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-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs25
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs4
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs4
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs55
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs2
-rw-r--r--OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs38
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/XmlRpcRouterModule/XmlRpcRouterModule.cs5
-rw-r--r--OpenSim/Region/OptionalModules/ViewerSupport/DynamicFloaterModule.cs238
-rw-r--r--OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs38
-rw-r--r--OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs7
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs28
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs62
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs4
14 files changed, 392 insertions, 120 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index b3fdd22..373ed41 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -671,6 +671,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
671 public event ObjectDrop OnObjectDrop; 671 public event ObjectDrop OnObjectDrop;
672 public event StartAnim OnStartAnim; 672 public event StartAnim OnStartAnim;
673 public event StopAnim OnStopAnim; 673 public event StopAnim OnStopAnim;
674 public event ChangeAnim OnChangeAnim;
674 public event LinkObjects OnLinkObjects; 675 public event LinkObjects OnLinkObjects;
675 public event DelinkObjects OnDelinkObjects; 676 public event DelinkObjects OnDelinkObjects;
676 public event RequestMapBlocks OnRequestMapBlocks; 677 public event RequestMapBlocks OnRequestMapBlocks;
@@ -717,6 +718,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
717 public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily; 718 public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
718 public event UpdatePrimFlags OnUpdatePrimFlags; 719 public event UpdatePrimFlags OnUpdatePrimFlags;
719 public event UpdatePrimTexture OnUpdatePrimTexture; 720 public event UpdatePrimTexture OnUpdatePrimTexture;
721 public event ClientChangeObject onClientChangeObject;
720 public event UpdateVector OnUpdatePrimGroupPosition; 722 public event UpdateVector OnUpdatePrimGroupPosition;
721 public event UpdateVector OnUpdatePrimSinglePosition; 723 public event UpdateVector OnUpdatePrimSinglePosition;
722 public event UpdatePrimRotation OnUpdatePrimGroupRotation; 724 public event UpdatePrimRotation OnUpdatePrimGroupRotation;
@@ -821,6 +823,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
821 public event ObjectOwner OnObjectOwner; 823 public event ObjectOwner OnObjectOwner;
822 public event DirPlacesQuery OnDirPlacesQuery; 824 public event DirPlacesQuery OnDirPlacesQuery;
823 public event DirFindQuery OnDirFindQuery; 825 public event DirFindQuery OnDirFindQuery;
826 public event MoveItemsAndLeaveCopy OnMoveItemsAndLeaveCopy;
824 public event DirLandQuery OnDirLandQuery; 827 public event DirLandQuery OnDirLandQuery;
825 public event DirPopularQuery OnDirPopularQuery; 828 public event DirPopularQuery OnDirPopularQuery;
826 public event DirClassifiedQuery OnDirClassifiedQuery; 829 public event DirClassifiedQuery OnDirClassifiedQuery;
@@ -837,7 +840,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
837 public event ClassifiedInfoRequest OnClassifiedInfoRequest; 840 public event ClassifiedInfoRequest OnClassifiedInfoRequest;
838 public event ClassifiedInfoUpdate OnClassifiedInfoUpdate; 841 public event ClassifiedInfoUpdate OnClassifiedInfoUpdate;
839 public event ClassifiedDelete OnClassifiedDelete; 842 public event ClassifiedDelete OnClassifiedDelete;
840 public event ClassifiedDelete OnClassifiedGodDelete; 843 public event ClassifiedGodDelete OnClassifiedGodDelete;
841 public event EventNotificationAddRequest OnEventNotificationAddRequest; 844 public event EventNotificationAddRequest OnEventNotificationAddRequest;
842 public event EventNotificationRemoveRequest OnEventNotificationRemoveRequest; 845 public event EventNotificationRemoveRequest OnEventNotificationRemoveRequest;
843 public event EventGodDelete OnEventGodDelete; 846 public event EventGodDelete OnEventGodDelete;
@@ -867,10 +870,12 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
867 public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest; 870 public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
868 public event SimWideDeletesDelegate OnSimWideDeletes; 871 public event SimWideDeletesDelegate OnSimWideDeletes;
869 public event SendPostcard OnSendPostcard; 872 public event SendPostcard OnSendPostcard;
873 public event ChangeInventoryItemFlags OnChangeInventoryItemFlags;
870 public event MuteListEntryUpdate OnUpdateMuteListEntry; 874 public event MuteListEntryUpdate OnUpdateMuteListEntry;
871 public event MuteListEntryRemove OnRemoveMuteListEntry; 875 public event MuteListEntryRemove OnRemoveMuteListEntry;
872 public event GodlikeMessage onGodlikeMessage; 876 public event GodlikeMessage onGodlikeMessage;
873 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate; 877 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
878 public event GenericCall2 OnUpdateThrottles;
874 879
875#pragma warning restore 67 880#pragma warning restore 67
876 881
@@ -888,10 +893,10 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
888 893
889 public void Close() 894 public void Close()
890 { 895 {
891 Close(false); 896 Close(true, false);
892 } 897 }
893 898
894 public void Close(bool force) 899 public void Close(bool sendStop, bool force)
895 { 900 {
896 Disconnect(); 901 Disconnect();
897 } 902 }
@@ -1104,7 +1109,12 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1104 1109
1105 public void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId) 1110 public void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId)
1106 { 1111 {
1107 1112
1113 }
1114
1115 public void SendInventoryItemCreateUpdate(InventoryItemBase Item, UUID transactionID, uint callbackId)
1116 {
1117
