diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/MoneyModule/Resources/MoneyModulePlugin.addin.xml | 8 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | 869 |
2 files changed, 877 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/Resources/MoneyModulePlugin.addin.xml b/OpenSim/Region/OptionalModules/World/MoneyModule/Resources/MoneyModulePlugin.addin.xml new file mode 100644 index 0000000..a25f297 --- /dev/null +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/Resources/MoneyModulePlugin.addin.xml | |||
@@ -0,0 +1,8 @@ | |||
1 | <Addin id="OpenSim.Region.ReplaceableModules.MoneyModule" version="0.2"> | ||
2 | <Runtime> | ||
3 | <Import assembly="OpenSim.Region.ReplaceableModules.MoneyModule.dll"/> | ||
4 | </Runtime> | ||
5 | <Dependencies> | ||
6 | <Addin id="OpenSim" version="0.5" /> | ||
7 | </Dependencies> | ||
8 | </Addin> \ No newline at end of file | ||
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs new file mode 100644 index 0000000..5471f9e --- /dev/null +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | |||
@@ -0,0 +1,869 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Reflection; | ||
33 | using log4net; | ||
34 | using Nini.Config; | ||
35 | using Nwc.XmlRpc; | ||
36 | using Mono.Addins; | ||
37 | using OpenMetaverse; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Framework.Communications.Cache; | ||
40 | using OpenSim.Framework.Servers.HttpServer; | ||
41 | using OpenSim.Region.Framework.Interfaces; | ||
42 | using OpenSim.Region.Framework.Scenes; | ||
43 | |||
44 | [assembly: Addin("SampleMoneyModule", "0.1")] | ||
45 | [assembly: AddinDependency("OpenSim", "0.5")] | ||
46 | |||
47 | namespace OpenSim.Region.OptionalModules.World.MoneyModule | ||
48 | { | ||
49 | /// <summary> | ||
50 | /// This is only the functionality required to make the functionality associated with money work | ||
51 | /// (such as land transfers). There is no money code here! Use FORGE as an example for money code. | ||
52 | /// Demo Economy/Money Module. This is a purposely crippled module! | ||
53 | /// // To land transfer you need to add: | ||
54 | /// -helperuri <ADDRESS TO THIS SERVER> | ||
55 | /// to the command line parameters you use to start up your client | ||
56 | /// This commonly looks like -helperuri http://127.0.0.1:9000/ | ||
57 | /// | ||
58 | /// </summary> | ||
59 | |||
60 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | ||
61 | public class SampleMoneyModule : IMoneyModule, ISharedRegionModule | ||
62 | { | ||
63 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
64 | |||
65 | /// <summary> | ||
66 | /// Where Stipends come from and Fees go to. | ||
67 | /// </summary> | ||
68 | // private UUID EconomyBaseAccount = UUID.Zero; | ||
69 | |||
70 | private float EnergyEfficiency = 0f; | ||
71 | private bool gridmode = false; | ||
72 | // private ObjectPaid handerOnObjectPaid; | ||
73 | private bool m_enabled = true; | ||
74 | private bool m_sellEnabled = false; | ||
75 | |||
76 | private IConfigSource m_gConfig; | ||
77 | |||
78 | |||
79 | |||
80 | /// <summary> | ||
81 | /// Region UUIDS indexed by AgentID | ||
82 | /// </summary> | ||
83 | |||
84 | /// <summary> | ||
85 | /// Scenes by Region Handle | ||
86 | /// </summary> | ||
87 | private Dictionary<ulong, Scene> m_scenel = new Dictionary<ulong, Scene>(); | ||
88 | |||
89 | // private int m_stipend = 1000; | ||
90 | |||
91 | private int ObjectCapacity = 45000; | ||
92 | private int ObjectCount = 0; | ||
93 | private int PriceEnergyUnit = 0; | ||
94 | private int PriceGroupCreate = 0; | ||
95 | private int PriceObjectClaim = 0; | ||
96 | private float PriceObjectRent = 0f; | ||
97 | private float PriceObjectScaleFactor = 0f; | ||
