStep, | ||
1032 | out int updatedEntityCount, out int collidersCount); | ||
1033 | |||
1034 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1035 | public static extern void Shutdown2(IntPtr sim); | ||
1036 | |||
898 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 1037 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |
899 | public static extern bool PushUpdate2(IntPtr obj); | 1038 | public static extern bool PushUpdate2(IntPtr obj); |
900 | 1039 | ||
1040 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1041 | public static extern bool UpdateParameter2(IntPtr world, uint localID, String parm, float value); | ||
1042 | |||
901 | // ===================================================================================== | 1043 | // ===================================================================================== |
902 | // Mesh, hull, shape and body creation helper routines | 1044 | // Mesh, hull, shape and body creation helper routines |
903 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 1045 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |
@@ -1431,52 +1573,6 @@ public static extern void SetMargin2(IntPtr shape, float val); | |||
1431 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 1573 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |
1432 | public static extern float GetMargin2(IntPtr shape); | 1574 | public static extern float GetMargin2(IntPtr shape); |
1433 | 1575 | ||
1434 | } | ||
1435 | } | ||
1436 | |||
1437 | // =============================================================================== | ||
1438 | // =============================================================================== | ||
1439 | // =============================================================================== | ||
1440 | // =============================================================================== | ||
1441 | // =============================================================================== | ||
1442 | // =============================================================================== | ||
1443 | // =============================================================================== | ||
1444 | // =============================================================================== | ||
1445 | // =============================================================================== | ||
1446 | // =============================================================================== | ||
1447 | // =============================================================================== | ||
1448 | // =============================================================================== | ||
1449 | // =============================================================================== | ||
1450 | static class BulletSimAPI { | ||
1451 | // =============================================================================== | ||
1452 | // Link back to the managed code for outputting log messages | ||
1453 | [UnmanagedFunctionPointer(CallingConvention.Cdecl)] | ||
1454 | public delegate void DebugLogCallback([MarshalAs(UnmanagedType.LPStr)]string msg); | ||
1455 | |||
1456 | // =============================================================================== | ||
1457 | // Initialization and simulation | ||
1458 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1459 | public static extern IntPtr Initialize2(Vector3 maxPosition, IntPtr parms, | ||
1460 | int maxCollisions, IntPtr collisionArray, | ||
1461 | int maxUpdates, IntPtr updateArray, | ||
1462 | DebugLogCallback logRoutine); | ||
1463 | |||
1464 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1465 | public static extern bool UpdateParameter2(IntPtr world, uint localID, String parm, float value); | ||
1466 | |||
1467 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1468 | public static extern void SetHeightMap2(IntPtr world, float[] heightmap); | ||
1469 | |||
1470 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1471 | public static extern void Shutdown2(IntPtr sim); | ||
1472 | |||
1473 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1474 | public static extern int PhysicsStep2(IntPtr world, float timeStep, int maxSubSteps, float fixedTimeStep, | ||
1475 | out int updatedEntityCount, | ||
1476 | out IntPtr updatedEntitiesPtr, | ||
1477 | out int collidersCount, | ||
1478 | out IntPtr collidersPtr); | ||
1479 | |||
1480 | // ===================================================================================== | 1576 | // ===================================================================================== |
1481 | // Debugging | 1577 | // Debugging |
1482 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 1578 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |
@@ -1501,4 +1597,7 @@ public static extern void DumpAllInfo2(IntPtr sim); | |||
1501 | public static extern void DumpPhysicsStatistics2(IntPtr sim); | 1597 | public static extern void DumpPhysicsStatistics2(IntPtr sim); |
1502 | 1598 | ||
1503 | } | 1599 | } |
1600 | |||
1601 | } | ||
1602 | |||
1504 | } | 1603 | } |