1108 } 1118 }
1109 1119
1110 public void SendRemoveInventoryItem(UUID itemID) 1120 public void SendRemoveInventoryItem(UUID itemID)
@@ -1127,7 +1137,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1127 1137
1128 } 1138 }
1129 1139
1130 public void SendXferPacket(ulong xferID, uint packet, byte[] data) 1140 public void SendXferPacket(ulong xferID, uint packet, byte[] data, bool isTaskInventory)
1131 { 1141 {
1132 1142
1133 } 1143 }
@@ -1421,6 +1431,11 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1421 1431
1422 } 1432 }
1423 1433
1434 public void SetAgentThrottleSilent(int throttle, int setting)
1435 {
1436
1437
1438 }
1424 public byte[] GetThrottlesPacked(float multiplier) 1439 public byte[] GetThrottlesPacked(float multiplier)
1425 { 1440 {
1426 return new byte[0]; 1441 return new byte[0];
diff --git a/OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs b/OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
index 535bf67..d56e39d 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
@@ -184,7 +184,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
184 hostPart.ParentGroup.RootPart.ScheduleFullUpdate(); 184 hostPart.ParentGroup.RootPart.ScheduleFullUpdate();
185 } 185 }
186 186
187 return attachmentsModule.AttachObject(target, hostPart.ParentGroup, (uint)attachmentPoint, false, false, true) ? 1 : 0; 187 return attachmentsModule.AttachObject(target, hostPart.ParentGroup, (uint)attachmentPoint, false, false, true, true) ? 1 : 0;
188 } 188 }
189 } 189 }
190} 190}
diff --git a/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs b/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs
index 4e84364..026ceca 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs
@@ -107,7 +107,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
107 m_scene.AddCommand( 107 m_scene.AddCommand(
108 "Friends", this, "friends show", 108 "Friends", this, "friends show",
109 "friends show [--cache] <first-name> <last-name>", 109 "friends show [--cache] <first-name> <last-name>",
110 "Show the friends for the given user if they exist.\n", 110 "Show the friends for the given user if they exist.",
111 "The --cache option will show locally cached information for that user.", 111 "The --cache option will show locally cached information for that user.",
112 HandleFriendsShowCommand); 112 HandleFriendsShowCommand);
113 } 113 }
@@ -197,4 +197,4 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
197 } 197 }
198 } 198 }
199 } 199 }
200} \ No newline at end of file 200}
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
index 5a5a70c..2b33084 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
@@ -575,7 +575,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
575 575
576 public Hashtable FreeSwitchSLVoiceGetPreloginHTTPHandler(Hashtable request) 576 public Hashtable FreeSwitchSLVoiceGetPreloginHTTPHandler(Hashtable request)
577 { 577 {
578 m_log.Debug("[FreeSwitchVoice]: FreeSwitchSLVoiceGetPreloginHTTPHandler called"); 578// m_log.Debug("[FreeSwitchVoice] FreeSwitchSLVoiceGetPreloginHTTPHandler called");
579 579
580 Hashtable response = new Hashtable(); 580 Hashtable response = new Hashtable();
581 response["content_type"] = "text/xml"; 581 response["content_type"] = "text/xml";
@@ -726,7 +726,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
726 726
727 public Hashtable FreeSwitchSLVoiceSigninHTTPHandler(Hashtable request) 727 public Hashtable FreeSwitchSLVoiceSigninHTTPHandler(Hashtable request)
728 { 728 {
729 m_log.Debug("[FreeSwitchVoice]: FreeSwitchSLVoiceSigninHTTPHandler called"); 729 //m_log.Debug("[FreeSwitchVoice] FreeSwitchSLVoiceSigninHTTPHandler called");
730// string requestbody = (string)request["body"]; 730// string requestbody = (string)request["body"];
731// string uri = (string)request["uri"]; 731// string uri = (string)request["uri"];
732// string contenttype = (string)request["content-type"]; 732// string contenttype = (string)request["content-type"];
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
index b4fae9d..b05482e 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
@@ -196,7 +196,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
196 break; 196 break;
197 } 197 }
198 198
199 m_vivoxVoiceAccountApi = String.Format("http://{0}/api2", m_vivoxServer); 199 m_vivoxVoiceAccountApi = String.Format("https://{0}/api2", m_vivoxServer);
200 200
201 // Admin interface required values 201 // Admin interface required values
202 if (String.IsNullOrEmpty(m_vivoxServer) || 202 if (String.IsNullOrEmpty(m_vivoxServer) ||
@@ -475,8 +475,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
475 avatarName = avatar.Name; 475 avatarName = avatar.Name;
476 476
477 m_log.DebugFormat("[VivoxVoice][PROVISIONVOICE]: scene = {0}, agentID = {1}", scene, agentID); 477 m_log.DebugFormat("[VivoxVoice][PROVISIONVOICE]: scene = {0}, agentID = {1}", scene, agentID);
478 m_log.DebugFormat("[VivoxVoice][PROVISIONVOICE]: request: {0}, path: {1}, param: {2}", 478// m_log.DebugFormat("[VivoxVoice][PROVISIONVOICE]: request: {0}, path: {1}, param: {2}",
479 request, path, param); 479// request, path, param);
480 480
481 XmlElement resp; 481 XmlElement resp;
482 bool retry = false; 482 bool retry = false;
@@ -583,7 +583,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
583 583
584 string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse); 584 string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse);
585 585
586 m_log.DebugFormat("[VivoxVoice][PROVISIONVOICE]: avatar \"{0}\": {1}", avatarName, r); 586// m_log.DebugFormat("[VivoxVoice][PROVISIONVOICE]: avatar \"{0}\": {1}", avatarName, r);
587 587
588 return r; 588 return r;
589 } 589 }
@@ -631,8 +631,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
631 // voice channel 631 // voice channel
632 LandData land = scene.GetLandData(avatar.AbsolutePosition); 632 LandData land = scene.GetLandData(avatar.AbsolutePosition);
633 633
634 m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": request: {4}, path: {5}, param: {6}", 634// m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": request: {4}, path: {5}, param: {6}",