98 | private int PriceParcelClaim = 0; | ||
99 | private float PriceParcelClaimFactor = 0f; | ||
100 | private int PriceParcelRent = 0; | ||
101 | private int PricePublicObjectDecay = 0; | ||
102 | private int PricePublicObjectDelete = 0; | ||
103 | private int PriceRentLight = 0; | ||
104 | private int PriceUpload = 0; | ||
105 | private int TeleportMinPrice = 0; | ||
106 | |||
107 | private float TeleportPriceExponent = 0f; | ||
108 | |||
109 | |||
110 | #region IMoneyModule Members | ||
111 | |||
112 | public event ObjectPaid OnObjectPaid; | ||
113 | |||
114 | /// <summary> | ||
115 | /// Startup | ||
116 | /// </summary> | ||
117 | /// <param name="scene"></param> | ||
118 | /// <param name="config"></param> | ||
119 | public void Initialise(IConfigSource config) | ||
120 | { | ||
121 | m_gConfig = config; | ||
122 | |||
123 | IConfig startupConfig = m_gConfig.Configs["Startup"]; | ||
124 | IConfig economyConfig = m_gConfig.Configs["Economy"]; | ||
125 | |||
126 | |||
127 | ReadConfigAndPopulate(startupConfig, "Startup"); | ||
128 | ReadConfigAndPopulate(economyConfig, "Economy"); | ||
129 | } | ||
130 | |||
131 | public void AddRegion(Scene scene) | ||
132 | { | ||
133 | // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter. | ||
134 | scene.SetObjectCapacity(ObjectCapacity); | ||
135 | |||
136 | if (m_enabled) | ||
137 | { | ||
138 | scene.RegisterModuleInterface<IMoneyModule>(this); | ||
139 | IHttpServer httpServer = MainServer.Instance; | ||
140 | |||
141 | lock (m_scenel) | ||
142 | { | ||
143 | if (m_scenel.Count == 0) | ||
144 | { | ||
145 | // XMLRPCHandler = scene; | ||
146 | |||
147 | // To use the following you need to add: | ||
148 | // -helperuri <ADDRESS TO HERE OR grid MONEY SERVER> | ||
149 | // to the command line parameters you use to start up your client | ||
150 | // This commonly looks like -helperuri http://127.0.0.1:9000/ | ||
151 | |||
152 | |||
153 | // Local Server.. enables functionality only. | ||
154 | httpServer.AddXmlRPCHandler("getCurrencyQuote", quote_func); | ||
155 | httpServer.AddXmlRPCHandler("buyCurrency", buy_func); | ||
156 | httpServer.AddXmlRPCHandler("preflightBuyLandPrep", preflightBuyLandPrep_func); | ||
157 | httpServer.AddXmlRPCHandler("buyLandPrep", landBuy_func); | ||
158 | |||
159 | } | ||
160 | |||
161 | if (m_scenel.ContainsKey(scene.RegionInfo.RegionHandle)) | ||
162 | { | ||
163 | m_scenel[scene.RegionInfo.RegionHandle] = scene; | ||
164 | } | ||
165 | else | ||
166 | { | ||
167 | m_scenel.Add(scene.RegionInfo.RegionHandle, scene); | ||
168 | } | ||
169 | } | ||
170 | |||
171 | scene.EventManager.OnNewClient += OnNewClient; | ||
172 | scene.EventManager.OnMoneyTransfer += MoneyTransferAction; | ||
173 | scene.EventManager.OnClientClosed += ClientClosed; | ||
174 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | ||
175 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; | ||
176 | scene.EventManager.OnClientClosed += ClientLoggedOut; | ||
177 | scene.EventManager.OnValidateLandBuy += ValidateLandBuy; | ||
178 | scene.EventManager.OnLandBuy += processLandBuy; | ||
179 | } | ||
180 | } | ||
181 | |||
182 | public void RemoveRegion(Scene scene) | ||
183 | { | ||
184 | } | ||
185 | |||
186 | public void RegionLoaded(Scene scene) | ||
187 | { | ||
188 | } | ||
189 | |||
190 | |||
191 | // Please do not refactor these to be just one method | ||
192 | // Existing implementations need the distinction | ||
193 | // | ||
194 | public void ApplyUploadCharge(UUID agentID) | ||
195 | { | ||
196 | } | ||
197 | |||
198 | public void ApplyGroupCreationCharge(UUID agentID) | ||
199 | { | ||
200 | } | ||
201 | |||
202 | public void ApplyCharge(UUID agentID, int amount, string text) | ||
203 | { | ||
204 | } | ||
205 | |||
