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-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index 65dad2d..9179966 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -301,7 +301,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
301 UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); 301 UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance);
302 302
303 ScenePresence npc = m_scene.GetScenePresence(npcId); 303 ScenePresence npc = m_scene.GetScenePresence(npcId);
304 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); 304 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
305 305
306 part.SitTargetPosition = new Vector3(0, 0, 1); 306 part.SitTargetPosition = new Vector3(0, 0, 1);
307 m_npcMod.Sit(npc.UUID, part.UUID, m_scene); 307 m_npcMod.Sit(npc.UUID, part.UUID, m_scene);
@@ -333,7 +333,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
333 UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); 333 UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance);
334 334
335 ScenePresence npc = m_scene.GetScenePresence(npcId); 335 ScenePresence npc = m_scene.GetScenePresence(npcId);
336 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); 336 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
337 337
338 m_npcMod.Sit(npc.UUID, part.UUID, m_scene); 338 m_npcMod.Sit(npc.UUID, part.UUID, m_scene);
339 339