635 scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, request, path, param); 635// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, request, path, param);
636 // m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: avatar \"{0}\": location: {1} {2} {3}", 636 // m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: avatar \"{0}\": location: {1} {2} {3}",
637 // avatarName, avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z); 637 // avatarName, avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z);
638 638
@@ -662,8 +662,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
662 parcelVoiceInfo = new LLSDParcelVoiceInfoResponse(scene.RegionInfo.RegionName, land.LocalID, creds); 662 parcelVoiceInfo = new LLSDParcelVoiceInfoResponse(scene.RegionInfo.RegionName, land.LocalID, creds);
663 string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo); 663 string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo);
664 664
665 m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": {4}", 665// m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": {4}",
666 scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, r); 666// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, r);
667 return r; 667 return r;
668 } 668 }
669 catch (Exception e) 669 catch (Exception e)
@@ -690,11 +690,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
690 public string ChatSessionRequest(Scene scene, string request, string path, string param, 690 public string ChatSessionRequest(Scene scene, string request, string path, string param,
691 UUID agentID, Caps caps) 691 UUID agentID, Caps caps)
692 { 692 {
693 ScenePresence avatar = scene.GetScenePresence(agentID); 693// ScenePresence avatar = scene.GetScenePresence(agentID);
694 string avatarName = avatar.Name; 694// string avatarName = avatar.Name;
695 695
696 m_log.DebugFormat("[VivoxVoice][CHATSESSION]: avatar \"{0}\": request: {1}, path: {2}, param: {3}", 696// m_log.DebugFormat("[VivoxVoice][CHATSESSION]: avatar \"{0}\": request: {1}, path: {2}, param: {3}",
697 avatarName, request, path, param); 697// avatarName, request, path, param);
698 return "<llsd>true</llsd>"; 698 return "<llsd>true</llsd>";
699 } 699 }
700 700
@@ -744,7 +744,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
744 return channelUri; 744 return channelUri;
745 } 745 }
746 746
747 private static readonly string m_vivoxLoginPath = "http://{0}/api2/viv_signin.php?userid={1}&pwd={2}"; 747
748 private static readonly string m_vivoxLoginPath = "https://{0}/api2/viv_signin.php?userid={1}&pwd={2}";
748 749
749 /// <summary> 750 /// <summary>
750 /// Perform administrative login for Vivox. 751 /// Perform administrative login for Vivox.
@@ -756,7 +757,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
756 return VivoxCall(requrl, false); 757 return VivoxCall(requrl, false);
757 } 758 }
758 759
759 private static readonly string m_vivoxLogoutPath = "http://{0}/api2/viv_signout.php?auth_token={1}"; 760 private static readonly string m_vivoxLogoutPath = "https://{0}/api2/viv_signout.php?auth_token={1}";
760 761
761 /// <summary> 762 /// <summary>
762 /// Perform administrative logout for Vivox. 763 /// Perform administrative logout for Vivox.
@@ -767,7 +768,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
767 return VivoxCall(requrl, false); 768 return VivoxCall(requrl, false);
768 } 769 }
769 770
770 private static readonly string m_vivoxGetAccountPath = "http://{0}/api2/viv_get_acct.php?auth_token={1}&user_name={2}"; 771
772 private static readonly string m_vivoxGetAccountPath = "https://{0}/api2/viv_get_acct.php?auth_token={1}&user_name={2}";
771 773
772 /// <summary> 774 /// <summary>
773 /// Retrieve account information for the specified user. 775 /// Retrieve account information for the specified user.
@@ -779,7 +781,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
779 return VivoxCall(requrl, true); 781 return VivoxCall(requrl, true);
780 } 782 }
781 783
782 private static readonly string m_vivoxNewAccountPath = "http://{0}/api2/viv_adm_acct_new.php?username={1}&pwd={2}&auth_token={3}"; 784
785 private static readonly string m_vivoxNewAccountPath = "https://{0}/api2/viv_adm_acct_new.php?username={1}&pwd={2}&auth_token={3}";
783 786
784 /// <summary> 787 /// <summary>
785 /// Creates a new account. 788 /// Creates a new account.
@@ -793,7 +796,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
793 return VivoxCall(requrl, true); 796 return VivoxCall(requrl, true);
794 } 797 }
795 798
796 private static readonly string m_vivoxPasswordPath = "http://{0}/api2/viv_adm_password.php?user_name={1}&new_pwd={2}&auth_token={3}"; 799
800 private static readonly string m_vivoxPasswordPath = "https://{0}/api2/viv_adm_password.php?user_name={1}&new_pwd={2}&auth_token={3}";
797 801
798 /// <summary> 802 /// <summary>
799 /// Change the user's password. 803 /// Change the user's password.
@@ -804,7 +808,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
804 return VivoxCall(requrl, true); 808 return VivoxCall(requrl, true);
805 } 809 }
806 810
807 private static readonly string m_vivoxChannelPath = "http://{0}/api2/viv_chan_mod.php?mode={1}&chan_name={2}&auth_token={3}"; 811
812 private static readonly string m_vivoxChannelPath = "https://{0}/api2/viv_chan_mod.php?mode={1}&chan_name={2}&auth_token={3}";
808 813
809 /// <summary> 814 /// <summary>
810 /// Create a channel. 815 /// Create a channel.
@@ -876,7 +881,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
876 return false; 881 return false;
877 } 882 }
878 883
879 private static readonly string m_vivoxChannelSearchPath = "http://{0}/api2/viv_chan_search.php?cond_channame={1}&auth_token={2}"; 884 private static readonly string m_vivoxChannelSearchPath = "https://{0}/api2/viv_chan_search.php?cond_channame={1}&auth_token={2}";
880 885
881 /// <summary> 886 /// <summary>
882 /// Retrieve a channel. 887 /// Retrieve a channel.