206 | public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount) | ||
207 | { | ||
208 | string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); | ||
209 | |||
210 | bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description); | ||
211 | |||
212 | |||
213 | BalanceUpdate(fromID, toID, give_result, description); | ||
214 | |||
215 | return give_result; | ||
216 | } | ||
217 | |||
218 | public void PostInitialise() | ||
219 | { | ||
220 | } | ||
221 | |||
222 | public void Close() | ||
223 | { | ||
224 | } | ||
225 | |||
226 | public Type ReplacableInterface | ||
227 | { | ||
228 | get { return typeof(IMoneyModule); } | ||
229 | } | ||
230 | |||
231 | public string Name | ||
232 | { | ||
233 | get { return "BetaGridLikeMoneyModule"; } | ||
234 | } | ||
235 | |||
236 | #endregion | ||
237 | |||
238 | /// <summary> | ||
239 | /// Parse Configuration | ||
240 | /// </summary> | ||
241 | /// <param name="scene"></param> | ||
242 | /// <param name="startupConfig"></param> | ||
243 | /// <param name="config"></param> | ||
244 | private void ReadConfigAndPopulate(IConfig startupConfig, string config) | ||
245 | { | ||
246 | if (config == "Startup" && startupConfig != null) | ||
247 | { | ||
248 | gridmode = startupConfig.GetBoolean("gridmode", false); | ||
249 | m_enabled = (startupConfig.GetString("economymodule", "BetaGridLikeMoneyModule") == "BetaGridLikeMoneyModule"); | ||
250 | } | ||
251 | |||
252 | if (config == "Economy" && startupConfig != null) | ||
253 | { | ||
254 | ObjectCapacity = startupConfig.GetInt("ObjectCapacity", 45000); | ||
255 | PriceEnergyUnit = startupConfig.GetInt("PriceEnergyUnit", 100); | ||
256 | PriceObjectClaim = startupConfig.GetInt("PriceObjectClaim", 10); | ||
257 | PricePublicObjectDecay = startupConfig.GetInt("PricePublicObjectDecay", 4); | ||
258 | PricePublicObjectDelete = startupConfig.GetInt("PricePublicObjectDelete", 4); | ||
259 | PriceParcelClaim = startupConfig.GetInt("PriceParcelClaim", 1); | ||
260 | PriceParcelClaimFactor = startupConfig.GetFloat("PriceParcelClaimFactor", 1f); | ||
261 | PriceUpload = startupConfig.GetInt("PriceUpload", 0); | ||
262 | PriceRentLight = startupConfig.GetInt("PriceRentLight", 5); | ||
263 | TeleportMinPrice = startupConfig.GetInt("TeleportMinPrice", 2); | ||
264 | TeleportPriceExponent = startupConfig.GetFloat("TeleportPriceExponent", 2f); | ||
265 | EnergyEfficiency = startupConfig.GetFloat("EnergyEfficiency", 1); | ||
266 | PriceObjectRent = startupConfig.GetFloat("PriceObjectRent", 1); | ||
267 | PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10); | ||
268 | PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1); | ||
269 | PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1); | ||
270 | m_sellEnabled = startupConfig.GetBoolean("SellEnabled", false); | ||
271 | } | ||
272 | |||
273 | } | ||
274 | |||
275 | public EconomyData GetEconomyData() | ||
276 | { | ||
277 | EconomyData edata = new EconomyData(); | ||
278 | edata.ObjectCapacity = ObjectCapacity; | ||
279 | edata.ObjectCount = ObjectCount; | ||
280 | edata.PriceEnergyUnit = PriceEnergyUnit; | ||
281 | edata.PriceGroupCreate = PriceGroupCreate; | ||
282 | edata.PriceObjectClaim = PriceObjectClaim; | ||
283 | edata.PriceObjectRent = PriceObjectRent; | ||
284 | edata.PriceObjectScaleFactor = PriceObjectScaleFactor; | ||
285 | edata.PriceParcelClaim = PriceParcelClaim; | ||
286 | edata.PriceParcelClaimFactor = PriceParcelClaimFactor; | ||
287 | edata.PriceParcelRent = PriceParcelRent; | ||
288 | edata.PricePublicObjectDecay = PricePublicObjectDecay; | ||
289 | edata.PricePublicObjectDelete = PricePublicObjectDelete; | ||
290 | edata.PriceRentLight = PriceRentLight; | ||
291 | edata.PriceUpload = PriceUpload; | ||
