diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index 28fa8a2..a0260a5 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -59,7 +59,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
59 | AvatarFactoryModule afm = new AvatarFactoryModule(); | 59 | AvatarFactoryModule afm = new AvatarFactoryModule(); |
60 | TestScene scene = SceneHelpers.SetupScene(); | 60 | TestScene scene = SceneHelpers.SetupScene(); |
61 | SceneHelpers.SetupSceneModules(scene, config, afm, new NPCModule()); | 61 | SceneHelpers.SetupSceneModules(scene, config, afm, new NPCModule()); |
62 | TestClient originalClient = SceneHelpers.AddClient(scene, TestHelpers.ParseTail(0x1)); | 62 | IClientAPI originalClient = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)).ControllingClient; |
63 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | 63 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); |
64 | 64 | ||
65 | // 8 is the index of the first baked texture in AvatarAppearance | 65 | // 8 is the index of the first baked texture in AvatarAppearance |
@@ -96,7 +96,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
96 | 96 | ||
97 | TestScene scene = SceneHelpers.SetupScene(); | 97 | TestScene scene = SceneHelpers.SetupScene(); |
98 | SceneHelpers.SetupSceneModules(scene, config, new NPCModule()); | 98 | SceneHelpers.SetupSceneModules(scene, config, new NPCModule()); |
99 | TestClient originalClient = SceneHelpers.AddClient(scene, TestHelpers.ParseTail(0x1)); | 99 | IClientAPI originalClient = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)).ControllingClient; |
100 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | 100 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); |
101 | 101 | ||
102 | Vector3 startPos = new Vector3(128, 128, 30); | 102 | Vector3 startPos = new Vector3(128, 128, 30); |