diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | 11 |
2 files changed, 9 insertions, 4 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs b/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs index b61959f..3c5e8c9 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs | |||
@@ -213,7 +213,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat | |||
213 | m_log.DebugFormat("[IRC-Channel-{0}] AccessPassword : <{1}>", cs.idn, cs.AccessPassword); | 213 | m_log.DebugFormat("[IRC-Channel-{0}] AccessPassword : <{1}>", cs.idn, cs.AccessPassword); |
214 | string[] excludes = config.GetString("exclude_list", "").Trim().Split(new Char[] { ',' }); | 214 | string[] excludes = config.GetString("exclude_list", "").Trim().Split(new Char[] { ',' }); |
215 | cs.ExcludeList = new List<string>(excludes.Length); | 215 | cs.ExcludeList = new List<string>(excludes.Length); |
216 | foreach(string name in excludes) | 216 | foreach (string name in excludes) |
217 | { | 217 | { |
218 | cs.ExcludeList.Add(name.Trim().ToLower()); | 218 | cs.ExcludeList.Add(name.Trim().ToLower()); |
219 | } | 219 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index a43a5f5..b3bfe07 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -89,7 +89,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
89 | p_returnUuid = UUID.Zero; | 89 | p_returnUuid = UUID.Zero; |
90 | } | 90 | } |
91 | 91 | ||
92 | while(p_returnUuid == UUID.Zero) | 92 | while (p_returnUuid == UUID.Zero) |
93 | { | 93 | { |
94 | Thread.Sleep(250); | 94 | Thread.Sleep(250); |
95 | } | 95 | } |
@@ -102,31 +102,37 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
102 | public void Autopilot(UUID agentID, Scene scene, Vector3 pos) | 102 | public void Autopilot(UUID agentID, Scene scene, Vector3 pos) |
103 | { | 103 | { |
104 | lock (m_avatars) | 104 | lock (m_avatars) |
105 | { | ||
105 | if (m_avatars.ContainsKey(agentID)) | 106 | if (m_avatars.ContainsKey(agentID)) |
106 | { | 107 | { |
107 | ScenePresence sp; | 108 | ScenePresence sp; |
108 | scene.TryGetAvatar(agentID, out sp); | 109 | scene.TryGetAvatar(agentID, out sp); |
109 | sp.DoAutoPilot(0, pos, m_avatars[agentID]); | 110 | sp.DoAutoPilot(0, pos, m_avatars[agentID]); |
110 | } | 111 | } |
112 | } | ||
111 | } | 113 | } |
112 | 114 | ||
113 | public void Say(UUID agentID, Scene scene, string text) | 115 | public void Say(UUID agentID, Scene scene, string text) |
114 | { | 116 | { |
115 | lock (m_avatars) | 117 | lock (m_avatars) |
118 | { | ||
116 | if (m_avatars.ContainsKey(agentID)) | 119 | if (m_avatars.ContainsKey(agentID)) |
117 | { | 120 | { |
118 | m_avatars[agentID].Say(text); | 121 | m_avatars[agentID].Say(text); |
119 | } | 122 | } |
123 | } | ||
120 | } | 124 | } |
121 | 125 | ||
122 | public void DeleteNPC(UUID agentID, Scene scene) | 126 | public void DeleteNPC(UUID agentID, Scene scene) |
123 | { | 127 | { |
124 | lock(m_avatars) | 128 | lock (m_avatars) |
129 | { | ||
125 | if (m_avatars.ContainsKey(agentID)) | 130 | if (m_avatars.ContainsKey(agentID)) |
126 | { | 131 | { |
127 | scene.RemoveClient(agentID); | 132 | scene.RemoveClient(agentID); |
128 | m_avatars.Remove(agentID); | 133 | m_avatars.Remove(agentID); |
129 | } | 134 | } |
135 | } | ||
130 | } | 136 | } |
131 | 137 | ||
132 | 138 | ||
@@ -146,7 +152,6 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
146 | { | 152 | { |
147 | p_inUse = false; | 153 | p_inUse = false; |
148 | 154 | ||
149 | |||
150 | NPCAvatar npcAvatar = new NPCAvatar(p_firstname, p_lastname, p_position, p_scene); | 155 | NPCAvatar npcAvatar = new NPCAvatar(p_firstname, p_lastname, p_position, p_scene); |
151 | npcAvatar.CircuitCode = (uint) Util.RandomClass.Next(0, int.MaxValue); | 156 | npcAvatar.CircuitCode = (uint) Util.RandomClass.Next(0, int.MaxValue); |
152 | 157 | ||