@@ -1019,7 +1024,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
1019 return false; 1024 return false;
1020 } 1025 }
1021 1026
1022 // private static readonly string m_vivoxChannelById = "http://{0}/api2/viv_chan_mod.php?mode={1}&chan_id={2}&auth_token={3}"; 1027 // private static readonly string m_vivoxChannelById = "https://{0}/api2/viv_chan_mod.php?mode={1}&chan_id={2}&auth_token={3}";
1023 1028
1024 // private XmlElement VivoxGetChannelById(string parent, string channelid) 1029 // private XmlElement VivoxGetChannelById(string parent, string channelid)
1025 // { 1030 // {
@@ -1031,7 +1036,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
1031 // return VivoxCall(requrl, true); 1036 // return VivoxCall(requrl, true);
1032 // } 1037 // }
1033 1038
1034 private static readonly string m_vivoxChannelDel = "http://{0}/api2/viv_chan_mod.php?mode={1}&chan_id={2}&auth_token={3}"; 1039 private static readonly string m_vivoxChannelDel = "https://{0}/api2/viv_chan_mod.php?mode={1}&chan_id={2}&auth_token={3}";
1035 1040
1036 /// <summary> 1041 /// <summary>
1037 /// Delete a channel. 1042 /// Delete a channel.
@@ -1044,6 +1049,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
1044 /// are required in a later phase. 1049 /// are required in a later phase.
1045 /// In this case the call handles parent and description as optional values. 1050 /// In this case the call handles parent and description as optional values.
1046 /// </summary> 1051 /// </summary>
1052
1047 private XmlElement VivoxDeleteChannel(string parent, string channelid) 1053 private XmlElement VivoxDeleteChannel(string parent, string channelid)
1048 { 1054 {
1049 string requrl = String.Format(m_vivoxChannelDel, m_vivoxServer, "delete", channelid, m_authToken); 1055 string requrl = String.Format(m_vivoxChannelDel, m_vivoxServer, "delete", channelid, m_authToken);
@@ -1054,11 +1060,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
1054 return VivoxCall(requrl, true); 1060 return VivoxCall(requrl, true);
1055 } 1061 }
1056 1062
1057 private static readonly string m_vivoxChannelSearch = "http://{0}/api2/viv_chan_search.php?&cond_chanparent={1}&auth_token={2}"; 1063 private static readonly string m_vivoxChannelSearch = "https://{0}/api2/viv_chan_search.php?&cond_chanparent={1}&auth_token={2}";
1058 1064
1059 /// <summary> 1065 /// <summary>
1060 /// Return information on channels in the given directory 1066 /// Return information on channels in the given directory
1061 /// </summary> 1067 /// </summary>
1068
1062 private XmlElement VivoxListChildren(string channelid) 1069 private XmlElement VivoxListChildren(string channelid)
1063 { 1070 {
1064 string requrl = String.Format(m_vivoxChannelSearch, m_vivoxServer, channelid, m_authToken); 1071 string requrl = String.Format(m_vivoxChannelSearch, m_vivoxServer, channelid, m_authToken);
@@ -1124,7 +1131,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
1124 try 1131 try
1125 { 1132 {
1126 // Otherwise prepare the request 1133 // Otherwise prepare the request
1127 m_log.DebugFormat("[VivoxVoice] Sending request <{0}>", requrl); 1134 //m_log.DebugFormat("[VivoxVoice] Sending request <{0}>", requrl);
1128 1135
1129 HttpWebRequest req = (HttpWebRequest)WebRequest.Create(requrl); 1136 HttpWebRequest req = (HttpWebRequest)WebRequest.Create(requrl);
1130 1137
@@ -1325,4 +1332,4 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
1325 return false; 1332 return false;
1326 } 1333 }
1327 } 1334 }
1328} \ No newline at end of file 1335}
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
index d09d3ad..d2a6828 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -952,7 +952,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
952 msg.toAgentID = agentID.Guid; 952 msg.toAgentID = agentID.Guid;
953 msg.dialog = dialog; 953 msg.dialog = dialog;
954 msg.fromGroup = true; 954 msg.fromGroup = true;
955 msg.offline = (byte)0; 955 msg.offline = (byte)1; // Allow this message to be stored for offline use
956 msg.ParentEstateID = 0; 956 msg.ParentEstateID = 0;
957 msg.Position = Vector3.Zero; 957 msg.Position = Vector3.Zero;
958 msg.RegionID = UUID.Zero.Guid; 958 msg.RegionID = UUID.Zero.Guid;
diff --git a/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs b/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
index a6d43f1..a375da9 100644
--- a/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
+++ b/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
@@ -122,28 +122,40 @@ namespace OpenSim.Region.OptionalModules
122 122
123 private bool CanObjectEnter(UUID objectID, bool enteringRegion, Vector3 newPoint, Scene scene) 123 private bool CanObjectEnter(UUID objectID, bool enteringRegion, Vector3 newPoint, Scene scene)
124 { 124 {
125 if (newPoint.X < -1f || newPoint.X > (float)(Constants.RegionSize + 1) ||
126 newPoint.Y < -1f || newPoint.Y > (float)(Constants.RegionSize + 1))
127 return true;
128
125 SceneObjectPart obj = scene.GetSceneObjectPart(objectID); 129 SceneObjectPart obj = scene.GetSceneObjectPart(objectID);
126 Vector3 oldPoint = obj.GroupPosition; 130
127 int objectCount = obj.ParentGroup.PrimCount; 131 if (obj == null)
128 ILandObject oldParcel = scene.LandChannel.GetLandObject(oldPoint.X, oldPoint.Y); 132 return false;
133
134 // Prim counts are determined by the location of the root prim. if we're
135 // moving a child prim, just let it pass
136 if (!obj.IsRoot)
137 {
138 return true;
139 }
140
129 ILandObject newParcel = scene.LandChannel.GetLandObject(newPoint.X, newPoint.Y); 141 ILandObject newParcel = scene.LandChannel.GetLandObject(newPoint.X, newPoint.Y);
130 142
131 int usedPrims = newParcel.PrimCounts.Total; 143 if (newParcel == null)
