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-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index c764c20..11fda6d 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -105,9 +105,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
105 } 105 }
106 else 106 else
107 { 107 {
108 m_log.DebugFormat( 108// m_log.DebugFormat(
109 "[NPC MODULE]: Updating npc {0} at {1} for next movement to {2}", 109// "[NPC MODULE]: Updating npc {0} at {1} for next movement to {2}",
110 presence.Name, presence.AbsolutePosition, presence.MoveToPositionTarget); 110// presence.Name, presence.AbsolutePosition, presence.MoveToPositionTarget);
111 111
112 Vector3 agent_control_v3 = new Vector3(); 112 Vector3 agent_control_v3 = new Vector3();
113 presence.HandleMoveToTargetUpdate(ref agent_control_v3); 113 presence.HandleMoveToTargetUpdate(ref agent_control_v3);