292 | edata.TeleportMinPrice = TeleportMinPrice; | ||
293 | return edata; | ||
294 | } | ||
295 | |||
296 | private void GetClientFunds(IClientAPI client) | ||
297 | { | ||
298 | // Here we check if we're in grid mode | ||
299 | // I imagine that the 'check balance' | ||
300 | // function for the client should be here or shortly after | ||
301 | |||
302 | if (gridmode) | ||
303 | { | ||
304 | CheckExistAndRefreshFunds(client.AgentId); | ||
305 | } | ||
306 | else | ||
307 | { | ||
308 | CheckExistAndRefreshFunds(client.AgentId); | ||
309 | } | ||
310 | |||
311 | } | ||
312 | |||
313 | /// <summary> | ||
314 | /// New Client Event Handler | ||
315 | /// </summary> | ||
316 | /// <param name="client"></param> | ||
317 | private void OnNewClient(IClientAPI client) | ||
318 | { | ||
319 | GetClientFunds(client); | ||
320 | |||
321 | // Subscribe to Money messages | ||
322 | client.OnEconomyDataRequest += EconomyDataRequestHandler; | ||
323 | client.OnMoneyBalanceRequest += SendMoneyBalance; | ||
324 | client.OnRequestPayPrice += requestPayPrice; | ||
325 | client.OnObjectBuy += ObjectBuy; | ||
326 | client.OnLogout += ClientClosed; | ||
327 | } | ||
328 | |||
329 | /// <summary> | ||
330 | /// Transfer money | ||
331 | /// </summary> | ||
332 | /// <param name="Sender"></param> | ||
333 | /// <param name="Receiver"></param> | ||
334 | /// <param name="amount"></param> | ||
335 | /// <returns></returns> | ||
336 | private bool doMoneyTransfer(UUID Sender, UUID Receiver, int amount, int transactiontype, string description) | ||
337 | { | ||
338 | bool result = true; | ||
339 | |||
340 | return result; | ||
341 | } | ||
342 | |||
343 | |||
344 | /// <summary> | ||
345 | /// Sends the the stored money balance to the client | ||
346 | /// </summary> | ||
347 | /// <param name="client"></param> | ||
348 | /// <param name="agentID"></param> | ||
349 | /// <param name="SessionID"></param> | ||
350 | /// <param name="TransactionID"></param> | ||
351 | public void SendMoneyBalance(IClientAPI client, UUID agentID, UUID SessionID, UUID TransactionID) | ||
352 | { | ||
353 | if (client.AgentId == agentID && client.SessionId == SessionID) | ||
354 | { | ||
355 | int returnfunds = 0; | ||
356 | |||
357 | try | ||
358 | { | ||
359 | returnfunds = GetFundsForAgentID(agentID); | ||
360 | } | ||
361 | catch (Exception e) | ||
362 | { | ||
363 | client.SendAlertMessage(e.Message + " "); | ||
364 | } | ||
365 | |||
366 | client.SendMoneyBalance(TransactionID, true, new byte[0], returnfunds); | ||
367 | } | ||
368 | else | ||
369 | { | ||
370 | client.SendAlertMessage("Unable to send your money balance to you!"); | ||
371 | } | ||
372 | } | ||
373 | |||
374 | private SceneObjectPart findPrim(UUID objectID) | ||
375 | { | ||
376 | lock (m_scenel) | ||
377 | { | ||
378 | foreach (Scene s in m_scenel.Values) | ||
379 | { | ||
380 | SceneObjectPart part = s.GetSceneObjectPart(objectID); | ||
381 | if (part != null) | ||
382 | { | ||
383 | return part; | ||
384 | } | ||
385 | } | ||
386 | } | ||
387 | return null; | ||
388 | } | ||
389 | |||
390 | private string resolveObjectName(UUID objectID) | ||
391 | { | ||
392 | SceneObjectPart part = findPrim(objectID); | ||
393 | if (part != null) | ||
394 | { | ||
395 | return part.Name; | ||
396 | } | ||
397 | return String.Empty; | ||
398 | } | ||
399 | |||
400 | private string resolveAgentName(UUID agentID) | ||
401 | { | ||
402 | // try avatar username surname | ||
403 | Scene scene = GetRandomScene(); | ||
404 | CachedUserInfo profile = scene.CommsManager.UserProfileCacheService.GetUserDetails(agentID); | ||
405 | if (profile != null && profile.UserProfile != null) | ||
406 | { | ||