132 int simulatorCapacity = newParcel.GetSimulatorMaxPrimCount(); 144 return true;
145
146 Vector3 oldPoint = obj.GroupPosition;
147 ILandObject oldParcel = scene.LandChannel.GetLandObject(oldPoint.X, oldPoint.Y);
133 148
134 // The prim hasn't crossed a region boundry so we don't need to worry 149 // The prim hasn't crossed a region boundry so we don't need to worry
135 // about prim counts here 150 // about prim counts here
136 if(oldParcel.Equals(newParcel)) 151 if(oldParcel != null && oldParcel.Equals(newParcel))
137 { 152 {
138 return true; 153 return true;
139 } 154 }
140 155
141 // Prim counts are determined by the location of the root prim. if we're 156 int objectCount = obj.ParentGroup.PrimCount;
142 // moving a child prim, just let it pass 157 int usedPrims = newParcel.PrimCounts.Total;
143 if(!obj.IsRoot) 158 int simulatorCapacity = newParcel.GetSimulatorMaxPrimCount();
144 {
145 return true;
146 }
147 159
148 // TODO: Add Special Case here for temporary prims 160 // TODO: Add Special Case here for temporary prims
149 161
@@ -172,4 +184,4 @@ namespace OpenSim.Region.OptionalModules
172 return true; 184 return true;
173 } 185 }
174 } 186 }
175} \ No newline at end of file 187}
diff --git a/OpenSim/Region/OptionalModules/Scripting/XmlRpcRouterModule/XmlRpcRouterModule.cs b/OpenSim/Region/OptionalModules/Scripting/XmlRpcRouterModule/XmlRpcRouterModule.cs
index 943675e..32549d6 100644
--- a/OpenSim/Region/OptionalModules/Scripting/XmlRpcRouterModule/XmlRpcRouterModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/XmlRpcRouterModule/XmlRpcRouterModule.cs
@@ -98,7 +98,10 @@ namespace OpenSim.Region.OptionalModules.Scripting.XmlRpcRouterModule
98 98
99 public void RegisterNewReceiver(IScriptModule scriptEngine, UUID channel, UUID objectID, UUID itemID, string uri) 99 public void RegisterNewReceiver(IScriptModule scriptEngine, UUID channel, UUID objectID, UUID itemID, string uri)
100 { 100 {
101 scriptEngine.PostScriptEvent(itemID, "xmlrpc_uri", new Object[] {uri}); 101 if (m_Enabled)
102 {
103 scriptEngine.PostScriptEvent(itemID, "xmlrpc_uri", new Object[] { uri });
104 }
102 } 105 }
103 106
104 public void UnRegisterReceiver(string channelID, UUID itemID) 107 public void UnRegisterReceiver(string channelID, UUID itemID)
diff --git a/OpenSim/Region/OptionalModules/ViewerSupport/DynamicFloaterModule.cs b/OpenSim/Region/OptionalModules/ViewerSupport/DynamicFloaterModule.cs
new file mode 100644
index 0000000..e76e8f2
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/ViewerSupport/DynamicFloaterModule.cs
@@ -0,0 +1,238 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using System.Reflection;
31using System.Text;
32using System.Collections.Generic;
33using OpenMetaverse;
34using OpenMetaverse.StructuredData;
35using OpenSim;
36using OpenSim.Region;
37using OpenSim.Region.Framework;
38using OpenSim.Region.Framework.Scenes;
39using OpenSim.Region.Framework.Interfaces;
40using OpenSim.Framework;
41using OpenSim.Framework.Servers;
42using OpenSim.Framework.Servers.HttpServer;
43using Nini.Config;
44using log4net;
45using Mono.Addins;
46using Caps = OpenSim.Framework.Capabilities.Caps;
47using OSDMap = OpenMetaverse.StructuredData.OSDMap;
48
49namespace OpenSim.Region.OptionalModules.ViewerSupport
50{
51 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DynamicFloater")]
52 public class DynamicFloaterModule : INonSharedRegionModule, IDynamicFloaterModule
53 {
54 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
55
56 private Scene m_scene;
57
58 private Dictionary<UUID, Dictionary<int, FloaterData>> m_floaters = new Dictionary<UUID, Dictionary<int, FloaterData>>();
59
60 public string Name
61 {
62 get { return "DynamicFloaterModule"; }
63 }
64
65 public Type ReplaceableInterface
66 {
67 get { return null; }
68 }
69
70 public void Initialise(IConfigSource config)
71 {
72 }
73
74 public void Close()
75 {
76 }
77
78 public void AddRegion(Scene scene)
79 {
80 m_scene = scene;
81 scene.EventManager.OnNewClient += OnNewClient;
82 scene.EventManager.OnClientClosed += OnClientClosed;
83 m_scene.RegisterModuleInterface<IDynamicFloaterModule>(this);
84 }
85
86 public void RegionLoaded(Scene scene)
87 {
88 }
89
90 public void RemoveRegion(Scene scene)
91 {
92 }
93
94 private void OnNewClient(IClientAPI client)
95 {
96 client.OnChatFromClient += OnChatFromClient;
97 }
98
99 private void OnClientClosed(UUID agentID, Scene scene)
100 {
101 m_floaters.Remove(agentID);
102 }
103
104 private void SendToClient(ScenePresence sp, string msg)
105 {
106 sp.ControllingClient.SendChatMessage(msg,
107 (byte)ChatTypeEnum.Owner,
108 sp.AbsolutePosition,
109 "Server",
110 UUID.Zero,
111 UUID.Zero,
112 (byte)ChatSourceType.Object,
113 (byte)ChatAudibleLevel.Fully);
114 }
115
116 public void DoUserFloater(UUID agentID, FloaterData dialogData, string configuration)
117 {
118 ScenePresence sp = m_scene.GetScenePresence(agentID);
119 if (sp == null || sp.IsChildAgent)
120 return;
121
122 if (!m_floaters.ContainsKey(agentID))
123 m_floaters[agentID] = new Dictionary<int, FloaterData>();
124
125 if (m_floaters[agentID].ContainsKey(dialogData.Channel))
126 return;
127
128 m_floaters[agentID].Add(dialogData.Channel, dialogData);
129
130 string xml;
131 if (dialogData.XmlText != null && dialogData.XmlText != String.Empty)
132 {
133 xml = dialogData.XmlText;
134 }
135 else
136 {
137 using (FileStream fs = File.Open(dialogData.XmlName + ".xml", FileMode.Open))
138 {
139 using (StreamReader sr = new StreamReader(fs))
140 xml = sr.ReadToEnd().Replace("\n", "");
141 }
142 }
143
144 List<string> xparts = new List<string>();
145
