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-rw-r--r--OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs14
-rw-r--r--OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs4
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs10
-rwxr-xr-xOpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs24
5 files changed, 27 insertions, 27 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs b/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs
index 439096a..c897aa5 100644
--- a/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs
+++ b/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs
@@ -92,7 +92,7 @@ namespace OpenSim.Region.OptionalModules.Agent.TextureSender
92 m_scene = scene; 92 m_scene = scene;
93 93
94 MainConsole.Instance.Commands.AddCommand( 94 MainConsole.Instance.Commands.AddCommand(
95 "j2k", 95 "Assets",
96 false, 96 false,
97 "j2k decode", 97 "j2k decode",
98 "j2k decode <ID>", 98 "j2k decode <ID>",
diff --git a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
index 261029c..a7ebecc 100644
--- a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
@@ -82,19 +82,19 @@ namespace OpenSim.Region.CoreModules.UDP.Linden
82 m_scenes[scene.RegionInfo.RegionID] = scene; 82 m_scenes[scene.RegionInfo.RegionID] = scene;
83 83
84 scene.AddCommand( 84 scene.AddCommand(
85 this, "image queues clear", 85 "Comms", this, "image queues clear",
86 "image queues clear <first-name> <last-name>", 86 "image queues clear <first-name> <last-name>",
87 "Clear the image queues (textures downloaded via UDP) for a particular client.", 87 "Clear the image queues (textures downloaded via UDP) for a particular client.",
88 (mod, cmd) => MainConsole.Instance.Output(HandleImageQueuesClear(cmd))); 88 (mod, cmd) => MainConsole.Instance.Output(HandleImageQueuesClear(cmd)));
89 89
90 scene.AddCommand( 90 scene.AddCommand(
91 this, "image queues show", 91 "Comms", this, "image queues show",
92 "image queues show <first-name> <last-name>", 92 "image queues show <first-name> <last-name>",
93 "Show the image queues (textures downloaded via UDP) for a particular client.", 93 "Show the image queues (textures downloaded via UDP) for a particular client.",
94 (mod, cmd) => MainConsole.Instance.Output(GetImageQueuesReport(cmd))); 94 (mod, cmd) => MainConsole.Instance.Output(GetImageQueuesReport(cmd)));
95 95
96 scene.AddCommand( 96 scene.AddCommand(
97 this, "show pqueues", 97 "Comms", this, "show pqueues",
98 "show pqueues [full]", 98 "show pqueues [full]",
99 "Show priority queue data for each client", 99 "Show priority queue data for each client",
100 "Without the 'full' option, only root agents are shown." 100 "Without the 'full' option, only root agents are shown."
@@ -102,7 +102,7 @@ namespace OpenSim.Region.CoreModules.UDP.Linden
102 (mod, cmd) => MainConsole.Instance.Output(GetPQueuesReport(cmd))); 102 (mod, cmd) => MainConsole.Instance.Output(GetPQueuesReport(cmd)));
103 103
104 scene.AddCommand( 104 scene.AddCommand(
105 this, "show queues", 105 "Comms", this, "show queues",
106 "show queues [full]", 106 "show queues [full]",
107 "Show queue data for each client", 107 "Show queue data for each client",
108 "Without the 'full' option, only root agents are shown." 108 "Without the 'full' option, only root agents are shown."
@@ -110,13 +110,13 @@ namespace OpenSim.Region.CoreModules.UDP.Linden
110 (mod, cmd) => MainConsole.Instance.Output(GetQueuesReport(cmd))); 110 (mod, cmd) => MainConsole.Instance.Output(GetQueuesReport(cmd)));
111 111
112 scene.AddCommand( 112 scene.AddCommand(
113 this, "show image queues", 113 "Comms", this, "show image queues",
114 "show image queues <first-name> <last-name>", 114 "show image queues <first-name> <last-name>",
115 "Show the image queues (textures downloaded via UDP) for a particular client.", 115 "Show the image queues (textures downloaded via UDP) for a particular client.",
116 (mod, cmd) => MainConsole.Instance.Output(GetImageQueuesReport(cmd))); 116 (mod, cmd) => MainConsole.Instance.Output(GetImageQueuesReport(cmd)));
117 117
118 scene.AddCommand( 118 scene.AddCommand(
119 this, "show throttles", 119 "Comms", this, "show throttles",
120 "show throttles [full]", 120 "show throttles [full]",
121 "Show throttle settings for each client and for the server overall", 121 "Show throttle settings for each client and for the server overall",
122 "Without the 'full' option, only root agents are shown." 122 "Without the 'full' option, only root agents are shown."