407 | string avatarname = profile.UserProfile.FirstName + " " + profile.UserProfile.SurName; | ||
408 | return avatarname; | ||
409 | } | ||
410 | else | ||
411 | { | ||
412 | m_log.ErrorFormat( | ||
413 | "[MONEY]: Could not resolve user {0}", | ||
414 | agentID); | ||
415 | } | ||
416 | |||
417 | return String.Empty; | ||
418 | } | ||
419 | |||
420 | private void BalanceUpdate(UUID senderID, UUID receiverID, bool transactionresult, string description) | ||
421 | { | ||
422 | IClientAPI sender = LocateClientObject(senderID); | ||
423 | IClientAPI receiver = LocateClientObject(receiverID); | ||
424 | |||
425 | if (senderID != receiverID) | ||
426 | { | ||
427 | if (sender != null) | ||
428 | { | ||
429 | sender.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(description), GetFundsForAgentID(senderID)); | ||
430 | } | ||
431 | |||
432 | if (receiver != null) | ||
433 | { | ||
434 | receiver.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(description), GetFundsForAgentID(receiverID)); | ||
435 | } | ||
436 | } | ||
437 | } | ||
438 | |||
439 | /// <summary> | ||
440 | /// XMLRPC handler to send alert message and sound to client | ||
441 | /// </summary> | ||
442 | public XmlRpcResponse UserAlert(XmlRpcRequest request, IPEndPoint remoteClient) | ||
443 | { | ||
444 | XmlRpcResponse ret = new XmlRpcResponse(); | ||
445 | Hashtable retparam = new Hashtable(); | ||
446 | Hashtable requestData = (Hashtable) request.Params[0]; | ||
447 | |||
448 | UUID agentId; | ||
449 | UUID soundId; | ||
450 | UUID regionId; | ||
451 | |||
452 | UUID.TryParse((string) requestData["agentId"], out agentId); | ||
453 | UUID.TryParse((string) requestData["soundId"], out soundId); | ||
454 | UUID.TryParse((string) requestData["regionId"], out regionId); | ||
455 | string text = (string) requestData["text"]; | ||
456 | string secret = (string) requestData["secret"]; | ||
457 | |||
458 | Scene userScene = GetSceneByUUID(regionId); | ||
459 | if (userScene != null) | ||
460 | { | ||
461 | if (userScene.RegionInfo.regionSecret == secret) | ||
462 | { | ||
463 | |||
464 | IClientAPI client = LocateClientObject(agentId); | ||
465 | if (client != null) | ||
466 | { | ||
467 | |||
468 | if (soundId != UUID.Zero) | ||
469 | client.SendPlayAttachedSound(soundId, UUID.Zero, UUID.Zero, 1.0f, 0); | ||
470 | |||
471 | client.SendBlueBoxMessage(UUID.Zero, "", text); | ||
472 | |||
473 | retparam.Add("success", true); | ||
474 | } | ||
475 | else | ||
476 | { | ||
477 | retparam.Add("success", false); | ||
478 | } | ||
479 | } | ||
480 | else | ||
481 | { | ||
482 | retparam.Add("success", false); | ||
483 | } | ||
484 | } | ||
485 | |||
486 | ret.Value = retparam; | ||
487 | return ret; | ||
488 | } | ||
489 | |||
490 | # region Standalone box enablers only | ||
491 | |||
492 | public XmlRpcResponse quote_func(XmlRpcRequest request, IPEndPoint remoteClient) | ||
493 | { | ||
494 | // Hashtable requestData = (Hashtable) request.Params[0]; | ||
495 | // UUID agentId = UUID.Zero; | ||
496 | int amount = 0; | ||
497 | Hashtable quoteResponse = new Hashtable(); | ||
498 | XmlRpcResponse returnval = new XmlRpcResponse(); | ||
499 | |||
500 | |||
501 | Hashtable currencyResponse = new Hashtable(); | ||
502 | currencyResponse.Add("estimatedCost", 0); | ||
503 | currencyResponse.Add("currencyBuy", amount); | ||
504 | |||
505 | quoteResponse.Add("success", true); | ||
506 | quoteResponse.Add("currency", currencyResponse); | ||
507 | quoteResponse.Add("confirm", "asdfad9fj39ma9fj"); | ||
508 | |||
509 | returnval.Value = quoteResponse; | ||
510 | return returnval; | ||
511 | |||
512 | |||
513 | |||
514 | } | ||
515 | |||
516 | public XmlRpcResponse buy_func(XmlRpcRequest request, IPEndPoint remoteClient) | ||
517 | { | ||