146 while (xml.Length > 0)
147 {
148 string x = xml;
149 if (x.Length > 600)
150 {
151 x = x.Substring(0, 600);
152 xml = xml.Substring(600);
153 }
154 else
155 {
156 xml = String.Empty;
157 }
158
159 xparts.Add(x);
160 }
161
162 for (int i = 0 ; i < xparts.Count ; i++)
163 SendToClient(sp, String.Format("># floater {2} create {0}/{1} " + xparts[i], i + 1, xparts.Count, dialogData.FloaterName));
164
165 SendToClient(sp, String.Format("># floater {0} {{notify:1}} {{channel: {1}}} {{node:cancel {{notify:1}}}} {{node:ok {{notify:1}}}} {2}", dialogData.FloaterName, (uint)dialogData.Channel, configuration));
166 }
167
168 private void OnChatFromClient(object sender, OSChatMessage msg)
169 {
170 if (msg.Sender == null)
171 return;
172
173 //m_log.DebugFormat("chan {0} msg {1}", msg.Channel, msg.Message);
174
175 IClientAPI client = msg.Sender;
176
177 if (!m_floaters.ContainsKey(client.AgentId))
178 return;
179
180 string[] parts = msg.Message.Split(new char[] {':'});
181 if (parts.Length == 0)
182 return;
183
184 ScenePresence sp = m_scene.GetScenePresence(client.AgentId);
185 if (sp == null || sp.IsChildAgent)
186 return;
187
188 Dictionary<int, FloaterData> d = m_floaters[client.AgentId];
189
190 // Work around a viewer bug - VALUE from any
191 // dialog can appear on this channel and needs to
192 // be dispatched to ALL open dialogs for the user
193 if (msg.Channel == 427169570)
194 {
195 if (parts[0] == "VALUE")
196 {
197 foreach (FloaterData dd in d.Values)
198 {
199 if(dd.Handler(client, dd, parts))
200 {
201 m_floaters[client.AgentId].Remove(dd.Channel);
202 SendToClient(sp, String.Format("># floater {0} destroy", dd.FloaterName));
203 break;
204 }
205 }
206 }
207 return;
208 }
209
210 if (!d.ContainsKey(msg.Channel))
211 return;
212
213 FloaterData data = d[msg.Channel];
214
215 if (parts[0] == "NOTIFY")
216 {
217 if (parts[1] == "cancel" || parts[1] == data.FloaterName)
218 {
219 m_floaters[client.AgentId].Remove(data.Channel);
220 SendToClient(sp, String.Format("># floater {0} destroy", data.FloaterName));
221 }
222 }
223
224 if (data.Handler != null && data.Handler(client, data, parts))
225 {
226 m_floaters[client.AgentId].Remove(data.Channel);
227 SendToClient(sp, String.Format("># floater {0} destroy", data.FloaterName));
228 }
229 }
230
231 public void FloaterControl(ScenePresence sp, FloaterData d, string msg)
232 {
233 string sendData = String.Format("># floater {0} {1}", d.FloaterName, msg);
234 SendToClient(sp, sendData);
235
236 }
237 }
238}
diff --git a/OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs b/OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs
index 6e0a80a..3b3b300 100644
--- a/OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs
+++ b/OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs
@@ -1,29 +1,8 @@
1/* 1// ******************************************************************
2 * Copyright (c) Contributors, http://opensimulator.org/ 2// Copyright (c) 2008, 2009 Melanie Thielker
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3//
4 * 4// All rights reserved
5 * Redistribution and use in source and binary forms, with or without 5//
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27 6
28using System; 7using System;
29using System.IO; 8using System.IO;
@@ -131,8 +110,11 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
131 { 110 {
132 foreach (MenuItemData d in m_menuItems[UUID.Zero]) 111 foreach (MenuItemData d in m_menuItems[UUID.Zero])
133 { 112 {
134 if (d.Mode == UserMode.God && (!m_scene.Permissions.IsGod(agentID))) 113 if (!m_scene.Permissions.IsGod(agentID))
135 continue; 114 {
115 if (d.Mode == UserMode.RegionManager && (!m_scene.Permissions.IsAdministrator(agentID)))
116 continue;
117 }
136 118
137 OSDMap loc = null; 119 OSDMap loc = null;
138 switch (d.Location) 120 switch (d.Location)
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
index 1345db9..bcb21d0 100644
--- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
+++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
@@ -203,8 +203,9 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
203 { 203 {
204 } 204 }
205 205
206 public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount) 206 public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount, UUID txn, out string result)
207 { 207 {
208 result = String.Empty;
208 string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); 209 string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID));
209 210
210 bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description); 211 bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description);
@@ -840,6 +841,10 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
840 if (module != null) 841 if (module != null)
841 module.BuyObject(remoteClient, categoryID, localID, saleType, salePrice); 842 module.BuyObject(remoteClient, categoryID, localID, saleType, salePrice);
842 } 843 }
844
845 public void MoveMoney(UUID fromAgentID, UUID toAgentID, int amount, string text)
846 {
847 }
843 } 848 }
844 849
845 public enum TransactionType : int 850 public enum TransactionType : int
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index a895ee1..c88ccc5 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -61,7 +61,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
61 private readonly string m_firstname; 61 private readonly string m_firstname;
62 private readonly string m_lastname; 62 private readonly string m_lastname;
63 private readonly Vector3 m_startPos; 63 private readonly Vector3 m_startPos;
64 private readonly UUID m_uuid = UUID.Random(); 64 private UUID m_uuid = UUID.Random();
