diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules')
3 files changed, 5 insertions, 15 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index a0c1ab1..8ebf9cb 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -677,7 +677,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
677 | public event DeRezObject OnDeRezObject; | 677 | public event DeRezObject OnDeRezObject; |
678 | public event Action<IClientAPI> OnRegionHandShakeReply; | 678 | public event Action<IClientAPI> OnRegionHandShakeReply; |
679 | public event GenericCall1 OnRequestWearables; | 679 | public event GenericCall1 OnRequestWearables; |
680 | public event GenericCall1 OnCompleteMovementToRegion; | 680 | public event Action<IClientAPI, bool> OnCompleteMovementToRegion; |
681 | public event UpdateAgent OnPreAgentUpdate; | 681 | public event UpdateAgent OnPreAgentUpdate; |
682 | public event UpdateAgent OnAgentUpdate; | 682 | public event UpdateAgent OnAgentUpdate; |
683 | public event AgentRequestSit OnAgentRequestSit; | 683 | public event AgentRequestSit OnAgentRequestSit; |
@@ -913,7 +913,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
913 | 913 | ||
914 | if (OnCompleteMovementToRegion != null) | 914 | if (OnCompleteMovementToRegion != null) |
915 | { | 915 | { |
916 | OnCompleteMovementToRegion(this); | 916 | OnCompleteMovementToRegion(this, true); |
917 | } | 917 | } |
918 | } | 918 | } |
919 | 919 | ||
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index dfc624d..b3e2495 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -190,7 +190,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
190 | public event DeRezObject OnDeRezObject; | 190 | public event DeRezObject OnDeRezObject; |
191 | public event Action<IClientAPI> OnRegionHandShakeReply; | 191 | public event Action<IClientAPI> OnRegionHandShakeReply; |
192 | public event GenericCall1 OnRequestWearables; | 192 | public event GenericCall1 OnRequestWearables; |
193 | public event GenericCall1 OnCompleteMovementToRegion; | 193 | public event Action<IClientAPI, bool> OnCompleteMovementToRegion; |
194 | public event UpdateAgent OnPreAgentUpdate; | 194 | public event UpdateAgent OnPreAgentUpdate; |
195 | public event UpdateAgent OnAgentUpdate; | 195 | public event UpdateAgent OnAgentUpdate; |
196 | public event AgentRequestSit OnAgentRequestSit; | 196 | public event AgentRequestSit OnAgentRequestSit; |
@@ -745,12 +745,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
745 | { | 745 | { |
746 | OnRegionHandShakeReply(this); | 746 | OnRegionHandShakeReply(this); |
747 | } | 747 | } |
748 | |||
749 | if (OnCompleteMovementToRegion != null) | ||
750 | { | ||
751 | OnCompleteMovementToRegion(this); | ||
752 | } | ||
753 | } | 748 | } |
749 | |||
754 | public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID) | 750 | public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID) |
755 | { | 751 | { |
756 | } | 752 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index d966345..88867f2 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -201,13 +201,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
201 | m_log.DebugFormat( | 201 | m_log.DebugFormat( |
202 | "[NPC MODULE]: Successfully retrieved scene presence for NPC {0} {1}", sp.Name, sp.UUID); | 202 | "[NPC MODULE]: Successfully retrieved scene presence for NPC {0} {1}", sp.Name, sp.UUID); |
203 | 203 | ||
204 | // Shouldn't call this - temporary. | 204 | sp.CompleteMovement(npcAvatar, false); |
205 | sp.CompleteMovement(npcAvatar); | ||
206 | |||
207 | // sp.SendAppearanceToAllOtherAgents(); | ||
208 | // | ||
209 | // // Send animations back to the avatar as well | ||
210 | // sp.Animator.SendAnimPack(); | ||
211 | } | 205 | } |
212 | else | 206 | else |
213 | { | 207 | { |