518 | // Hashtable requestData = (Hashtable) request.Params[0]; | ||
519 | // UUID agentId = UUID.Zero; | ||
520 | // int amount = 0; | ||
521 | |||
522 | XmlRpcResponse returnval = new XmlRpcResponse(); | ||
523 | Hashtable returnresp = new Hashtable(); | ||
524 | returnresp.Add("success", true); | ||
525 | returnval.Value = returnresp; | ||
526 | return returnval; | ||
527 | } | ||
528 | |||
529 | public XmlRpcResponse preflightBuyLandPrep_func(XmlRpcRequest request, IPEndPoint remoteClient) | ||
530 | { | ||
531 | XmlRpcResponse ret = new XmlRpcResponse(); | ||
532 | Hashtable retparam = new Hashtable(); | ||
533 | Hashtable membershiplevels = new Hashtable(); | ||
534 | ArrayList levels = new ArrayList(); | ||
535 | Hashtable level = new Hashtable(); | ||
536 | level.Add("id", "00000000-0000-0000-0000-000000000000"); | ||
537 | level.Add("description", "some level"); | ||
538 | levels.Add(level); | ||
539 | //membershiplevels.Add("levels",levels); | ||
540 | |||
541 | Hashtable landuse = new Hashtable(); | ||
542 | landuse.Add("upgrade", false); | ||
543 | landuse.Add("action", "http://invaliddomaininvalid.com/"); | ||
544 | |||
545 | Hashtable currency = new Hashtable(); | ||
546 | currency.Add("estimatedCost", 0); | ||
547 | |||
548 | Hashtable membership = new Hashtable(); | ||
549 | membershiplevels.Add("upgrade", false); | ||
550 | membershiplevels.Add("action", "http://invaliddomaininvalid.com/"); | ||
551 | membershiplevels.Add("levels", membershiplevels); | ||
552 | |||
553 | retparam.Add("success", true); | ||
554 | retparam.Add("currency", currency); | ||
555 | retparam.Add("membership", membership); | ||
556 | retparam.Add("landuse", landuse); | ||
557 | retparam.Add("confirm", "asdfajsdkfjasdkfjalsdfjasdf"); | ||
558 | |||
559 | ret.Value = retparam; | ||
560 | |||
561 | return ret; | ||
562 | } | ||
563 | |||
564 | public XmlRpcResponse landBuy_func(XmlRpcRequest request, IPEndPoint remoteClient) | ||
565 | { | ||
566 | XmlRpcResponse ret = new XmlRpcResponse(); | ||
567 | Hashtable retparam = new Hashtable(); | ||
568 | // Hashtable requestData = (Hashtable) request.Params[0]; | ||
569 | |||
570 | // UUID agentId = UUID.Zero; | ||
571 | // int amount = 0; | ||
572 | |||
573 | retparam.Add("success", true); | ||
574 | ret.Value = retparam; | ||
575 | |||
576 | return ret; | ||
577 | } | ||
578 | |||
579 | #endregion | ||
580 | |||
581 | #region local Fund Management | ||
582 | |||
583 | /// <summary> | ||
584 | /// Ensures that the agent accounting data is set up in this instance. | ||
585 | /// </summary> | ||
586 | /// <param name="agentID"></param> | ||
587 | private void CheckExistAndRefreshFunds(UUID agentID) | ||
588 | { | ||
589 | |||
590 | } | ||
591 | |||
592 | /// <summary> | ||
593 | /// Gets the amount of Funds for an agent | ||
594 | /// </summary> | ||
595 | /// <param name="AgentID"></param> | ||
596 | /// <returns></returns> | ||
597 | private int GetFundsForAgentID(UUID AgentID) | ||
598 | { | ||
599 | int returnfunds = 0; | ||
600 | |||
601 | return returnfunds; | ||
602 | } | ||
603 | |||
604 | // private void SetLocalFundsForAgentID(UUID AgentID, int amount) | ||
605 | // { | ||
606 | |||
607 | // } | ||
608 | |||
609 | #endregion | ||
610 | |||
611 | #region Utility Helpers | ||
612 | |||
613 | /// <summary> | ||
614 | /// Locates a IClientAPI for the client specified | ||
615 | /// </summary> | ||
616 | /// <param name="AgentID"></param> | ||
617 | /// <returns></returns> | ||
618 | private IClientAPI LocateClientObject(UUID AgentID) | ||
619 | { | ||
620 | ScenePresence tPresence = null; | ||
621 | IClientAPI rclient = null; | ||
622 | |||
623 | lock (m_scenel) | ||
624 | { | ||
625 | foreach (Scene _scene in m_scenel.Values) | ||
626 | { | ||