65 private readonly Scene m_scene; 65 private readonly Scene m_scene;
66 private readonly UUID m_ownerID; 66 private readonly UUID m_ownerID;
67 67
@@ -235,7 +235,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
235#pragma warning disable 67 235#pragma warning disable 67
236 public event Action<IClientAPI> OnLogout; 236 public event Action<IClientAPI> OnLogout;
237 public event ObjectPermissions OnObjectPermissions; 237 public event ObjectPermissions OnObjectPermissions;
238 238 public event MoveItemsAndLeaveCopy OnMoveItemsAndLeaveCopy;
239 public event MoneyTransferRequest OnMoneyTransferRequest; 239 public event MoneyTransferRequest OnMoneyTransferRequest;
240 public event ParcelBuy OnParcelBuy; 240 public event ParcelBuy OnParcelBuy;
241 public event Action<IClientAPI> OnConnectionClosed; 241 public event Action<IClientAPI> OnConnectionClosed;
@@ -255,6 +255,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
255 public event ObjectDrop OnObjectDrop; 255 public event ObjectDrop OnObjectDrop;
256 public event StartAnim OnStartAnim; 256 public event StartAnim OnStartAnim;
257 public event StopAnim OnStopAnim; 257 public event StopAnim OnStopAnim;
258 public event ChangeAnim OnChangeAnim;
258 public event LinkObjects OnLinkObjects; 259 public event LinkObjects OnLinkObjects;
259 public event DelinkObjects OnDelinkObjects; 260 public event DelinkObjects OnDelinkObjects;
260 public event RequestMapBlocks OnRequestMapBlocks; 261 public event RequestMapBlocks OnRequestMapBlocks;
@@ -305,6 +306,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
305 public event UpdatePrimTexture OnUpdatePrimTexture; 306 public event UpdatePrimTexture OnUpdatePrimTexture;
306 public event UpdateVector OnUpdatePrimGroupPosition; 307 public event UpdateVector OnUpdatePrimGroupPosition;
307 public event UpdateVector OnUpdatePrimSinglePosition; 308 public event UpdateVector OnUpdatePrimSinglePosition;
309 public event ClientChangeObject onClientChangeObject;
308 public event UpdatePrimRotation OnUpdatePrimGroupRotation; 310 public event UpdatePrimRotation OnUpdatePrimGroupRotation;
309 public event UpdatePrimSingleRotationPosition OnUpdatePrimSingleRotationPosition; 311 public event UpdatePrimSingleRotationPosition OnUpdatePrimSingleRotationPosition;
310 public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; 312 public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
@@ -443,7 +445,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
443 public event ClassifiedInfoRequest OnClassifiedInfoRequest; 445 public event ClassifiedInfoRequest OnClassifiedInfoRequest;
444 public event ClassifiedInfoUpdate OnClassifiedInfoUpdate; 446 public event ClassifiedInfoUpdate OnClassifiedInfoUpdate;
445 public event ClassifiedDelete OnClassifiedDelete; 447 public event ClassifiedDelete OnClassifiedDelete;
446 public event ClassifiedDelete OnClassifiedGodDelete; 448 public event ClassifiedGodDelete OnClassifiedGodDelete;
447 449
448 public event EventNotificationAddRequest OnEventNotificationAddRequest; 450 public event EventNotificationAddRequest OnEventNotificationAddRequest;
449 public event EventNotificationRemoveRequest OnEventNotificationRemoveRequest; 451 public event EventNotificationRemoveRequest OnEventNotificationRemoveRequest;
@@ -482,11 +484,12 @@ namespace OpenSim.Region.OptionalModules.World.NPC
482 public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest; 484 public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
483 public event SimWideDeletesDelegate OnSimWideDeletes; 485 public event SimWideDeletesDelegate OnSimWideDeletes;
484 public event SendPostcard OnSendPostcard; 486 public event SendPostcard OnSendPostcard;
487 public event ChangeInventoryItemFlags OnChangeInventoryItemFlags;
485 public event MuteListEntryUpdate OnUpdateMuteListEntry; 488 public event MuteListEntryUpdate OnUpdateMuteListEntry;
486 public event MuteListEntryRemove OnRemoveMuteListEntry; 489 public event MuteListEntryRemove OnRemoveMuteListEntry;
487 public event GodlikeMessage onGodlikeMessage; 490 public event GodlikeMessage onGodlikeMessage;
488 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate; 491 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
489 492 public event GenericCall2 OnUpdateThrottles;
490#pragma warning restore 67 493#pragma warning restore 67
491 494
492 #endregion 495 #endregion
@@ -509,6 +512,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
509 public virtual UUID AgentId 512 public virtual UUID AgentId
510 { 513 {
511 get { return m_uuid; } 514 get { return m_uuid; }
515 set { m_uuid = value; }
512 } 516 }
513 517
514 public UUID SessionId 518 public UUID SessionId
@@ -614,6 +618,12 @@ namespace OpenSim.Region.OptionalModules.World.NPC
614 public virtual void SetChildAgentThrottle(byte[] throttle) 618 public virtual void SetChildAgentThrottle(byte[] throttle)
615 { 619 {
616 } 620 }
621
622 public void SetAgentThrottleSilent(int throttle, int setting)
623 {
624
625
626 }
617 public byte[] GetThrottlesPacked(float multiplier) 627 public byte[] GetThrottlesPacked(float multiplier)
618 { 628 {
619 return new byte[0]; 629 return new byte[0];
@@ -759,6 +769,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC
759 { 769 {
760 } 770 }
761 771
772 public void SendInventoryItemCreateUpdate(InventoryItemBase Item, UUID transactionID, uint callbackId)
773 {
774 }
775
762 public virtual void SendRemoveInventoryItem(UUID itemID) 776 public virtual void SendRemoveInventoryItem(UUID itemID)
763 { 777 {
764 } 778 }
@@ -775,7 +789,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
775 { 789 {
776 } 790 }
777 791
