diff options
Diffstat (limited to 'OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs')
-rw-r--r-- | OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs index 92d5771..d3d10bf 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | |||
@@ -144,7 +144,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
144 | } | 144 | } |
145 | else if (actor.Position.Y >= Constants.RegionSize) | 145 | else if (actor.Position.Y >= Constants.RegionSize) |
146 | { | 146 | { |
147 | actor.Position.Y = 255.9F; | 147 | actor.Position.Y = ((int)Constants.RegionSize - 0.1f); |
148 | } | 148 | } |
149 | 149 | ||
150 | if (actor.Position.X < 0) | 150 | if (actor.Position.X < 0) |
@@ -153,7 +153,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
153 | } | 153 | } |
154 | else if (actor.Position.X >= Constants.RegionSize) | 154 | else if (actor.Position.X >= Constants.RegionSize) |
155 | { | 155 | { |
156 | actor.Position.X = 255.9F; | 156 | actor.Position.X = ((int)Constants.RegionSize - 0.1f); |
157 | } | 157 | } |
158 | 158 | ||
159 | float height = _heightMap[(int)actor.Position.Y * Constants.RegionSize + (int)actor.Position.X] + actor.Size.Z; | 159 | float height = _heightMap[(int)actor.Position.Y * Constants.RegionSize + (int)actor.Position.X] + actor.Size.Z; |