627 | tPresence = _scene.GetScenePresence(AgentID); | ||
628 | if (tPresence != null) | ||
629 | { | ||
630 | if (!tPresence.IsChildAgent) | ||
631 | { | ||
632 | rclient = tPresence.ControllingClient; | ||
633 | } | ||
634 | } | ||
635 | if (rclient != null) | ||
636 | { | ||
637 | return rclient; | ||
638 | } | ||
639 | } | ||
640 | } | ||
641 | return null; | ||
642 | } | ||
643 | |||
644 | private Scene LocateSceneClientIn(UUID AgentId) | ||
645 | { | ||
646 | lock (m_scenel) | ||
647 | { | ||
648 | foreach (Scene _scene in m_scenel.Values) | ||
649 | { | ||
650 | ScenePresence tPresence = _scene.GetScenePresence(AgentId); | ||
651 | if (tPresence != null) | ||
652 | { | ||
653 | if (!tPresence.IsChildAgent) | ||
654 | { | ||
655 | return _scene; | ||
656 | } | ||
657 | } | ||
658 | } | ||
659 | } | ||
660 | return null; | ||
661 | } | ||
662 | |||
663 | /// <summary> | ||
664 | /// Utility function Gets a Random scene in the instance. For when which scene exactly you're doing something with doesn't matter | ||
665 | /// </summary> | ||
666 | /// <returns></returns> | ||
667 | public Scene GetRandomScene() | ||
668 | { | ||
669 | lock (m_scenel) | ||
670 | { | ||
671 | foreach (Scene rs in m_scenel.Values) | ||
672 | return rs; | ||
673 | } | ||
674 | return null; | ||
675 | } | ||
676 | |||
677 | /// <summary> | ||
678 | /// Utility function to get a Scene by RegionID in a module | ||
679 | /// </summary> | ||
680 | /// <param name="RegionID"></param> | ||
681 | /// <returns></returns> | ||
682 | public Scene GetSceneByUUID(UUID RegionID) | ||
683 | { | ||
684 | lock (m_scenel) | ||
685 | { | ||
686 | foreach (Scene rs in m_scenel.Values) | ||
687 | { | ||
688 | if (rs.RegionInfo.originRegionID == RegionID) | ||
689 | { | ||
690 | return rs; | ||
691 | } | ||
692 | } | ||
693 | } | ||
694 | return null; | ||
695 | } | ||
696 | |||
697 | #endregion | ||
698 | |||
699 | #region event Handlers | ||
700 | |||
701 | public void requestPayPrice(IClientAPI client, UUID objectID) | ||
702 | { | ||
703 | Scene scene = LocateSceneClientIn(client.AgentId); | ||
704 | if (scene == null) | ||
705 | return; | ||
706 | |||
707 | SceneObjectPart task = scene.GetSceneObjectPart(objectID); | ||
708 | if (task == null) | ||
709 | return; | ||
710 | SceneObjectGroup group = task.ParentGroup; | ||
711 | SceneObjectPart root = group.RootPart; | ||
712 | |||
713 | client.SendPayPrice(objectID, root.PayPrice); | ||
714 | } | ||
715 | |||
716 | /// <summary> | ||
717 | /// When the client closes the connection we remove their accounting info from memory to free up resources. | ||
718 | /// </summary> | ||
719 | /// <param name="AgentID"></param> | ||
720 | public void ClientClosed(UUID AgentID, Scene scene) | ||
721 | { | ||
722 | |||
723 | } | ||
724 | |||
725 | /// <summary> | ||
726 | /// Event called Economy Data Request handler. | ||
727 | /// </summary> | ||
728 | /// <param name="agentId"></param> | ||
729 | public void EconomyDataRequestHandler(UUID agentId) | ||
730 | { | ||
731 | IClientAPI user = LocateClientObject(agentId); | ||
732 | |||
733 | if (user != null) | ||
734 | { | ||
735 | user.SendEconomyData(EnergyEfficiency, ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate, | ||
736 | PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor, | ||
737 | PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload, | ||
738 | TeleportMinPrice, TeleportPriceExponent); | ||
739 | } | ||
740 | } | ||
741 | |||
742 | private void ValidateLandBuy(Object osender, EventManager.LandBuyArgs e) | ||
743 | { | ||
744 | |||
745 | |||
746 | lock (e) | ||
747 | { | ||
748 | e.economyValidated = true; | ||
749 | } | ||
750 | |||
751 | |||
752 | } | ||
753 | |||