778 public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data) 792 public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data, bool isTaskInventory)
779 { 793 {
780 } 794 }
781 public virtual void SendAbortXferPacket(ulong xferID) 795 public virtual void SendAbortXferPacket(ulong xferID)
@@ -920,10 +934,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC
920 934
921 public void Close() 935 public void Close()
922 { 936 {
923 Close(false); 937 Close(true, false);
924 } 938 }
925 939
926 public void Close(bool force) 940 public void Close(bool sendStop, bool force)
927 { 941 {
928 // Remove ourselves from the scene 942 // Remove ourselves from the scene
929 m_scene.RemoveClient(AgentId, false); 943 m_scene.RemoveClient(AgentId, false);
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index fffe1ab..9ec4740 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -145,10 +145,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
145 npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, 145 npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0,
146 int.MaxValue); 146 int.MaxValue);
147 147
148 m_log.DebugFormat( 148// m_log.DebugFormat(
149 "[NPC MODULE]: Creating NPC {0} {1} {2}, owner={3}, senseAsAgent={4} at {5} in {6}", 149// "[NPC MODULE]: Creating NPC {0} {1} {2}, owner={3}, senseAsAgent={4} at {5} in {6}",
150 firstname, lastname, npcAvatar.AgentId, owner, 150// firstname, lastname, npcAvatar.AgentId, owner, senseAsAgent, position, scene.RegionInfo.RegionName);
151 senseAsAgent, position, scene.RegionInfo.RegionName);
152 151
153 AgentCircuitData acd = new AgentCircuitData(); 152 AgentCircuitData acd = new AgentCircuitData();
154 acd.AgentID = npcAvatar.AgentId; 153 acd.AgentID = npcAvatar.AgentId;
@@ -171,36 +170,30 @@ namespace OpenSim.Region.OptionalModules.World.NPC
171 } 170 }
172 */ 171 */
173 172
174 lock (m_avatars) 173 ManualResetEvent ev = new ManualResetEvent(false);
175 {
176 scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode,
177 acd);
178 scene.AddNewAgent(npcAvatar, PresenceType.Npc);
179 174
180 ScenePresence sp; 175 Util.FireAndForget(delegate(object x) {
181 if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) 176 lock (m_avatars)
182 { 177 {
183 /* 178 scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, acd);
184 m_log.DebugFormat( 179 scene.AddNewAgent(npcAvatar, PresenceType.Npc);
185 "[NPC MODULE]: Successfully retrieved scene presence for NPC {0} {1}",
186 sp.Name, sp.UUID);
187 */
188
189 sp.CompleteMovement(npcAvatar, false);
190 m_avatars.Add(npcAvatar.AgentId, npcAvatar);
191 m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name);
192 180
193 return npcAvatar.AgentId; 181 ScenePresence sp;
182 if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp))
183 {
184 sp.CompleteMovement(npcAvatar, false);
185 m_avatars.Add(npcAvatar.AgentId, npcAvatar);
186// m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name);
187 }
194 } 188 }
195 else 189 ev.Set();
196 { 190 });
197 m_log.WarnFormat(
198 "[NPC MODULE]: Could not find scene presence for NPC {0} {1}",
199 sp.Name, sp.UUID);
200 191
201 return UUID.Zero; 192 ev.WaitOne();
202 } 193
203 } 194// m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId);
195
196 return npcAvatar.AgentId;
204 } 197 }
205 198
206 public bool MoveToTarget(UUID agentID, Scene scene, Vector3 pos, 199 public bool MoveToTarget(UUID agentID, Scene scene, Vector3 pos,
@@ -408,9 +401,15 @@ namespace OpenSim.Region.OptionalModules.World.NPC
408 { 401 {
409 NPCAvatar av; 402 NPCAvatar av;
410 if (m_avatars.TryGetValue(npcID, out av)) 403 if (m_avatars.TryGetValue(npcID, out av))
404 {
405 if (npcID == callerID)
406 return true;
411 return CheckPermissions(av, callerID); 407 return CheckPermissions(av, callerID);
408 }
412 else 409 else
410 {
413 return false; 411 return false;
412 }
414 } 413 }
415 } 414 }
416 415
@@ -422,8 +421,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
422 /// <returns>true if they do, false if they don't.</returns> 421 /// <returns>true if they do, false if they don't.</returns>
423 private bool CheckPermissions(NPCAvatar av, UUID callerID) 422 private bool CheckPermissions(NPCAvatar av, UUID callerID)
424 { 423 {
425 return callerID == UUID.Zero || av.OwnerID == UUID.Zero || 424 return callerID == UUID.Zero || av.OwnerID == UUID.Zero || av.OwnerID == callerID || av.AgentId == callerID;
426 av.OwnerID == callerID;
427 } 425 }
428 } 426 }
429} \ No newline at end of file 427}
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index 7f9e440..14eb25b 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -110,8 +110,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
110 // ScenePresence.SendInitialData() to reset our entire appearance. 110 // ScenePresence.SendInitialData() to reset our entire appearance.
111 m_scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId)); 111 m_scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId));
112 112
113/* 113 m_afMod.SetAppearance(sp, originalTe, null, new WearableCacheItem[0] );
114 m_afMod.SetAppearance(sp, originalTe, null);
115 114
116 UUID npcId = m_npcMod.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, sp.Appearance); 115 UUID npcId = m_npcMod.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, sp.Appearance);
117 116
@@ -126,7 +125,6 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
126 125
127 // Have to account for both SP and NPC. 126 // Have to account for both SP and NPC.
128 Assert.That(m_scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(2)); 127 Assert.That(m_scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(2));
129*/
130 } 128 }
131 129
132 [Test] 130 [Test]