@@ -124,7 +124,7 @@ namespace OpenSim.Region.CoreModules.UDP.Linden
124 (mod, cmd) => MainConsole.Instance.Output(GetThrottlesReport(cmd))); 124 (mod, cmd) => MainConsole.Instance.Output(GetThrottlesReport(cmd)));
125 125
126 scene.AddCommand( 126 scene.AddCommand(
127 this, "emergency-monitoring", 127 "Comms", this, "emergency-monitoring",
128 "emergency-monitoring", 128 "emergency-monitoring",
129 "Go on/off emergency monitoring mode", 129 "Go on/off emergency monitoring mode",
130 "Go on/off emergency monitoring mode", 130 "Go on/off emergency monitoring mode",
diff --git a/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs b/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs
index a5207eb..41ec14f 100644
--- a/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs
@@ -88,7 +88,7 @@ namespace OpenSim.Region.OptionalModules.Asset
88 m_scene = scene; 88 m_scene = scene;
89 89
90 MainConsole.Instance.Commands.AddCommand( 90 MainConsole.Instance.Commands.AddCommand(
91 "asset", 91 "Assets",
92 false, 92 false,
93 "show asset", 93 "show asset",
94 "show asset <ID>", 94 "show asset <ID>",
@@ -96,7 +96,7 @@ namespace OpenSim.Region.OptionalModules.Asset
96 HandleShowAsset); 96 HandleShowAsset);
97 97
98 MainConsole.Instance.Commands.AddCommand( 98 MainConsole.Instance.Commands.AddCommand(
99 "asset", false, "dump asset", 99 "Assets", false, "dump asset",
100 "dump asset <id>", 100 "dump asset <id>",
101 "Dump an asset", 101 "Dump an asset",
102 HandleDumpAsset); 102 HandleDumpAsset);
diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
index 2369d94..6bb6729 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
@@ -94,13 +94,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
94 m_scenes[scene.RegionInfo.RegionID] = scene; 94 m_scenes[scene.RegionInfo.RegionID] = scene;
95 95
96 scene.AddCommand( 96 scene.AddCommand(
97 this, "show appearance", 97 "Users", this, "show appearance",
98 "show appearance [<first-name> <last-name>]", 98 "show appearance [<first-name> <last-name>]",
99 "Synonym for 'appearance show'", 99 "Synonym for 'appearance show'",
100 HandleShowAppearanceCommand); 100 HandleShowAppearanceCommand);
101 101
102 scene.AddCommand( 102 scene.AddCommand(
103 this, "appearance show", 103 "Users", this, "appearance show",
104 "appearance show [<first-name> <last-name>]", 104 "appearance show [<first-name> <last-name>]",
105 "Show appearance information for each avatar in the simulator.", 105 "Show appearance information for each avatar in the simulator.",
106 "This command checks whether the simulator has all the baked textures required to display an avatar to other viewers. " 106 "This command checks whether the simulator has all the baked textures required to display an avatar to other viewers. "
@@ -110,14 +110,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
110 HandleShowAppearanceCommand); 110 HandleShowAppearanceCommand);
111 111
112 scene.AddCommand( 112 scene.AddCommand(
113 this, "appearance send", 113 "Users", this, "appearance send",
114 "appearance send [<first-name> <last-name>]", 114 "appearance send [<first-name> <last-name>]",
115 "Send appearance data for each avatar in the simulator to other viewers.", 115 "Send appearance data for each avatar in the simulator to other viewers.",
116 "Optionally, you can specify that only a particular avatar's appearance data is sent.", 116 "Optionally, you can specify that only a particular avatar's appearance data is sent.",
117 HandleSendAppearanceCommand); 117 HandleSendAppearanceCommand);
118 118
119 scene.AddCommand( 119 scene.AddCommand(
120 this, "appearance rebake", 120 "Users", this, "appearance rebake",
121 "appearance rebake <first-name> <last-name>", 121 "appearance rebake <first-name> <last-name>",
122 "Send a request to the user's viewer for it to rebake and reupload its appearance textures.", 122 "Send a request to the user's viewer for it to rebake and reupload its appearance textures.",
123 "This is currently done for all baked texture references previously received, whether the simulator can find the asset or not." 123 "This is currently done for all baked texture references previously received, whether the simulator can find the asset or not."
@@ -127,7 +127,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
127 HandleRebakeAppearanceCommand); 127 HandleRebakeAppearanceCommand);
128 128
129 scene.AddCommand( 129 scene.AddCommand(
130 this, "appearance find", 130 "Users", this, "appearance find",
131 "appearance find <uuid-or-start-of-uuid>", 131 "appearance find <uuid-or-start-of-uuid>",
132 "Find out which avatar uses the given asset as a baked texture, if any.", 132 "Find out which avatar uses the given asset as a baked texture, if any.",
133 "You can specify just the beginning of the uuid, e.g. 2008a8d. A longer UUID must be in dashed format.", 133 "You can specify just the beginning of the uuid, e.g. 2008a8d. A longer UUID must be in dashed format.",
diff --git a/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs b/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
index 23ef757..a3f68e5 100755
--- a/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
+++ b/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
@@ -100,22 +100,22 @@ namespace OpenSim.Region.OptionalModules.PhysicsParameters
100 { 100 {
101 if (!m_commandsLoaded) 101 if (!m_commandsLoaded)
102 { 102 {
103 MainConsole.Instance.Commands.AddCommand("Physics", false, "physics set", 103 MainConsole.Instance.Commands.AddCommand(
104 "physics set", 104 "Regions", false, "physics set",
105 "Set physics parameter from currently selected region" + Environment.NewLine 105 setInvocation,
106 + "Invocation: " + setInvocation, 106 "Set physics parameter from currently selected region",
107 ProcessPhysicsSet); 107 ProcessPhysicsSet);
108 108
109 MainConsole.Instance.Commands.AddCommand("Physics", false, "physics get", 109 MainConsole.Instance.Commands.AddCommand(
110 "physics get", 110 "Regions", false, "physics get",
111 "Get physics parameter from currently selected region" + Environment.NewLine 111 getInvocation,
112 + "Invocation: " + getInvocation, 112 "Get physics parameter from currently selected region",
113 ProcessPhysicsGet); 113 ProcessPhysicsGet);
114 114
115 MainConsole.Instance.Commands.AddCommand("Physics", false, "physics list", 115 MainConsole.Instance.Commands.AddCommand(
116 "physics list", 116 "Regions", false, "physics list",
117 "List settable physics parameters" + Environment.NewLine 117 listInvocation,
118 + "Invocation: " + listInvocation, 118 "List settable physics parameters",
119 ProcessPhysicsList); 119 ProcessPhysicsList);
120 120
121 m_commandsLoaded = true; 121 m_commandsLoaded = true;