754 | private void processLandBuy(Object osender, EventManager.LandBuyArgs e) | ||
755 | { | ||
756 | |||
757 | } | ||
758 | |||
759 | /// <summary> | ||
760 | /// THis method gets called when someone pays someone else as a gift. | ||
761 | /// </summary> | ||
762 | /// <param name="osender"></param> | ||
763 | /// <param name="e"></param> | ||
764 | private void MoneyTransferAction(Object osender, EventManager.MoneyTransferArgs e) | ||
765 | { | ||
766 | |||
767 | } | ||
768 | |||
769 | /// <summary> | ||
770 | /// Event Handler for when a root agent becomes a child agent | ||
771 | /// </summary> | ||
772 | /// <param name="avatar"></param> | ||
773 | private void MakeChildAgent(ScenePresence avatar) | ||
774 | { | ||
775 | |||
776 | } | ||
777 | |||
778 | /// <summary> | ||
779 | /// Event Handler for when the client logs out. | ||
780 | /// </summary> | ||
781 | /// <param name="AgentId"></param> | ||
782 | private void ClientLoggedOut(UUID AgentId, Scene scene) | ||
783 | { | ||
784 | |||
785 | } | ||
786 | |||
787 | /// <summary> | ||
788 | /// Call this when the client disconnects. | ||
789 | /// </summary> | ||
790 | /// <param name="client"></param> | ||
791 | public void ClientClosed(IClientAPI client) | ||
792 | { | ||
793 | ClientClosed(client.AgentId, null); | ||
794 | } | ||
795 | |||
796 | /// <summary> | ||
797 | /// Event Handler for when an Avatar enters one of the parcels in the simulator. | ||
798 | /// </summary> | ||
799 | /// <param name="avatar"></param> | ||
800 | /// <param name="localLandID"></param> | ||
801 | /// <param name="regionID"></param> | ||
802 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) | ||
803 | { | ||
804 | |||
805 | //m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString()); | ||
806 | } | ||
807 | |||
808 | public int GetBalance(IClientAPI client) | ||
809 | { | ||
810 | return 0; | ||
811 | } | ||
812 | |||
813 | // Please do not refactor these to be just one method | ||
814 | // Existing implementations need the distinction | ||
815 | // | ||
816 | public bool UploadCovered(IClientAPI client) | ||
817 | { | ||
818 | return AmountCovered(client, PriceUpload); | ||
819 | } | ||
820 | |||
821 | public bool GroupCreationCovered(IClientAPI client) | ||
822 | { | ||
823 | return AmountCovered(client, PriceGroupCreate); | ||
824 | } | ||
825 | |||
826 | public bool AmountCovered(IClientAPI client, int amount) | ||
827 | { | ||
828 | return true; | ||
829 | } | ||
830 | |||
831 | #endregion | ||
832 | |||
833 | public void ObjectBuy(IClientAPI remoteClient, UUID agentID, | ||
834 | UUID sessionID, UUID groupID, UUID categoryID, | ||
835 | uint localID, byte saleType, int salePrice) | ||
836 | { | ||
837 | if (!m_sellEnabled) | ||
838 | { | ||
839 | remoteClient.SendBlueBoxMessage(UUID.Zero, "", "Buying is not implemented in this version"); | ||
840 | return; | ||
841 | } | ||
842 | |||
843 | if (salePrice != 0) | ||
844 | { | ||
845 | remoteClient.SendBlueBoxMessage(UUID.Zero, "", "Buying anything for a price other than zero is not implemented"); | ||
846 | return; | ||
847 | } | ||
848 | |||
849 | Scene s = LocateSceneClientIn(remoteClient.AgentId); | ||
850 | SceneObjectPart part = s.GetSceneObjectPart(localID); | ||
851 | if (part == null) | ||
852 | { | ||
853 | remoteClient.SendAgentAlertMessage("Unable to buy now. The object was not found.", false); | ||
854 | return; | ||
855 | } | ||
856 | s.PerformObjectBuy(remoteClient, categoryID, localID, saleType); | ||
857 | } | ||
858 | } | ||
859 | |||
860 | public enum TransactionType : int | ||
861 | { | ||
862 | SystemGenerated = 0, | ||
863 | RegionMoneyRequest = 1, | ||
864 | Gift = 2, | ||
865 | Purchase = 3 | ||
866 | } | ||
867 | |||
868 | |||
869 | } | ||